tag:blogger.com,1999:blog-87683048649478390532024-03-05T01:30:12.011-08:00The Sword of Haqqislam A Blog Dedicated to the Haqqislam faction of Infinity the Game by Corvus BelliUnknownnoreply@blogger.comBlogger17125tag:blogger.com,1999:blog-8768304864947839053.post-88998291581252074292018-06-26T09:35:00.002-07:002018-06-26T09:36:39.114-07:00The Retirement of the Sword<br />
<span style="color: #274e13; font-size: large;"><span style="background-color: #ffd966;">Hello seekers of knowledge, I hope today finds you well. I don't think it needs to be said that I have been away for quite awhile. I was going to make a post announcing that I was taking a hiatus but I never got around to it. My life at the time had become quite chaotic at the time and now it has come to this, my hiatus will unfortunately become permanent. </span></span><br />
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<span style="color: #274e13; font-size: large;"><span style="background-color: #ffd966;">I have had quite a few changes that happened in quick succession and although I am finally in a career that I truly enjoy, it is a career that not only demands more of my time but it also has me traveling a lot more. This combined with my other obligations means I have little time to enjoy this hobby. This is why I am leaving table top war gaming completely. I tried to fit in Infinity games along with painting my models but the stress that it took to fit this all in took away from the enjoyment of the hobby, and this wasn't even considering trying to maintain a blog about the hobby. Also, my free time is now taken up by making sure that I can see the friends and family I miss because of my job taking me away from home. </span></span><br />
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<span style="color: #274e13; font-size: large;"><span style="background-color: #ffd966;">This is a decision that didn't come lightly either. It came after a realization that my life style no longer provided me with the time to give to a demanding hobby like Infinity or any table top for that matter. I really did love this hobby, and the community which made this decision hard. I met a lot of great people during my time playing and I liked helping the community with this blog. It also sucks leaving with so many exciting things happening to Infinity. </span></span><br />
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<span style="color: #274e13; font-size: large;"><span style="background-color: #ffd966;">The hobby will always be here so I may find some time in the future to return but for now, the hiatus is becoming a retirement. I have enjoyed being the Sword of Haqqislam and I wish you all well. I know there are others in this community, especially those that play Haqqislam, who will more than fill in for my absence. As always, continue to seek knowledge, Mashallah. </span></span><br />
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Unknownnoreply@blogger.com2tag:blogger.com,1999:blog-8768304864947839053.post-70325919990775439712017-12-06T18:25:00.001-08:002017-12-07T04:04:35.376-08:00The Morats of Haqqislam<div class="MsoNormal">
<span style="background-color: #ffd966; color: #274e13; font-size: large;">Welcome fellow seekers of knowledge! Now that I have some other articles ushering
in ITS Season 9 out of the way, I can focus on tactics and strategy for
Hassassin Bahram since that will be my main faction for this season (I want to
say that I would exclusively be playing HB this season but with the TAGline
missions still a part of the ITS missions, I might take Vanilla or QK so I can
take a TAG to that event… unless it has the Soldier of Fortune add on as well,
allowing me to take a Merc TAG). As I said in the previous article, I am quite
excited to start Hassassin Bahram, some of my favorite units are in this
Sectorial. One of those units I feel needs a little more attention, especially
since they are essentially the Morats of Haqqislam. </span></div>
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<span style="background-color: #ffd966; color: #274e13; font-size: large;">It seems like an odd title but the combination of traits
given to this unit are the same contained within the Morat rule so I thought it
made a good title for them. It’s part of the reason why they are so good but I
will get into that later during the tactics and strategy portion of the
article. What really endears me to this unit is the fact that they have awesome
looking models but also their background is some of the coolest in Infinity.
Every time I read about them in the N3 Guide Book, I always feel like I need to
find a way to put them on the table despite how the community feels about them.
I don’t think it’s because people feel that they are a bad unit but because Hassassin
Muyibs are such a great unit in HB that the Govads get overlooked. To start
let’s get into the lore of this unit, and delve into the beginnings of the
Hassassin Govad. </span></div>
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<b><u><span style="background-color: #ffd966; color: #274e13; font-size: large;">The Old Man of the Mountain’s Divine Spirits<o:p></o:p></span></u></b></div>
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<span style="background-color: #ffd966; color: #274e13; font-size: large;">The Hassassin Govads are actually one of the oldest units in
the Hassassin Society, going back to the first days of the formation of the
group, before Fidays were even an idea. The word Govad means “wind” in Persian
and in ancient times it was used to refer to divine spirits, usually
Islamic/Christian angels. This is what they function as and is their intended
function when the Old Man of the Mountain created them in the beginning of the
Hassassin Society. Back then, they were a covert ops group dedicated to
sniffing out any potential threats that could try and disrupt the then young
Haqqislamite nation. They were completely off the books and hidden from all
intelligence groups, who only recently even learned of their existence, even
other members of the Hassassin Society. They were the ones that went in and did
what no one else could, and made sure that it wouldn’t be tracked back to
Haqqislam. They did what was needed for the Hachib acting through the Old Man of
the Mountain. Unfortunately, the first iteration of the Govads wouldn’t survive
to modern times. </span></div>
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<span style="background-color: #ffd966; color: #274e13; font-size: large;">This was because the rise of a scientific terrorist group named
Equinox. It didn’t take very long for the Govads to catch onto Equinox when
they started ramping up their activities across the Human Sphere. The goal of
Equinox was simple, they wanted to cause a scientific and technological
revolution that they were going to spear head and they chose violence as their
means of starting this revolution. It was clear to the Hassassin Govads that
Equinox presented a clear and present danger to humanity and the Search for
Knowledge, and luckily, they weren’t hampered by the need to have official
sanctions to take down the terrorist organization. The Govads kicked into
action, working alone to hunt and destroy Equinox cells. Their actions didn’t
go unnoticed and they certainly didn’t go unanswered. Equinox had unlimited funds
thanks to their connections to MagnaObra. Meanwhile, the Govads, being as
clandestine as they were, did not have government support and only had limited
funds to deal with the threat. The number of casualties the Govads started to
accrue was not sustainable and eventually Equinox was able to fight back the
Govads until they only had one member left. </span></div>
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<span style="background-color: #ffd966; color: #274e13; font-size: large;">The sacrifice was not in vain, though, the Hassassin Govads
were successful in delaying Equinox and were able to uncover what Equinox had
planned. Luckily, these plans were not immediate. Equinox was playing a long
game, and with the addition of the delays the Govads had caused, they were able
to re-organize and attempt another strike at Equinox, hoping this time for a
killing blow. Several members had their cubes recovered for resurrection and
the Old Man of the Mountain went to actively recruit new members, members that
could handle themselves in the fight and who were willing to do what it takes
to complete the mission. Once these new Govads were ready, they went back on
the hunt for Equinox, and this time not only for justice, but vengeance as
well. They struck Equinox hard, eliminating key cells and dealing major blows
to Equinox despite the resources being funded to the terrorist group. Equinox
was caught off guard and couldn’t withstand the bloody retribution enacted by
the Govads. Equinox fell and the Govads were successful in eliminating the
group for now. When the dust settled, the Govads came back to join the
Hassassin Society, now with a more known existence to the rest of the members,
but their job remains the same, to track threats to the Search of Knowledge and
eliminate them. Even though they are more known now, the essence of the group
is still the same and they are ever vigilant in protecting Haqqislam and the
Search for Knowledge. The unfortunate truth is that as long as MagnaObra still
exists, Equinox can come back. The Govads, however, will be ready to protect
the Human Sphere from this threat once more, and when that happens, we will be
glad to have the Hassassin Govads.</span></div>
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<span style="color: #274e13; font-size: large;"><span style="background-color: #ffd966;">Art Done by Estrada over on DeviantArt: <a href="https://estrada.deviantart.com/" target="_blank">https://estrada.deviantart.com/</a> Go on over and see the other awesome art he has done for Infinity</span></span></div>
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<span style="background-color: #ffd966; color: #274e13; font-size: large;">(Would you like to know more? The lore of the Hassassin
Govads is contained within the N3 Guide Book, along with a bunch of other
Haqqislam units and is the source of this article’s lore.)</span></div>
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<span style="background-color: #ffd966; color: #274e13; font-size: large;">The Hassassin Govads have probably my favorite background
lore in all of Infinity, as you can see going into that description. They
really are a bunch of badasses protecting not only Haqqislam but the whole of
the Human Sphere. They sacrificed themselves to bring down a terrorist organization
that could have destroyed the Human Sphere in the pursuit of their radical
beliefs, and that is awesome. Every time I go into the N3 Guide Book and read
about them, I start wanting to put them on the table. I am hoping that after
reading all that, it too inspires you to want to get them on the table, but you
may be wondering, what is the best way to get the most out of the Hassassin
Govad? First, let’s unpack everything the Hassassin Govads bring to the table.</span></div>
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<b><u><span style="background-color: #ffd966; color: #274e13; font-size: large;">When Haqqislam Units Have Morat Traits<o:p></o:p></span></u></b></div>
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<span style="background-color: #ffd966; color: #274e13; font-size: large;">When it comes to the stat line for the Hassassin Govad, they
have a little more defense than your average Light Infantry. They are actually
right on the cusp of having ARM and BTS that would put them in the Medium
Infantry category. They have the standard 4-4 move, an alright CC of 14, a
decent BS for Haqqislam at 12, average 11 PH, average 14 WIP (for Haqqislam),
they have 2 ARM and 3 BTS (BTS in Haqqislam! It’s great!), 1 wound, they are S2
of course and finally they AVA 3 in Vanilla but AVA 5 in Hassassin Bahram. The
AVA 5 helps because it gives them the flexibility of taking a full Core link
but they also have a Haris option.</span></div>
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<span style="background-color: #ffd966; color: #274e13; font-size: large;">As you can see, there isn’t anything that makes them too
special in their stats, but the rest of what they bring is what makes them special.
They all have a Multispectral Visor L1, which is useful. It’s not as good as
MSV2 but it does help take on Camo spam armies and does take the edge off of
ODD and TO Camo. In addition to that, they are a Religious Troop, and Veteran
L1 which is why I say they are Haqqislam’s Morats; the Morat rule means the
trooper has both of those abilities. The Religious Troop rule isn’t surprising
to see on a Hassassin unit, it’s on all Hassassin units. With it, you
automatically pass your Guts Roll (in fact, you need to pass a WIP roll to fail
your Guts Roll,) are unaffected by Retreat, and can never voluntarily leave the
game table. This is one edge of Hassassin Bahram, even if your Opponent forces
you into Retreat, you can still have enough regular orders to possibly steal
the mission from them since the game ends after your turn. Veteran L1 also lets
the trooper ignore Retreat, but it also allows the trooper to remain regular
during Loss of Lieutenant, and ignore all Isolated state effects. Govads don’t
care about Retreat, they don’t care if the LT goes down, they are going to
complete the mission. Their hackers can’t be Isolated with Oblivion, and they
don’t fear enemy Jammers or E/M weapons, Govads do their job and don’t let
anything get in their way. In Hassassin Bahram, all Hassassin Govads also have
Fireteam Core so any of the profiles in HB can form a Fireteam Core. </span></div>
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<b><u><span style="background-color: #ffd966; color: #274e13; font-size: large;">What Hassassin Govads Bring to the Hunt<o:p></o:p></span></u></b></div>
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<span style="background-color: #ffd966; color: #274e13; font-size: large;">Before we dive into where the Hassassin Govad fits into both
Vanilla Haqqislam and Hassassin Bahram, we need to look at what profiles they
have to find out what they can fully do. The profiles differ slightly between
the two armies in relation to the Fireteams that can be taken with Govads in
Hassassin Bahram. One thing that all Govads have in common is that they have a
Breaker Pistol and knife. There isn’t much to say about the knife as I would
hope that you aren’t getting into CC but, the Breaker Pistol provides another
option if the opponent is more susceptible to BTS damage, which could give the
Govad a chance to turn the tables in a pinch. A lot of the Govads have some
sort of shotgun which competes for use with the Breaker Pistol, so which you
use is situational because the +6 0-8 range of the shotgun is a huge boon, but
if the Breaker Pistol may be more likely to cause a wound if it does hit. For
example, if the target has high armor or halving the target’s BTS will be more
of a benefit than taking away cover with the shotgun, go with the Breaker
Pistol. </span></div>
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<li class="MsoNormal"><span style="background-color: #ffd966; color: #274e13; font-size: large;"><u>Govad with Rifle +
Light Shotgun: </u>There isn’t much to say about this profile because it
is pretty much the standard profile of a Haqqislam troop. It comes in
decently priced at 21 points. You would probably rarely take this profile
on its own, this profile will be mostly used to fill out Fireteams in HB
and won’t ever see much time in Vanilla. Not a bad unit, just not anything
special to take on its own.</span></li>
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This profile actually sees a lot of action for me in both Vanilla and HB.
For 29 points and 1.5 SWC, you get an HMG with MSV1 and that can’t get
Isolated which means you can be a little more cavalier with it than you
could with other HMG options in both Vanilla and HB. It’s also one of the
few Govads that you would use her Breaker Pistol since she does not have
shotgun which is perfect illustrated because the model for this unit has
both the Breaker Pistol and HMG out in full display. This really fits to
what the Govads do, go out and hunt targets to make sure they go down in
full burst. Although, it doesn’t help with smoke, it does help to make Camo
spam toast at a really good price too. 29 points isn’t bad for what you
are getting. </span></li>
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Shotgun:</u> For 20 points, you get a Govad with a Boarding Shotgun.
Again, it’s not bad or too many points for what you get, you just wouldn’t
be taking this in Vanilla. This profile as with the Rifle + light shotgun
helps to fill out links in HB. It’s a point cheaper than that profile so
you can take this when you are trying to get other things in your list and
you need that point freed up to do that. </span></li>
<li class="MsoNormal"><span style="background-color: #ffd966; color: #274e13; font-size: large;"><u>Govad with Sniper
Rifle:</u> This is another profile that sees a lot of action in both Vanilla
and HB, and also another profile where you would use the Breaker Pistol
because she doesn’t come with a shotgun but if your sniper is using her
pistol…there is a problem. Anyway, for 25 points and 0.5 SWC you get a
decently armored, ARM 2 and BTS 3 makes it difficult to dislodge (If you
can make armor saves) that also has MSV1. She is a great ARO piece to
snipe anyone with visual modifiers. Not exactly a hunter like her HMG
counterpart, unless she is in a link, but definitely a great ARO piece in Vanilla
and a great addition to both a Core and Haris to cover your range bands. </span></li>
<li class="MsoNormal"><span style="background-color: #ffd966; color: #274e13; font-size: large;"><u>Govad with Missile
Launcher, Light Shotgun:</u> Alright, so I love this profile. I have recently
gotten into the habit of putting Missile Launchers in links and it has
worked out really well for me. A Missile Launcher with MSV1 is even
better. It is the most expensive profile for the Govads at 30 points and
1.5 SWC but you get a lot of bang for your buck (Pun intended). This guy
solves a lot of problems thanks to him coupling MSV1 with a Missile
Launcher so you might not be able to fully negate ODD or TO but you reduce
it and hopefully you have range on it too so that missile lands and takes
out that high ARM prick with ODD or TO. He makes a great ARO piece in Vanilla
and your opponent probably won’t like that you took a missile launcher
with MSV1. In a link, these guys are straight deadly especially in a 5-man
link. They can take out whatever you need gone. Plus, the sweetest thing
is that he brings a light shotgun with him so if you thought you were
gonna be clever and try to hit him in close quarters, he’s got a shotgun
with your name on it. A Missile Launcher who brings his own close combat protection,
I absolutely love it. Definitely worth a look at. </span></li>
<li class="MsoNormal"><span style="background-color: #ffd966; color: #274e13; font-size: large;"><u>Govad with Hacking
Device, Boarding Shotgun:</u> This is a profile that isn’t bad but the
problem is that there are better options if you aren’t taking it in a link
so you won’t see this profile in Vanilla really but it’s not a bad profile
for a Hacker. He is 28 points for 0.5 SWC so pretty standard and he is
immune to Oblivion and with BTS 3, he is a pretty good defensive/supportive
hacker. There are just better Hackers in Haqqislam is all. This profile is
definitely the one you take to have a specialist in whatever link you are
taking in HB. Those defensive measures are just good if you have an
opponent trying to exploit your hackable trait in order to dismantle your
link. </span></li>
<li class="MsoNormal"><span style="background-color: #ffd966; color: #274e13; font-size: large;"><u>Govad Lieutenant with
Rifle + Light Shotgun:</u> Nothing really special here honestly. For 21 points,
you get a standard Govad LT. You could take this in Vanilla if you fear
that your opponent might try to just Isolate your LT instead of killing it
and the same goes for HB, it’s a decent way to make your opponent have to
come kill your LT if they want to put you in Loss of LT. This profile is
also good to take if you want to protect your LT in a link and have more
eyes watching her back. Not too much else to say about this. </span></li>
<li class="MsoNormal"><span style="background-color: #ffd966; color: #274e13; font-size: large;"><u>Govad with Number 2,
Rifle + Light Shotgun:</u> This is a Hassassin Bahram profile because it
only relates to link teams. Simply put, you put this in your link so that
even if the link leader is killed for whatever reason, the link doesn’t
break which saves on Command Tokens. This is another profile that I use
quite often in HB because it is only 22 points to protect your Core link,
definitely a worth investment. </span></li>
<li class="MsoNormal"><span style="background-color: #ffd966; color: #274e13; font-size: large;"><u>Govad with Killer
Hacker Device (KHD), Boarding Shotgun:</u> Not the best KHD in Haqqislam
(the Barid and Leila just simply bring more to the table) so you won’t be
taking it individually in Vanilla or HB but it makes perfect addition to a
link team to protect your other hacker or just go hunter other hackers in
the safety of a link team and should the link be totally destroyed, he can
go on his own and still be lethal by Cybermasking his way up to the board
and using surprise hack on unsuspecting hackers or surprise shot with his
boarding shotgun. You can do this for 23 points and 0.5 SWC, one of the
rare KHD units with an SWC cost but again, you have to pay for the Veteran
L1. </span></li>
<li class="MsoNormal"><span style="background-color: #ffd966; color: #274e13; font-size: large;"><u>Govad Haris Leader with
Rifle + Light Shotgun:</u> This is another Hassassin Bahram only profile
because you have to take this profile in order to take a Govad Haris
Fireteam. For 22 points and 0.5 SWC you are able to take a Haris Fireteam
with your Govads and that isn’t bad especially considering the options you
have to put in that Haris. Again, another profile I use a lot because the
Govad Haris is really good which we will get into as we explore what roles
the Govads fill in both Vanilla and HB. </span></li>
</ul>
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<span style="background-color: #ffd966; color: #274e13; font-size: large;">The Govads have a wide range of profiles as you can see to
do the job they need to do for Haqqislam but they often fall into the
perception that they get overshadowed by other units in Haqqislam in both Vanilla
and Hassassin Bahram (See my article on Vanilla vs. Sectorials on unit
overshadow) or I have also heard that they aren’t like in HB because they don’t
have a Doctor profile. It would seem that we have Haqqislam players who are a
huge fan of having a reliable way to get their troopers to stand back up which
is a valid concern in the only faction that has Doctor Plus. Fear not, seekers
of knowledge, there are plenty of ways to integrate the Hassassin Govad into
your Haqqislamite forces be it Vanilla or HB. I know going without a Doctor in
a link is a bit unnerving, but trust me, it’s not as needful as one might
think. </span></div>
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<b><u><span style="background-color: #ffd966; color: #274e13; font-size: large;">When the Govads Hunt for the Sword of Allah<o:p></o:p></span></u></b></div>
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<span style="background-color: #ffd966; color: #274e13; font-size: large;">I feel that it’s in Vanilla Haqqislam (aka the Sword of
Allah) that people feel that Govads struggle to find a place. They aren’t a go-to
Hacker profile because Vanilla Haqqislam has a lot of great profiles already.
As far as support Hacking goes, a Ghulam Hacker is a lot cheaper by 8 points,
but for one point over the Ghulam, you get the Hassassin Barid who also gets
BTS 3 and is still 7 points cheaper than the Govad Hacker. When it comes to a
KHD, as I said before, the Barid and Leila are all around better than the Govad
- cheaper with better profiles. Honestly, this is a fair assessment and I have
yet to find much of a reason to take the Govad Hacker profiles in Vanilla. The
hacker profiles are definitely something that gets use in Hassassin Bahram,
which is something that happens to some units. </span><br />
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<span style="background-color: #ffd966; color: #274e13; font-size: large;">The profiles I use the most in Vanilla are the heavy weapons
the Hassassin Govads have. The lore says, the Govads are there to seek out and
eliminate the enemies of Haqqislam, after all. This is the best place to get
full use out of their stats and profile when playing Vanilla. There is a
problem, though, because this is another place that people feel that other
units overshadow the Govad. The main criticism that comes up is why to take a
Govad when you can take a Djanbazan in Vanilla Haqqislam? The Djanbazan is more
expensive but has MSV2 over MSV1, so ODD and TO Camo are negated, and the
Djanbazan can shoot through Smoke. All fair assessments, but, as it was pointed
out, Djanbazan are also more expensive. Govads being cheaper is most certainly
a benefit in their favor. The Govad HMG and Sniper rifle are 6 points cheaper
than their Djanbazan counter-parts, which, in Haqqislam, is quite a difference.
You can do a lot with those 6 points and it could be a matter of fitting
another order into the pool so you can out maneuver your opponent by having a
larger order pool than them. Also, being Veteran L1, the Govad can’t be
isolated so your opponent (like if this a Haqqislam vs Haqqislam match up)
can’t isolate your attack piece like they could to a Djanbazan in order to shut
it down. Another thing the Govads have over the Djanbazan is that the Djanbazan
don’t have a Missile Launcher profile while the Govads do, which makes for a
better ARO piece than a Sniper when you are facing heavier units that have
visual modifiers like Heavy Infantry or TAGs.</span></div>
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<span style="background-color: #ffd966; color: #274e13; font-size: large;">The Djanbazan are only AVA 2 in Vanilla Haqqislam. If you
are going against an army that can bring a lot of units with visual modifiers, that
might not be enough to counter them (Looking at you Steel Phalanx!). Only
taking one or two Djanbazan gives your opponent easy targets to cripple your
counter measures to them, there have been many times that I have had an
opponent go first and they immediately went to take my Djanbazan out to hamper
my efforts. While Haqqislam has plenty of different ways to further counter
these like tons of templates (We strap shotguns to everything, use them!),
losing a unit like a Djanbazan most certainly hurts. The two profiles of
Djanbazan I like to use the most in Vanilla are the HMG and the Shock Marksman
Rifle. (Seriously, if you haven’t used the Shock Marksman Rifle on the
Djanbazan, I suggest you change that. It’s a great way to take down one wound
units that have visual modifiers especially those in ALEPH who have NWI.) Those
two usually take up my AVA 2 on the Djanbazan. I will supplement this with
throwing in one or two Govads to back up the Djanbazan and help not put my eggs
all in one basket. The Govad Sniper is a great way to have a long range ARO
that can take advantage of the MSV1 and range bands to help keep favorable
odds. The same can also be said about the Govad that rocks the Missile
Launcher. This allows you to have ARO pieces to take down Camo and ODD but
allows your Djanbazan to be more active. If you want another active piece with
MSV, the Govad HMG is there as well, allowing you to hunt with the Djanbazan
HMG while you put the Govad HMG in a key fire lane and put her in Suppressive
Fire. </span></div>
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<span style="background-color: #ffd966; color: #274e13; font-size: large;">There are many ways to use the Govads in Vanilla Haqqislam.
If you are trying to have a large order list but want some MSV just in case you
experience some Camo along the way, Govads fit that bill a lot more comfortably
than the Djanbazan on account of their lower point cost. The Govads are also
resistant to Isolation, unlike the Djanbazan. The best use, though, is just
taking the Djanbazan and Govads together. Everyone feels that they compete with
each other but, honestly, they complement each other a lot, and that Steel
Phalanx player won’t expect that much MSV in a Haqqislam army. Using both
Govads and Djanbazan, you can have 5 troopers with MSV and make it quite
difficult for your friend who loves Camo or ODD. Haqqislam has plenty of cheap
troops to help offset the cost of those 5 troopers, too, so don’t be scared to
show some MSV force. </span></div>
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<b><u><span style="background-color: #ffd966; color: #274e13; font-size: large;">Under the Old Man of the Mountain’s Command<o:p></o:p></span></u></b></div>
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<span style="background-color: #ffd966; color: #274e13; font-size: large;">When the Hassassin Govads are under the command of the Old
Man of the Mountain is when you will truly use the full range of their
profiles… if you choose to take them, that is. Although they are a fine link
team in Hassassin Bahram, they have to compete with Hassassin Muyibs, which,
when you get down to it, are just a great link team (They will be getting an
article to themselves after this one) and people get caught up in how good they
are. I don’t blame them, I am a huge fan of units that cover multiple roles,
and the Muyibs do that, which makes the Govads get sidelined. It’s not because
the Govads are bad or aren’t worth their points, it’s just that the Muyibs bring
so much to the table for their points, especially when competing for that Core
Fireteam spot. With two kinds of specialists, one of those being a doctor, the
Muyibs definitely attract more attention than the Govads do. Quite often, the
Govads get relegated to Defensive Haris Fireteam duty while they get to watch
their Muyib colleagues go have the fun midfield. The Defensive Haris isn’t a
bad use for them, they do that job quite well, I have used them for the same
purpose, but, as I said in my previous post, there is a lot of flexibility in
Hassassin Bahram now. Enough flexibility to take a Govad Core Fireteam.</span></div>
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<span style="background-color: #ffd966; color: #274e13; font-size: large;">I am just going to get the obvious reason out of the way
right now, if you are facing a lot Camo and ODD, a Core Fireteam of Govads is a
good solution for you. It’s the only MSV found in HB, like Djanbazans in QK,
sometimes instead of finding the crafty tricks to deal with visual modifiers,
you just want to hit it hard using a hard counter like MSV. In a link team, ODD
and TO Camo basically becomes null and void with regular Camo and Mimetism
running for the hills as your heavy weapons tear through them. You can take Hackers
along with you as well to help shut down Hackable units or kill enemy Hackers
using the KHD. The Hackers do let you take care of a wider range of enemies
than the Muyibs, but Govads lack the breadth of utility that Muyibs have in
other areas. The other reason you might want a Govads Core is because you are
going against someone who can Isolate you easily (another Haqq player) or if
you are taking a risky LT (although you can easily protect this with a Farzan).
Being resistant to Isolation is one reason why these guys are good for the ITS
mission Hunting Party, it limits the ways your opponent can score and forces
your opponent to have to deal with them in another way. Also, if you are going
against a force with a faction known for hitting on a units BTS (like Tohaa
with their Viral Ammo), Govads can be a better choice thanks to their BTS 3
giving you a better defense against those types of weapons.</span></div>
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<span style="background-color: #ffd966; color: #274e13; font-size: large;">As always, though, my best answer is to use things in tandem
because they are a way of keeping up variety, and variety is the spice of life.
Before HSN3, I feel like there was more competition between these two units
because Hassassin Bahram only had the Core Fireteam, but now they have Haris,
and, as I said before, a lot of people use the Govad Haris. The thing is,
though, Muyibs have a Haris as well. This allows them to work together really
well. This allows you to take the Core of Govads to take on those with visual
modifiers while also benefitting from the utility of the Muyibs as a Haris. A
Muyib Haris helps to complement the Govads as well because they have something
that can really help that Core take it to your opponent and their ODD or TO: A Heavy
Rocket Launcher. Since the Rocket Launcher uses Fire Ammunition, it would burn
all the TO and ODD to Mimetism and give the Govads free reign to eliminate them
with no negative modifiers. Now you can do the reverse of this, of course, with
a Muyib Core and a Govad Haris. That is the more common arrangement of those
Fireteams, with less emphasis on the Govads as the killing team, but it will
also get the job done. </span></div>
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<span style="background-color: #ffd966; color: #274e13; font-size: large;">Muyibs carry with them the air of always being the right
choice because of the amount of utility they bring but honestly this is a trap.
Evaluating which missions you will be playing, and what armies you are about to
face, is important in deciding if you take Govads as a Core, or a Haris, or not
at all. I don’t want to paint either as THE unit in Hassassin Bahram because
with anything in any army and list building, you want to make sure you have
enough to complete the mission, but also prepare for any curve balls that your
opponent may throw at you. Over reliance on one unit ends in tunnel vision and
a rigid strategy, which is why I am writing this article in the first place, to
elevate the Govad to the same point of the Muyib so it becomes a tactical
choice about which better serves the current needs. Imagine the units available
to you as a toolbox; you wouldn’t take a hammer to put in a screw just because
the hammer is so good at hammering in nails.</span></div>
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<b><u><span style="background-color: #ffd966; color: #274e13; font-size: large;">Follow the Wind and Search for Knowledge<o:p></o:p></span></u></b></div>
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<span style="background-color: #ffd966; color: #274e13; font-size: large;">I hope that I have given you enough cause to consider
bringing Govads in some capacity in both Vanilla Haqqislam and Hassassin
Bahram. I am hoping that the lore, or the tactics, or both inspire you to
include them. They are a great unit for the points that they cost. Having both
Religious Troop and Veteran L1 along with MSV1 is a huge advantage that
sometimes gets forgotten about until you need it. The Hassassin Govads are the
original protectors of the Search for Knowledge, take them out in the field and
I promise you they won’t disappoint. You just have to give them a chance. They
have some of my favorite models in the game too. Corvus Belli really hit the
mark with elite light infantry when they designed them so get out there,
faithful followers, and put the Old Man of the Mountain’s first operatives to
work. As always, my friends, continue to seek knowledge, mashallah. </span></div>
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Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-8768304864947839053.post-44275430495819063482017-11-28T17:09:00.001-08:002017-11-28T17:09:01.884-08:00ITS Season 9: Hassassin's Creed<div class="normal">
<span style="background-color: #ffd966; color: #274e13; font-size: large;">As I have mentioned throughout this blog from time to time, I
am on a journey to master all of the armies that belong to Haqqislam. In fact,
when I first started playing Infinity, I vowed to only play my chosen faction
of Haqqislam. Unfortunately (or fortunately depending on who you talk to), I
broke this vow when I started Caledonia. I have since renewed my commitment to
Haqqislam and Caledonia has been consigned to sit on a shelf in my hobby room
(Sorry Ariadna but Bourak and the Search for Knowledge comes first). I truly
want to master Haqqislam and know the ins and outs of every unit in the
faction. To do this, I had to re-focus on Haqqislam. </span></div>
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<span style="background-color: #ffd966; color: #274e13; font-size: large;">In the pursuit of this, I choose an army of Haqqislam for an
ITS season and only play that the entire season. I began Infinity by making the
terrible decision to buy everything in Haqqislam. I wanted to do everything,
use all the cool units and I was quite scatter-brained. Using Vanilla one day
and then going Hassassin the next, but then wanting to try out QK I noticed I wasn’t really going anywhere or
getting any better. This is when I made the decision to settle down and choose
one aspect of Haqqislam on which to focus at time. I chose Qapu Khalqi because
it was the one that came to me the quickest and that’s where I spent my first
year really digging into Infinity. After playing casually for so long, I
finally made the dive into ITS and my first ITS event was a farewell to QK as I
moved onto Vanilla Haqqislam which is where I spent last year’s ITS season. I
do want to give QK an ITS season eventually, but it depends on when Ramah Task
Force is released. </span></div>
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<span style="background-color: #ffd966; color: #274e13; font-size: large;">What I want to do in this article is go over my closing
thoughts on playing Vanilla Haqqislam during this past ITS season, and go over
some of my expectations for Hassassin Bahram in this new season. I haven’t had
a lot of time to play lately so this is the bridge between my experiences last
year and my expectations for this year. I want to get some more games in with
Hassassin Bahram, maybe a ITS event or two before really digging into tactics
and strategy for the Sectorial. </span></div>
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<span style="background-color: #ffd966; color: #274e13; font-size: large;"> <b><u>The Best Vanilla Army: Reflections on Playing Vanilla Haqqislam in
ITS Season 8<o:p></o:p></u></b></span></div>
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<span style="background-color: #ffd966; color: #274e13; font-size: large;">It’s a bold claim but the past year of gameplay has really
shown how strong Vanilla Haqqislam is. It’s no wonder when you look at CB’s
numbers (<a href="https://www.infinitythegame.com/blog/articles/item/401-its-statistics-analyzing-season-8s-organized-play" target="_blank">ITS Season 8 Stats</a>)
for armies played in ITS Season 8 that Vanilla Haqqislam has such a strong
showing compared to other Vanilla armies, and is vastly more popular than its
own Sectorials. Compare this with a faction like PanOceania, where you see that
PanOceania Sectorials are played more than Vanilla PanOceania. This isn’t to
say that Haqqislam Sectorials are bad, on the contrary, Haqqislam Sectorials
are really good (which I will get into later with my Hassassin expectations)
but the synergy found in Vanilla is quite strong in Haqqislam. There are a lot
of combinations of units that are hard to give up when going to the Sectorials,
even with the prospect of fireteam bonuses and order efficiency. Vanilla
Haqqislam is the strongest case, in my opinion (Ariadna might have some claim
but that’s only because the Russians don’t have a Sectorial yet,) which may or
may not be biased, as to why you would play Vanilla over a Sectorial. </span></div>
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<span style="background-color: #ffd966; color: #274e13; font-size: large;">Within Vanilla Haqqislam, there is an array of choices for
creating a toolbox to face almost anything that another faction might throw at
you. That’s not to say that Haqqislam doesn’t have any weaknesses, but
Haqqislam can most certainly stand toe to toe with any faction. The
asymmetrical stance of Haqqislam does provide a bit of a learning curve, one
that I think is heightened when you go to the Sectorials, but does provide a
lot of satisfaction once it all clicks. I had a lot of fun playing Vanilla
Haqqislam. List building was definitely the highlight because no matter the
mission or the faction, I felt that I had an answer to every challenge I faced.
It was refreshing coming off of Qapu Khalqi and have all the options in
Haqqislam at my disposal, which is a source of some hesitancy now that I face
the prospect of going back to a Sectorial, albeit a different one. </span></div>
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<span style="background-color: #ffd966; color: #274e13; font-size: large;">An edge I felt I had was the unpredictability of Vanilla
Haqqislam, which was helped by owning the entire range of Haqqislam models
currently in production (Even some that are out of production like the Halqa I
was able to track down…no…I don’t have a problem, I am just devoted to
Haqqislam…). One thing that sometimes sucked when playing QK was after a while,
people started to know what you would bring since you have such a limited
selection of units in a Sectorial. By having a good grasp on what you bring,
they more easily countered it. I turned this expectation on its head with
Vanilla Haqqislam. There were several of times that someone told me that they
thought I would bring something like a Fiday but forget about something like
the Tuareg that would pop out of hidden deployment to cause havoc or dropping
in a Bashi Bazouk from the board edge. I was able to keep people on edge about
what I was bringing and that is more valuable than people give it credit for.
Now, I was able to do this with the entire range of Haqqislam, but you don’t
need to go hog wild like I did, owning a variety of units definitely achieves
the same effect. </span></div>
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<span style="background-color: #ffd966; color: #274e13; font-size: large;">As you can tell, I thoroughly enjoyed playing Vanilla
Haqqislam. It helped me remember why I love this faction so much. If you are a
Sectorial player and haven’t branched into Vanilla Haqqislam, I highly suggest
it. There are a lot of fun and interesting units only available to Vanilla
currently like Saladin and the Maghariba Guard (Until Ramah Taskforce comes out
:D) that help really define Haqqislam as a faction. </span></div>
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<span style="background-color: #ffd966; color: #274e13; font-size: large;">Now, it might seem like I don’t like Sectorials and that I am
dreading going back to one but that really isn’t the case. In fact, I am really
excited to dive into Hassassin Bahram for this season. I have dabbled in them
since HSN3 which was enough to wet my appetite for the shadowy organization
hidden in the Shahnate of Bourak. </span></div>
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<b><u><span style="background-color: #ffd966; color: #274e13; font-size: large;">Joining The Hassassin
Society<o:p></o:p></span></u></b></div>
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<span style="background-color: #ffd966; color: #274e13; font-size: large;">I have been actually looking forward to coming back to
Hassassin Bahram for quite some time now. When I first started, it was before
Human Sphere N3 (HSN3) and Hassassin Bahram had a huge learning curve to it.
When I first started playing, I did go kind of nuts and I bought everything in
a short amount of time, which in turn meant that I wasn't sticking to a
particular army. I would play Vanilla then QK, maybe do HB a couple of times
and then back to Vanilla before I recognized this wasn't helping me learn the
game and I settled on playing QK full time. The reason I chose QK was because
coming from the Space Marines of 40k, it lent itself better to a play style I
was used to. Since then, and after learning the game, this has significantly
changed but this didn't change the fact that before the release of HSN3,
Hassassin Bahram had a huge learning curve to it that I didn't quite grasp at
first. This is definitely no longer the case for the Sectorial of the Shahnate.
</span></div>
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<span style="background-color: #ffd966; color: #274e13; font-size: large;">If there is any Sectorial that won HSN3, it was definitely
Hassassin Bahram. I knew this just from reading about the changes that it
brought to the Sectorial from the new link teams, the addition of Haris to some
units, to the badass new unit in the Hassassin Ayyar, HSN3 did a lot for HB and
I was excited to play it back then. It didn't eliminate the learning curve, out
of the three Haqqislam armies, it is still the hardest to learn, since it
relies on deception and tricks to gain the upper hand, but those tactics and
strategies have become fleshed out and easier to execute with the changes of
HSN3. How best to combo your troops and how to create lethal synergies have
made the Hassassins a formidable force but they are still the least popular
choice in ITS Season 8 for Haqqislam armies, something I hope changes
eventually because it is a really awesome force. </span></div>
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<span style="background-color: #ffd966; color: #274e13; font-size: large;">There is a lot that I really like about this Sectorial, and
there is a surprising amount of flexibility in it. It isn't as much flexibility
as Qapu Khalqi (Really, does any Sectorial have as much flexibility as QK?) but
there is a lot that can be done with this Sectorial. As much as I hate how much
they really seem to overshadow the Sectorial, I can't help but be excited for
probably the best link team in Infinity, and you probably already know which
unit I am talking about. The Hassassin Muyibs live in both fame and infamy
because they are the ultimate tool box, able to do pretty much anything you
need them to do. I will eventually do a full article on how good they are but
they offer a lot: two specialists in a Doctor and Forward Observer, they have
the only access to viral mines in the entire game, every single one of them has
Number 2 which makes it almost impossible for their link to be broken (Only the
Combined Army Q-Drone has the ability to do so with the Program Exile), both of
their heavy weapons have X Visors, they have tons of equipment on each and on
top of all this they are Religious and Dogged. The best thing? They can form
both a Core and Haris Fireteam. You know what's even better? Leila and Yasbir
make it so that you can have both of those in the same list. They have a lot
and I can go on about them so I will stop here. Look out for an article on them
soon. </span></div>
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<span style="background-color: #ffd966; color: #274e13; font-size: large;">Another Unit I am looking forward to is the Govad. I really
think Govads are an underrated Core and Haris team. Most of the time I hear
people taking them it is as the Haris, mostly because they lack a Doctor, but
really the Core is a great way to deal with visual modifiers if you know you
are going to go up against an opponent that has a lot of camo or ODD because
they have something the Muyibs don't: MSV1. Yeah, it doesn't totally get rid of
negative modifiers for ODD or TO Camo but it still reduces it and in a 5 man
link, it's almost like that ODD/TO isn't there. Plus, they have some weapons
that Muyibs don't have in the HMG, Missile Launcher, and the Sniper Rifle.
Yeah, they only have two Specialists and both of them are Hackers, but
honestly, these are good units and I am looking forward to using them. They
have some of my favorite lore in all of Infinity, plus their models look really
awesome. Not only that but there is a mission you will want these guys over
Muyibs because of Veteran L1 and that's Hunting Party. Veteran L1 prevents them
from being Isolated and thus limits the choices your opponent has to be able to
score Objective Points. Again, there is definitely going to be an article
dedicated to the Govads (Right after this one in fact, it's been in the works
for awhile). </span></div>
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<span style="background-color: #ffd966; color: #274e13; font-size: large;">Even though I have been using her for a while in Vanilla, I
can't wait to really get the most out of Leila in Hassassin Bahram. On top of
her awesome profile, <a href="http://swordofhaqqislam.blogspot.com/2017/01/leila-sharif-dread-dire-foe-tool-box.html" target="_blank">which I've discussed before</a>, she finally lets HB
have a full 5 man link of Ghulams, providing a cheap link to take some of the
more expensive units in HB like the awesome Asawira Haris that came with HSN3.
The greatest thing about that Haris is it can be full of Asawira or you can
have up to two Muyibs instead making the link cheaper and with the Asawira
Haris already coming with a Spitfire, it's certainly a great way to go. I have
already tried that Haris and I love how the Asawira performs in it. I am hoping
they get a re-sculpt soon because I am going to use them a lot in HB. If the
Asawira isn't your style, you can use the HI that everyone wants to use that
came out in HSN3, with great model options including one in the new HB starter.
That is the Hassassin Ayyar, which, again, I have experience using in Vanilla
and it really is a great unit with the ability to press buttons, and also take
out enemy units with relative ease, as well as 3 different load outs which are
all useful in some way.</span></div>
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<span style="background-color: #ffd966; color: #274e13; font-size: large;">One unit that I have underrated unfortunately, is the Daylami.
I have played a few games after I got my HB starter, however, and I have been
using them a lot more because their new models are so good when compared to the
old ones. I will fully admit that my reluctance to use them is because the
models were horrid and I didn't want to use them and I wish I would have used
them sooner because they are a fine unit. They may be Irregular, but they are
cheap and that inferior infiltration helps to make them into a wonderful tar
pit for your opponent to have to deal with. Used in conjunction with Mutts, you
can really make it hard for your opponent to be able to Alpha Strike
efficiently because they have to deal with all these cheap troops that will
cost them to ignore. I will be writing an article about these guys too, because
I know some people hesitate to use them because it can be hard to land their
infiltration roll, but trust me, they are a good unit to have, even if they
just sit in the back protecting your flank. </span></div>
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<span style="background-color: #ffd966; color: #274e13; font-size: large;">Yeah, I have Fidays and Lasiqs, they are great and all but I
feel like I used them roughly in the same capacity that I did in Vanilla
because you may have increased AVA for both but I rarely ever need to have
their AVA increased from what it is in Vanilla. One unit I do want to use more
that I didn't use enough in Vanilla is the Hassassin Ragik. It really is a
great AD troop that I always forget and I don't know why because they are
really great. I hope to correct this oversight with the Hassassins. </span></div>
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<b><u><span style="background-color: #ffd966; color: #274e13; font-size: large;">What The Future Holds<o:p></o:p></span></u></b></div>
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<span style="background-color: #ffd966; color: #274e13; font-size: large;">This ITS season is definitely going to be a fun one and I hope
to inspire more people to give Hassassin Bahram a try. I know a lot of us get
caught up in just how good Vanilla Haqqislam is and it’s bitter sweet leaving
it behind but I am definitely excited for Hassassin Bahram. It is going to be
my honor to serve the Old Man on the Mountain in a full capacity as I use
tricks and deception to confound my foes until they know it's too late and that
is when the killing blow comes. I welcome you to this journey because it will
prove beneficial to the both of us. As always, my friend, continue to seek
knowledge, mashallah. </span></div>
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Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-8768304864947839053.post-29027367174088287042017-10-08T01:08:00.002-07:002017-10-08T01:12:03.157-07:00What Happened to My Specialists?!<div class="normal">
<span style="background-color: #ffd966; color: #274e13; font-size: large;">Hello, my loyal readers of the Sword of Haqqislam!</span></div>
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<span style="background-color: #ffd966; color: #274e13; font-size: large;">It has been well over a month since my last posting.
Unfortunately, when things get busy, the blog is the one that suffers since I
only do this in my spare time. With how popular the last post was, I was hoping
to have had another article out way before this. It was supposed to be about
another Haqqislam unit that I don’t think gets enough attention, the Hassassin
Govad. A more pressing subject has come up, though, one I want to cover before
doing another unit spotlight. Don’t worry, the article on Govads is definitely
coming, but with the new season upon us, I thought that it was better to hit
this topic first. </span></div>
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<span style="background-color: #ffd966; color: #274e13; font-size: large;">Some changes have come to the Infinity meta with the release of
the new ITS Season 9: Treason and I am not just talking about the fact that I
am moving on from playing vanilla Haqqislam to focusing on Hassassin Bahram.
(For those new to the blog, I am on a quest to master all of Haqqislam so every
season I play a different aspect of Haqqislam. I started out playing Qapu
Khalqi, switched to vanilla Haqqislam for last season, and now Hassassin Bahram
will be my main focus. It is my hope that the Ramah Taskforce will be released
before next season so that season 10 can focus on that Sectorial.) Corvus Belli
has outdone themselves in keeping this game fresh by overhauling the missions
we have been playing these past two years by adding in several subtle changes
that make you re-think how you view these old missions. </span></div>
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<span style="background-color: #ffd966; color: #274e13; font-size: large;">Now several outlets are going over the changes to all the
missions, so I am not going to re-hash that here (MayaCast is spending the next
couple of episodes going through all the changes in Season 9 so head on
over and give Tom and Kip a listen <a href="https://mayacast.com/2017/09/15/mayacast-episode-149-treason/" target="_blank">here</a>). What
I am going to do is tackle a glaring problem for Haqqislam in this new season.
This season definitely has shifted the meta to go from favoring specialist
laden lists to favoring more direct action lists, even in special operation
missions and definitely in all joint op missions. On the surface this seems
like a problem for Haqqislam since our primary edge on everyone is our
spectacular specialists that press buttons and complete objectives like a boss.
The importance of classified objectives has decreased while an emphasis on the
new aspect that is the Data Tracker has risen. It has left a good amount of
Haqqislam players wondering what to do with our specialists since that was our
main advantage. </span></div>
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<span style="background-color: #ffd966; color: #274e13; font-size: large;">Well, that’s what I am going to answer in this article, what to
do with our specialists in this season and why they are still one of
Haqqislam’s main advantage. Sometimes we get tunnel vision with how we see
specialists in this game. There are some who see them only as units that press
buttons to complete objectives, or only to get the classified if that one happens
to be drawn from the deck. Think of this as a refresher for the veteran
Haqqislam commanders, and an introduction to specialists for the beginner
Haqqislam players out there. Now let’s get into the meat of this article with
our first specialist: the Forward Observer. <br />
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<b><u>Forward Observer:<o:p></o:p></u></b></span></div>
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<span style="background-color: #ffd966; color: #274e13; font-size: large;">Forward Oberservers (FOs) usually are consigned to those cheap
specialists that people often spam to get a high volume of specialists in their
lists, especially in Ariadna where they are plentiful. While we may not have such
a high volume like Ariadna, we do have a good amount of sources for FOs, from
our line troop the Ghulam to things like the Hafza and the Muyib. They are
easily accessed in every army available to Haqqislam and they usually only cost
a point above the generic version of that troop, so they are super easy to fit
in, which is why they are sometimes the most plentiful specialist found in
lists. It gives you tons of troops that can run up and press buttons, but this is
just the beginning of what a FO can bring to a list. </span></div>
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<span style="background-color: #ffd966; color: #274e13; font-size: large;">In addition to being a specialist, being a Forward Observer
brings two abilities to the table. The first one is the ability to, of course,
Forward Observe an enemy which puts the enemy unit in the Targeted state. When
in the Targeted state, you get a +3 modifier when using either BS attacks or
Hacking attacks against that target. Also, it allows you to use the Guided
trait to fire on those in the Targeted state without needing Line of Fire to
that unit. </span></div>
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<span style="background-color: #ffd966; color: #274e13; font-size: large;">You don’t hear of many people using the Forward Observe skill
despite these benefits. To put it plainly, it’s order intensive because it adds
an extra order onto whatever you are trying to do, and it also might draw what
some view as unnecessary AROs so people tend not to do it unless you have the
units and orders to spare, which I think Haqqislam most certainly can have, but
I understand why people shy away from using this skill unless they need to so
they can complete a Classified Objective. Most of the time you see this being
used in conjunction with the Shaytaniyah Remote to use the Guided trait of its
Smart Missile Launcher, but it definitely can help with Haqqislam’s typically
low BS skill, or make Hacking attempts even better. If you have the orders to
spare, it’s not bad to use the skill. </span></div>
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The second ability that FOs have makes them useful to take even if you have no
intention of using Forward Observe. Being an FO gives them access to Flash
Pulse which may not seem like a big deal but it certainly can have a big effect
on the way a game plays out especially for Haqqislam given that Flash Pulse is
a BS weapon that utilizes WIP instead of BS. This allows Haqqislam units to use
their naturally high WIP of 14 to ARO instead of a BS skill at 11 or 12. It
also extends the range of their effectiveness since the +3 mod range band for a
Flash Pulse goes out to 24 inches which helps since most of the troops that are
FOs usually are carrying a Rifle + Light Shotgun, some might only have a
Boarding Shotgun. Now, stunning a unit might not be as glamorous as knocking it
unconscious or killing it outright but it still is an effective strategy to
hinder your opponent because they have to either spend the orders to remove the
unit or take the risk of getting stunned thus making that unit useless for the rest
of the turn. This allows you to provide cheap orders to your list while also
providing cheap ARO pieces that your opponent has to work around. Don’t
underestimate the power of a Flash Pulse, I know I have had several times where
a Flash Pulse has helped decide the course of some games and in the hands of
WIP 14 Haqqislamite units, it’s hard to ignore them. </span></div>
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<span style="background-color: #ffd966; color: #274e13; font-size: large;">You might not be cramming your lists full of FOs just to get
access to their abilities but if you are filling out lists to get more orders,
choosing to fill those spots with FOs is certainly not a bad choice. I have
been thankful multiple times to have a well-placed FO to stun my opponent’s
units and turn things to my favor. So don’t overlook the lowly Forward
Observer. </span></div>
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<b><u><span style="background-color: #ffd966; color: #274e13; font-size: large;">Engineers:</span></u></b></div>
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<span style="background-color: #ffd966; color: #274e13; font-size: large;">The definition of what it means to be a toolbox. Engineers
usually find themselves in lists for two reasons: 1.) You have them along to
repair anything that has STR or 2.) You need D-Charges to complete the Sabotage
classified. Haqqislam doesn’t need engineers for the second reason because we
have a lot of units that carry D-Charges which can complete the Classified more
easily than a Najjarun, like the Al Hawwa’, for example. Still, it’s nice that
the Engineers have them, and using them in CC is still fun and hilarious if you
can pull it off. There are some missions that require blowing up scenery as
well, but again, there are other units in Haqqislam that can deliver a D-Charge.
One thing that you can do, though, is plant the D-charge with one unit while
the Engineer hangs back out of sight and use the Engineer to detonate it if it
was placed in a high risk area. (Side Note: The Kaplan Engineer with Blitzen is
one of the only Engineers not to come with D-Charges, but it can still detonate
D-Charges because the Engineer skill grants that ability.)</span></div>
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<span style="background-color: #ffd966; color: #274e13; font-size: large;">An Engineer is most certainly a support unit, usually there if
you want to repair your TAGs and Remotes, something that Haqqislam actually
doesn’t have a lot of. We have only 3 TAGs across the entire faction (the
Maghariba Guard in vanilla and Ramah Taskforce as well as Scarface and the
Iguana in Qapu Khalqi) and the only Remotes we have are the ones everyone
(except Ariadna) has so the need to have an Engineer around may not be as
attractive as it could be with other factions. Still, Engineers repair your
stuff, and being able to get a Maghariba Guard back up is an awesome thing. Having
some of the Total Reaction Remotes come back to shut down lanes is also quite
useful. </span></div>
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<span style="background-color: #ffd966; color: #274e13; font-size: large;">In addition to repairing STR, Engineers can repair certain
equipment and fix certain states. If one of your Camo troops is Burnt from Fire
ammunition, you can use the Engineer to repair the state and allow the troop
the ability to re-camo. Other states that the Engineer can repair are
Immobilized, Isolated, and Disabled. It can be quite useful to have an Engineer
around if you know you are going to face off against an opponent that can
induce one or more of these states. The ITS mission Hunting Party really
highlights this because it hinges on causing these states, so it can be very
useful to bring an Engineer along to help your troopers out of the Isolated or
Immobilized state and prevent your opponent from scoring points. </span></div>
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<span style="background-color: #ffd966; color: #274e13; font-size: large;">The Engineer really is straightforward as far as what it brings
to the table, but I did want to go over one thing that gets overlooked quite a
bit on an Engineer that might make you want to bring them past just supporting
your Remotes and blowing up explosives. Just like the FO, the Engineer has a
piece of equipment embedded in the Engineering skill, the Deactivator. It’s a
nifty piece of equipment that allows you to deactivate deployable weapons
(D-charges, mines, E/Maulers, etc) thus disarming them and allowing your
troopers to avoid nasty surprises. The Deactivator is only modified by range
and never visual modifiers and its range band is pretty good. From 0-8, it’s +6
so that means Haqqislam Engineers can’t fail from 0-8 so that face to face roll
makes mines utterly useless against them. 8-16 is +3 and 16-24 is -6. If your
opponent is going mine happy, you can run Engineers up on those mines to make
them utterly useless. </span></div>
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<span style="background-color: #ffd966; color: #274e13; font-size: large;">Haqqislam is blessed to have Engineers outside of just the
Narrajun Engineer… well, vanilla Haqqislam and Qapu Khalqi (QK) are blessed to
have Engineers outside of the Narrajun. Hassassin Bahram is stuck with just the
Narrajun. These are, of course, the Kaplan Engineers who bring more to the
table than just the Engineer skill. Not only do all Kaplans have Mimetism, they
have two Engineers with two different load outs. One comes with D-Charges, an
Adhesive Launcher, and their standard Combi Rifle. The other just gets a Combi
Rifle and a Blitzen. Now, there is plenty to say about using the Kaplans in QK
since they are a Core Link so we know their advantages in that Sectorial, but I
honestly love them in vanilla as well, just because I am a big fan of
multi-purpose units, which the Kaplan Engineer most assuredly is. Not only do
you get the specialist aspect of the unit, but both Kaplan Engineers comes with
two weapons to help Haqqislam deal with problems like Heavy Infantry by
Immobilizing them with the Adhesive Launcher or the Blitzen. The Adhesive
Launcher has unlimited ammunition but a more limited range, while the Blitzen has
way better range and the help of having E/M2 ammunition, the downside being
that it is Disposable (2). This can be solved, though, with having a Baggage
bot nearby, and if you are taking the Engineer to support the Remote anyway,
it’s not bad to bring that Blitzen. Heavy Infantry having to take two rolls at
half their BTS or get Immobilized and Isolated is a great way to level the
playing field with other factions’ tech. </span></div>
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<b><u><span style="background-color: #ffd966; color: #274e13; font-size: large;">Chain of Command:<o:p></o:p></span></u></b></div>
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<span style="background-color: #ffd966; color: #274e13; font-size: large;">This is probably one of the more commonly seen Specialists and
probably one that is usually taken not because they press buttons, but because
you want to utilize the ability of Chain of Command. There is only one unit in
Haqqislam currently that has Chain of Command, but it’s probably one of the
best Chain of Command units in the game because it has both the Camouflage and
Infiltrator skills. That unit is, of course, the Hassassin Farzan. Only vanilla
Haqqislam and Hassassin Bahram have access to them, sorry Qapu Khalqi players. </span></div>
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<span style="background-color: #ffd966; color: #274e13; font-size: large;">The reason to take Chain of Command outside of having another
Camouflaged Infiltrating specialist midfield to press buttons (BTW, another
quick aside, vanilla Haqqislam is the only faction to have every kind of
specialist to be a camouflaged infiltrators except for Engineer. We have
doctors, hackers, FOs, specialist troop and thanks to the Farzan, a Chain of
Command) is because you are taking a risky and/or obvious Lieutenant. The
immediate example one can think of is if you are choosing to use Saladin, you
can have a Farzan sitting out of reach if your opponent decides to go
assassinate Saladin. Another is if you are using either a Hacker or FO Barid, you
can use your LT order to do things with the Barid (One of my favorite things to
do is use the LT Hacker Barid for support programs on my Remotes because you
can use his LT order to get the support program and have the rest of your order
pool to do things with) without as much risk. That’s pretty much all the tricks
up the sleeves of the Farzen. </span></div>
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<span style="background-color: #ffd966; color: #274e13; font-size: large;">For the most part, Chain of Command is taken to actually make
use of Chain of Command. They can work in a pinch if you are playing an
objective based mission to press buttons and you are sure that your LT is safe
from harm, but they are mainly there to confound your opponent when they spent
orders to hunt your LT to put you in Loss of LT and that never happens because
of the sneaky Farzan. Times when they are taken to press buttons is primarily
if the mission happens to give a WIP bonus to Chain of Command. </span></div>
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<b><u><span style="background-color: #ffd966; color: #274e13; font-size: large;">Specialist Troop:<o:p></o:p></span></u></b></div>
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<span style="background-color: #ffd966; color: #274e13; font-size: large;">This will be a quick one because currently there are only two
in all of Haqqislam, Yasbir and the Hassassin Ayyar. There isn’t much to say
about them because all this does is allow them to press the buttons in
objective based missions so they don’t have any extra abilities. That’s fine because
the primary roles of both Yasbir and the Ayyar is not to be a specialist. You
usually take them because you intend to use them for what they are actually
good at which is killing enemy units, but if the mission also happens to
include a couple of buttons that need to be pressed, well, the Ayyar and Yasbir
can take a break from eliminating the enemies of Haqqislam and press a button
or two. It allows for a versatility to them and I love multi-purpose units
especially the Ayyar. They are great to have along, especially if you want
killing power but don’t want to skimp on specialists. </span></div>
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<b><u><span style="background-color: #ffd966; color: #274e13; font-size: large;">Hackers:<o:p></o:p></span></u></b></div>
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<span style="background-color: #ffd966; color: #274e13; font-size: large;">Here is something that probably could be an entire article in
itself, so this will be a rough overview of a much deeper topic of how Hackers
are a great asset to Haqqislam. Hackers are probably my most utilized
specialist in Haqqislam actually. I know Nomads get the praise of having the
best Hackers in the game, but Haqqislam shouldn’t be counted out of the hacking
game. Yes, Haqqislam doesn’t have the same kind of BTS that others do, and we
don’t have the fancy hacking devices that Combined, Nomads and even ALEPH get,
but that naturally high WIP 14 helps to win a lot of face to face rolls, let me
tell you. Haqqislam has access to four types of Hacking Devices. The normal
Hacking Device (HD), the EVO Hacking Device, the Assault Hacking Device (AHD)
and the Killer Hacking Device(KHD). I will go into how I use each of them to
give Haqqislam an edge. One thing to remember is that Haqqislam has access to
Camouflaged Infiltrating units (Specifically the Al Hawwa’ and the Tuareg) that
have AHDs. This means you can Surprise Hack someone from the Camo State, which
is a great way to not only get to enemy hackable units but helps to make sure
that the hack goes through. </span></div>
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<span style="background-color: #ffd966; color: #274e13; font-size: large;">We will start with normal Hacking Devices, and the EVO Hacking Device,
because I don’t usually use them unless I am using them in a support role,
either with buffing my Remotes or making sure my HI have Fairy Dust. I
sometimes do wish I would include them more because of the ability to Hack Transport
Aircraft to keep enemy AD troops from ruining my day but it’s never anything
that I have seen as essential really. As I pointed out above, I love the
Hassassin Barid Hacker LT for this job because of being able to use that LT
order to put up the support programs. HDs aren’t bad by any means but I do find
myself using AHDs and KHDs a lot more because I use hacking offensively to level the playing field against factions
like PanOceania and Yu Jing who are fond of their nice hackable toys. The EVO
might be worth it if you can use all the benefits that it brings, but I find
that it is a bit harder to do in Haqqislam than other factions that have more
Duos, more AD troops, or more combat remotes. Losing the offensive ability that
the HD brings isn’t worth the pure supportive EVO, so if I do take a support
Hacker it usually is just a regular HD. </span></div>
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<span style="background-color: #ffd966; color: #274e13; font-size: large;">Now into the great way to use Hackers in Haqqislam, the Assault
Hacking Device. Haqqislam has plenty of choices to deploy these. Three of the AHD units have
ways of starting up the board and close to enemy. The Al Hawwa’ and the Tuareg
both are Camo Infiltrators (Don’t forget about the Surprise Hack from the
marker state!) and the Ragik has AD: Combat Drop so you don’t have to spend
many orders to get them where they can hack. Both the Tuareg and the Ragik also
have the added bonus of being WIP 15, making their hacks that more potent.
Pretty much there is always an AHD in my lists, sometimes I take 2 depending on
the faction I am about to face. AHDs
really help to level the playing for Haqqislam because it helps to deal with
hackable units that have superior BS skill to Haqqislam troops. I use them to
Immobilize HI and possess TAGs. I make my opponent regret taking their high
tech toys. Another mention has to be for the Barid AHD because it has the UPGRADE
program Icebreaker. Icebreaker reduces the enemy BTS value to 0 and causes
IMM-1. The Barid may not have the mobility of the other 3, but Icebreaker is
more than worth it, plus the Barid has a Pitcher to throw a Repeater and extend
its Hacking Area. There are also other repeaters available to the faction to
help expand the Barid’s influence. </span></div>
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<span style="background-color: #ffd966; color: #274e13; font-size: large;">Next is the KHD, which is a Hacking Device I absolutely love.
Again, there is always one KHD in my list, mostly because Leila Sharif has made
herself indispensable within my lists. No matter if I am playing vanilla, QK or
Hassassin, Leila is there. Many think that without any hackers to kill, or
buttons to press, that KHD are kind of useless except they forget one thing:
Cybermask. With a successful WIP, Cybermask allows the user to go into the
Impersonation Level 2 Marker state, allowing access to Surprise Shot. This is
where Leila becomes so useful. She carries a Shock Markmanship Rifle allowing
her to assassinate unsuspecting victims. (Read more on Leila in the article I
wrote about her <a href="http://swordofhaqqislam.blogspot.com/2017/01/leila-sharif-dread-dire-foe-tool-box.html" target="_blank">here</a>.) The other useful KHD is the Barid,
because once again, he gets an UPGRADE program to his KHD known as Lightning
which is utterly brutal. Not only does it put an enemy hacker at a -6 Mod, but
it uses Breaker Special Ammo and is damage 15. The KHD Barid is the ultimate
hacker hunter when you want to deprive your enemy of their Hackers. The other
two KHD in Haqqislam, the Druze and Govad, are standard KHD, and while not bad
(definitely would include in their prospective link teams), they don’t stand
out like Leila and the Barid do. The key to using a KHD outside of its obvious
uses, though is remembering that it has Cybermask. It adds an entire new layer
to the KHD outside of its attack programs.
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<span style="background-color: #ffd966; color: #274e13; font-size: large;">I could go on about how to successfully use Hackers in
Haqqislam, but this article is already long enough and we still have one last
specialist to go. I saved the best for last, because the last specialist is
what Haqqislam is known far and wide for. </span></div>
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<b><u><span style="background-color: #ffd966; color: #274e13; font-size: large;">Doctor Plus:<o:p></o:p></span></u></b></div>
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<span style="background-color: #ffd966; color: #274e13; font-size: large;">As the foremost Human Sphere nation when it comes to medicine
and biotechnology, Haqqislam has the best Doctors of any faction. They are so
good, they are Doctor Plus (Except for Kaplans for whatever reason…) and as a
Haqqislam player…I don’t know what a Paramedic is because currently, there are
only two in the entire faction: the Maghariba Pilot and she has yet to have
left her TAG and the new unit the Cube Jäger, so yeah, I only know rolling 17s
(or 18 in the case of the Tuareg and Avicenna) to get my troops back up because
Doctor Plus gives a +3 mod to Doctor rolls making Haqqislam the best in the
business at Healing folks. Only Bakunin gets a taste of what it means to have
Doctor Plus because they get access to Avicenna as well, but other than that,
Haqqislam is the only faction with Doctor Plus, and is the only faction with Akbar
Doctor. Akbar Doctor allows you to instead of taking the +3 mod to your WIP for
the Doctor Roll, you get to restore a model up to full Wounds, instead of being
limited to 1 Wound. Akbar Doctor is only on one unit currently - the Janissary.
I really only take the risk of using Akbar Doctor on units with a cube so that
if I fail the roll, I can spend a command token to re-roll. The only cubed HI
in Haqqislam are the Azra’il, the Asawira, and the Al Fasid. Still, it is so
satisfying to see your opponent’s face as the Al Fasid they thought they took
down gets back up with full Wounds again. </span></div>
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<span style="background-color: #ffd966; color: #274e13; font-size: large;">I think it goes without saying that if you are playing
Haqqislam, you should have at least one, if not multiple, Doctor in your list,
even in direct action missions. The ability to get our troopers back up with
such reliability is a huge boon for Haqqislam, especially in missions where
surviving army points counts toward the Objectives of the Mission. I have gone
from losing a mission, to winning it because of the well placed resurrections
of key units. Even more so, Doctors are found in many of the Core links available
in Haqqislam Sectorials, which means that even if an opponent was able to take
down some of your link, the Doctor can come along and get everyone back up,
restoring you back to a full link once more so you can reap those link team
bonuses. I have yet to make a list without a Doctor in it. They are an
important asset in the Haqqislamite toolbox. Even if it is just squeezing in
the tried and true Ghulam Doctor, I make sure that there is one supporting my
troops.</span></div>
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<span style="background-color: #ffd966; color: #274e13; font-size: large;">Haqqislam
has a lot of good options for Doctors. When I am playing vanilla, I honestly
favor just the regular Ghulam Doctor. Even being just a line troop, she has
done a lot and she is easy to fit in a list. I am a huge fan of the Tuareg
Doctor as well. A TO Camo Infiltrator that can be up the field to help those
who went on an alpha strike is something hard to ignore. In vanilla, Halqa aren’t
bad either and the Halqa Doctor is just 3 points more than the Ghulam. The
Janissary Akbar Doctor is also a fun unit, durable and a great support for the
Azra’il and the Al Fasid with the Akbar ability. When I am playing a Sectorial,
my Doctor is usually in the Core Link unless the link doesn’t have access to
Doctors like the Hassassin Govads or Odalisques. When this occurs, I always
fall back on the Ghulam Doctor.</span></div>
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<b><u><span style="background-color: #ffd966; color: #274e13; font-size: large;">Take This Knowledge and Go Forth to Do Great Things!</span></u></b></div>
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<span style="background-color: #ffd966; color: #274e13; font-size: large;"><a href="https://www.blogger.com/null" name="_gjdgxs"></a>Well that was a lot longer than I thought
it would be, but I hope you enjoyed it. I hope that it inspires you to use
specialists in new and interesting ways in this new ITS season, despite the
decrease in the importance of specialists when it comes to completing some of
the missions in this new season. Haqqislam’s main advantage is still easy
access to a variety of specialists that help us complete our missions. From the
common Forward Observers stunning fools, to Hackers shutting down enemy Hackable
units and our great Doctors helping troopers get back on their feet, Haqqislam
has a lot of useful specialists when compared to the other factions. These
specialists are what help us use asymmetrical tactics to level the playing
field against our enemies. As always, my friends, continue to seek knowledge.
Mashallah. </span></div>
Unknownnoreply@blogger.com4tag:blogger.com,1999:blog-8768304864947839053.post-922780564191409482017-08-01T14:51:00.001-07:002017-08-02T04:52:05.225-07:00A Tale of Two Power Armors<div class="normal" style="line-height: normal; margin-bottom: .0001pt; margin-bottom: 0in;">
<span style="background: #ffd966; color: #274e13; font-family: "times new roman" , "serif"; font-size: 18.0pt;">With
Wotan over, I finally have time to finish this article, so we take a break from
stories and lore for us to once again return to discussing tactics and
strategy. So, gather ‘round as I spin you a tale - a tale of two power
armors.<br />
<br />
In light of a previous post where I went over the differences between Vanilla
and Sectorials (Which can be found here: <a href="http://swordofhaqqislam.blogspot.com/2017/05/the-struggle-between-vanilla-and.html" target="_blank">The Struggle Between Vanilla and Sectorials</a></span><span style="background: #ffd966; color: #274e13; font-family: "times new roman" , "serif"; font-size: 18.0pt;">) I discussed how some units can overshadow others
when two units occupy the same niche within an vanilla army, causing one to
only see play time in their respective Sectorial. The example I used for a
major overshadow was from Ariadna, knowing that I would want to later write
about a supposed major overshadow in Haqqislam, one that comes up more and more
as people start to play Haqqislam because they picked up Red Veil. What is this
supposed overshadow you ask? Well, it is between the two S5 power armored units
in Haqqislam - the Al Fasid and the Azra'il. </span><span style="font-family: "times new roman" , "serif"; font-size: 13.5pt;"><o:p></o:p></span></div>
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At first glance they seem to occupy the same job within a list - S5 power
armored badass to straight up wreck fools. I understand this because they do
appear to be similar units like the Mormaer and Veteran Kazak I used as an
example in my last post. I can see why people ask the question: "What is
the point of the Azra'il when the Al Fasid exists?" Unlike the Mormaer and
the Veteran Kazak though, the Al Fasid and Azra'il occupy two different niches within
a list but these two niches are nuanced to the point that people often miss the
difference when they are first starting out and taking in all the profiles of
Haqqislam. <o:p></o:p></span></div>
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<span style="background: #ffd966; color: #274e13; font-family: "times new roman" , "serif"; font-size: 18.0pt;">Before
we get into the difference, let's go over the unit profiles. First up, the
Azra'il, the Angel of Death from Qapu Khalqi!<br />
<br />
<b><u>The Angel of Death, the Azra'il</u></b></span><span style="font-family: "times new roman" , "serif"; font-size: 13.5pt;"><o:p></o:p></span></div>
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<b><u><span style="background: #ffd966; color: #274e13; font-family: "times new roman" , "serif"; font-size: 18.0pt;"><br />
</span></u></b><span style="background: #ffd966; color: #274e13; font-family: "times new roman" , "serif"; font-size: 18.0pt;">Calling
the Azra'il the Angel of Death isn't something I came up with to make it sound
more awesome. It's actually the meaning of the name in Turkish, since the
Azra'il is from the Turkish themed Sectorial of Qapu Khalqi. The ranks of the
Azra'il are filled when a new Sultan comes to power within Qapu Khalqi. The
former Sultan's guard is disbanded to prevent any conflict of interest, and
because these operatives can not return to their former units as they may have
seen and heard things while in the service of the Sultan, they are sent to
where they can be watched carefully - the Azra'il Special Deterrence Group. It
is the job of the Azra'il to protect the transportation of Silk. The big heavy
armor isn't a mistake, or is the fact that it's outdated tech, the armor of the
Azra'il is designed to look intimidating to dissuade any attempts to illegally
obtain Silk. They are there to hunt down any enemy of Haqqislam, as their name
implies, and they wouldn't have it any other way. They are often deployed to
finish off a mission, hunting down the rest of the enemy as the Angel of
Death. </span><span style="font-family: "times new roman" , "serif"; font-size: 13.5pt;"><o:p></o:p></span><br />
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<span style="background: #ffd966; color: #274e13; font-family: "times new roman" , "serif"; font-size: 18.0pt;">Right
there gives you the Azra'il's role in a list. It is a hunter. The Azra'il is
not a static unit meant to be an ARO piece. It is meant to hunt things down and
it certainly has the weaponry and stat line to achieve this goal. The Azra'il
has a BS of 13 which is standard for HI in Haqqislam, but it is still high for
Haqqislam units in general. This is the main stat we actually care about,
because it's the main one we will be using. The Azra'il has a PH of 13, which
is nice, because despite being S5 HI, it allows the Azra'il to dodge shots when
conditions aren't favorable for the Azra'il to fire. With 4-2 movement, the
Azra'il is slow, but both loadouts the Azra'il has have positive range bands
out to 32", so you won't be moving much to get into favorable fire
conditions. The CC isn't anything special at 12 and the Azra'il has a standard
Haqqislam WIP of 14, which will come into play mostly with Guts! checks and
hacking attempts. Reset at 14 is awesome and will help to keep the Azra'il from
being Immobilized. With ARM 5 and BTS 3, the Azra'il is pretty survivable,
especially after you have mastered the skill of keeping an S5 model in cover.
Lastly, the Azra'il has 2 wounds like all HI outside of Ariadna. </span><span style="font-family: "times new roman" , "serif"; font-size: 13.5pt;"><o:p></o:p></span><br />
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It has a pretty solid stat line, but that is all it has. There is nothing else
special about the Azra'il. No extra special skills, which is why a lot of
people don't like it. Even the Janissary at least gets Religious Troop while
the Azra'il has nothing. The thing that people mostly overlook about this,
though is that the Azra'il is cheap as dirt when compared to other HI. You will
pay either 39 or 41 points to take one which is a steal when it comes to 2
wound HI, especially considering the heavy ordinance that the Azra'il carries -
which is why you are taking them. Big weapons that will make things dead. </span><span style="font-family: "times new roman" , "serif"; font-size: 13.5pt;"><o:p></o:p></span></div>
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<b><u>Azra'il with AP HMG:</u></b></span><span style="font-family: "times new roman" , "serif"; font-size: 13.5pt;"><o:p></o:p></span></div>
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<b><u><span style="background: #ffd966; color: #274e13; font-family: "times new roman" , "serif"; font-size: 18.0pt;"><br />
</span></u></b><span style="background: #ffd966; color: #274e13; font-family: "times new roman" , "serif"; font-size: 18.0pt;">I
am going to just say this now, this is my preferred profile of the two Azra’il
options. It is a problem solver. Have a tough target to crack? The AP part of
that AP HMG shreds their armor at damage 15 making sure that you get wounds on
those tough targets. Hunting lighter targets? Well, it's still an HMG so it's
good at taking out those targets as well. No matter what the AP HMG can take
care of the target which is why I like it so much. Plus, the burst 4 gives you
more dice to defeat any ARO your opponent tries to throw. I also like the AP
HMG because you have the ability to put it into suppression fire allowing you
to lock down a fire lane after the Azra'il cleared it out, establishing better
board presence and control of the board. The AP HMG definitely is a dominating
presence on the board and defines the Azra'il as the hunter that it is. </span><span style="font-family: "times new roman" , "serif"; font-size: 13.5pt;"><o:p></o:p></span><br />
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<b><u>Azra'il with Feuerbach:</u></b></span><span style="font-family: "times new roman" , "serif"; font-size: 13.5pt;"><o:p></o:p></span></div>
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<span style="background: #ffd966; color: #274e13; font-family: "times new roman" , "serif"; font-size: 18.0pt;">Now
don't get me wrong, I still like the Feuerbach. It’s main advantage over the AP
HMG is a more forgiving range band. Instead of going to -3 mod if you shoot
over 32 inches, the Feuerbach is a straight 0 which is a lot more forgiving if
you misjudged your distances.The Feuerbach is only burst 2 at damage 14, but it
adds DA ammunition to the AP, so you get less dice, but when you do hit, it
hurts more. The Feuerbach has an explosive mode at burst 1 as well that is
usually done in ARO, making your opponent think twice about what kind of moves
they want to make in front of the Azra'il, so the Feuerbach gives a little more
of an ARO edge than the AP HMG. It's not a bad weapon, I am just the kind of
person that prefers more dice. The Feuerback is 2 points and .5 SWC less than
the AP HMG, though, giving you more room in a list while still giving you a
scary hunter. The Anti-Material characteristic also can't be ignored, because
this allows you to destroy scenery, which is useful in missions like
Nimbus Zone where destroying objectives is a tactic you may want to employ to
deny points to your opponent. </span><span style="font-family: "times new roman" , "serif"; font-size: 13.5pt;"><o:p></o:p></span><br />
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As usual, this really comes down to preference when it comes to choosing which
load out you want for your Azra'il. I am a person who tends to favor more dice
in the active turn, but that is my preference. I have used the Feuerbach and it
is a fine weapon. <o:p></o:p></span><br />
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<span style="background: #ffd966; color: #274e13; font-family: "times new roman" , "serif"; font-size: 18.0pt;">By
now, it's clear that the Azra'il is meant to ruin people's day in offensive
maneuvers, it truly is the hammer used to smash your opponent's forces… “But
wait,” you say, “isn't that what the Al Fasid is for?” NOPE! If the Azra'il is
the hammer, the Al Fasid is the anvil.</span><span style="font-family: "times new roman" , "serif"; font-size: 13.5pt;"><o:p></o:p></span></div>
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<b><u>The Corrupted, the Al Fasid:</u></b></span><span style="font-family: "times new roman" , "serif"; font-size: 13.5pt;"><o:p></o:p></span></div>
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<b><u><span style="background: #ffd966; color: #274e13; font-family: "times new roman" , "serif"; font-size: 18.0pt;"><br />
</span></u></b><span style="background: #ffd966; color: #274e13; font-family: "times new roman" , "serif"; font-size: 18.0pt;">The
updated lore for the Al Fasid right now is contained in the Red Veil booklet,
so unless you have acquired Red Veil, you might not be familiar with the
background behind the Al Fasid. In Arabic, Al Fasid means "The
Corrupted," and relates to the Islamic religious concept of corruption.
The reason for this is the Al Fasid are only chosen for their ability to do the
job, no questions asked about their past. Because there is no need for them to
share their past, it is generally assumed to be bad. The only concern they have
when applicants sign up to be Al Fasid is that they can survive the grueling
process and admission tests associated with it and that they have a solid
operational record. Al Fasid are known for their willingness to do absolutely
anything in order to get the job done because these soldiers don't care about
glory. Some just enjoy it, others just want the paycheck and for some, it's all
they know how to do.</span><br />
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<br />
Just as with the Azra'il, the lore gives us a hint as to what it's job is
suppose to be. The Al Fasid is a little more of a utility piece than the purely
offensive Azra'il. It's the rock that you anchor the rest of your forces to.
That's not saying that an Al Fasid can't be used offensively, but both profiles
of the Al Fasid really lend it to be a utility or defensive piece to help cover
your flanks. Haqqislam lore often talks about how the Sword of Allah likes to
use Hammer and Anvil tactics, and the Al Fasid most certainly fits the role of
the Anvil as a solid backfield piece.</span><br />
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Just like the Azra'il, the movement of the Al Fasid is 4-2 but just like the
Azra'il, you won't be moving them as much, especially as the anvil of your
army. The Al Fasid also has a bit better stats than the Azra'il. The Al Fasid
has 3 better CC bringing it to 15 instead of a 12, while you don’t want either
of these units in CC, the little bump can make the difference against CC units
trying to assassinate your HI. The Al Fasid also has a PH 14 which gives it a
slightly better Dodge. Finally, the Al Fasid has a BTS of 6 instead of the
Haqqislam standard of 3. Combine this with the fact that the Al Fasid has ARM 5
and it's a pretty tough target to take down. Your opponent will have to work to
dislodge the Al Fasid from its position. The Al Fasid also has the typical
Haqqislam HI BS of 13 so its shooting is in line with all the other HI. The
rest of the stat line is as you expect as well, 2 wounds and S5.</span><br />
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<br />
Where the Al Fasid really shines, though, is the skills it gets. All Al Fasid
are Minelayers, carrying antipersonnel mines, so you can place a mine out
during deployment to better protect your backfield and your LT from things like
infiltrators, impersonators or the occasional Van Zant. They also have Sixth
Sense Level 1 so there is no sneaking up on them within 8 inches and no
surprise shot/surprise attack allowing them to fire that heavy pistol that they
all have. The final special status that the Al Fasid comes with is Veteran
level 1 so the Al Fasid can't be isolated by any means, and the Al Fasid stays
regular should you lose your LT or go into Retreat!. All this makes the Al
Fasid an awesome unit. It is also the most expensive HI available to Haqqislam,
but the Al Fasid most certainly earns its points, and it only gets better when
you consider the loadouts that it gets. </span><span style="font-family: "times new roman" , "serif"; font-size: 13.5pt;"><o:p></o:p></span></div>
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<b><u>Al Fasid with HMG + (Smoke and
Normal) Light Grenade Launcher</u></b></span><span style="font-family: "times new roman" , "serif"; font-size: 13.5pt;"><o:p></o:p></span></div>
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I really like this profile despite it being one of the most expensive unit in
Haqqislam (Only Tarik and the Maghariba Guard cost more than this unit) because
of the amount of things you can do with it. It is a jack-of-all-trades utility
piece that can fill many roles in a list. It can be an offensive piece with the
HMG and grenade launcher utilizing that BS 13 to eliminate things. It actually
makes speculative firing worth it, you don't have to risk the Al Fasid when
facing mimetism or ODD. You can also just choose to mow things down with
the HMG as well. You get utility out of the Al Fasid because of the access to
the smoke grenades, allowing you to put smoke cover to move units through or
use a Djanbazan to fire through the smoke. By being a lot tougher than the
other smoke delivery units in Haqqislam, the Al Fasid helps you keep access to
smoke longer. The defensive nature comes from the fact that you can put the HMG
into suppression to cover lanes while the Sixth Sense Lvl 1, Minelayer and
Mines let the Al Fasid act defensively. I always find myself spending orders on
this unit for some reason or another. This is what makes Red Veil worth buying,
this unit is not only a great sculpt, but so useful. From what I have seen,
people tend to use this profile a lot because of how much it can do. It's a
tool box that likes to wear power armor. </span><span style="font-family: "times new roman" , "serif"; font-size: 13.5pt;"><o:p></o:p></span><br />
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<b><u><span style="background: #ffd966; color: #274e13; font-family: "times new roman" , "serif"; font-size: 18.0pt;">Al Fasid with Heavy Rocket Launcher and
Submachine Gun</span></u></b><span style="font-family: "times new roman" , "serif"; font-size: 13.5pt;"><o:p></o:p></span></div>
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<span style="background: #ffd966; color: #274e13; font-family: "times new roman" , "serif"; font-size: 18.0pt;">This
profile I think doesn't get enough credit, mostly because people see the light
grenade launcher that fires both smoke and normal grenades, get tunnel vision,
and miss what this unit brings to the table. It's one of my favorite sculpts in
Infinity too, shouldering the heavy rocket launcher while wielding that
beautifully rendered SMG (Best looking gun in all of Infinity, hands down.) I
also really like the profile. It's not a tool box like the other profile, but
it is a solid defensive piece and it is 8 points cheaper than the HMG, making
it easier to throw in a list. The heavy rocket launcher does only have burst 2,
but I still like firing it offensively, especially at fireteams. That blast
template forces your opponent to make some tough choices concerning their link.
It is also a great ARO piece for the same reasons since it has a relatively
forgiving range band. The Submachine gun not only helps to cover up close
encounters, using AP or Shock depending on the target, but it also allows for
the Al Fasid to close down lanes with Suppression. Might not be as good as an
HMG, but it does give more options to this profile when it comes to the
reactive turn. The other defensive capabilities are the same as with the HMG. I
find this profile, though, to be an ideal body guard for obvious Lieutenants
like Saladin. The defensive nature of this unit make it ideal for sitting in
the backfield and protecting such things.</span><br />
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As you can see, an Al Fasid isn't a purely offensive piece like the Azra'il is.
I won't necessarily spend orders on an Al Fasid like I do the Azra'il because
of the amount of things an Al Fasid can do, usually to help support other
units. While your Azra'il goes crashing forward raining destruction on your
enemies, the Al Fasid is hanging back making sure the home front is nice and
secure. One of my favorite ways to use the Al Fasid with HMG and grenade
launcher is in support of units like the Khawarij or Tarik. Launching smoke to
cover their advance so they can super jump to their heart's content in order to
get into their threat ranges; meanwhile the Al Fasid can also cover them with
HMG fire. Laying mines to ensure pesky infiltrators and AD troops have a tough
time getting to your backfield or playing bodyguard to valuable pieces are the
main job of the Al Fasid, using them as a hunter like the Azra'il is wasting
their potential. The price difference between the two units is the selling
point. If you are investing this amount of points into a unit, you have to make
sure to use it to its maximum potential. If you want a power armored badass to
kill stuff, stick with the Azra'il, since it is cheaper and that rampage is a
much riskier undertaking.</span><br />
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<b><u>The Hammer and the Anvil: The Destruction
Duo!<br />
</u></b><br />
I hope by now I was able to illustrate the differences between the Azra'il and
Al Fasid, which are so similar, yet so different, because now I want to tell
you my favorite use for them - working together. I love bringing both of them
in a list. If you are playing vanilla Haqqislam, I suggest you try them
together because they are an awesome force to behold, and will give your
opponent a problem that they might not be used to facing in Haqqislam: two
tough heavy infantry that sow destruction wherever they go. These two really
highlight the Hammer and Anvil tactics favored by Haqqislam that I mentioned
earlier, and I absolutely love it.<br />
<br />
The best way to take them, in my opinion, is if you take the HMG of the one
profile, choose the non-HMG choice of the other. My favorite combination:
Azra'il AP HMG partnered with the Al Fasid with Heavy Rocket Launcher. You have
the hunter in the AP HMG taking out tough targets while the solid defensive
piece that is the Heavy Rocket Launcher able to cover the flank of the Azra'il.
The best thing is once the Azra'il is done clearing things out, both can be
placed into suppressive fire, making them incredibly hard to dislodge. The
Rocket Launcher is there when you need something burnt (Like Camo/ODD or pesky
space vegetables like Tohaa), or when you see a nice grouping that is begging
for the attention of a template.<br />
<br />
The other combination, Azra'il with Feuerbach and Al Fasid with HMG isn't bad
either, but the Al Fasid has to pick up a bit more of the slack in the active
turn. The Al Fasid in this instance probably will get a little more orders than
the Azra'il because they kind of switch roles with the Azra'il being more of a
cheaper ARO piece while the Al Fasid has more of an offensive capability. The
tool box the Al Fasid brings is definitely where you want to be spending your
orders, though, with the Azra'il there to take down your tougher targets. That
AP + DA will be able to take down higher armored targets than the Al
Fasid's HMG. Still, not a bad combination, especially if you want smoke
coverage, which is something the previous combination lacked.<br />
<br />
Now, I can feel it, why not just take both Al Fasid profiles? That's because of
the expense of the Al Fasid. You can do it but they take a hefty chunk. The two
Al Fasid together cost 98 points and 4 SWC, a large chunk of your list right
there, which might be nice for Limited Insertion, but maybe not so much for
regular 300 point games. The Azra'il AP HMG and Al Fasid with HRL is 86 points
and 4 SWC. A 12 point difference - that could be another order. The Azra'il
with Feuerbach and Al Fasid with HMG is 92 points, but you do save 3.5 SWC. That
is a reason I like taking the Azra'il with AP HMG and Al Fasid with HRL, you
get a lot for those points.<br />
<br />
Finally, if you are playing limited insertion or just don't mind low order
counts, throw a Janissary Ackbar Doctor when taking them in tandem like this.
They both have cubes which means you can re-roll failed Doctor rolls, really making
the Ackbar Doctor worth it. There is nothing like your heavy infantry standing
back up at full wounds after an opponent spent so much to take them down.
Honestly, the Janissary Doctor makes a great partner for either of them when
taken solo as well due to that ability.<br />
<br />
Both units are great weapons platforms and I suggest using them both, whether
solo, which is how I like to use the Al Fasid with HMG, or in the tandem roles
I just pointed out. Both S5 power armors have a clear and present niche within
Haqqislam, something you can't often say about some power armor laden factions,
and neither overshadows the other. I hope this has inspired you to use both the
Azra'il and the Al Fasid to their fullest potential. Until next time, my
friends, continue seeking knowledge, mashallah! </span><span style="font-family: "times new roman" , "serif"; font-size: 13.5pt;"><o:p></o:p></span></div>
Unknownnoreply@blogger.com9tag:blogger.com,1999:blog-8768304864947839053.post-79402327508473786422017-07-21T08:33:00.001-07:002017-07-21T08:33:03.389-07:00Flamia Files: Part 3 <h1 style="text-align: left;">
<span style="color: #274e13; font-size: large;"><span style="background-color: #ffd966;"><span style="font-weight: normal;">Here we are once again for the third week to bring you another edition of the Flamia Files. With Wotan soon wrapping up, I will definitely be publishing my battle reports from those right after this. There are probably one or two more parts to the Flamia Files before heading into the Wotan storyline which will pick up after this. I was reading through these and realized that my friend and I were never able to conclude this story line which I will do here once the final battle report is finished. Without further delay, let's get into the third part of the Flamia Files!</span><br /><span style="font-weight: normal;">For those who have missed the first to parts they can be found at the following links:</span><br /><span style="font-weight: normal;"><a href="http://swordofhaqqislam.blogspot.com/2017/06/the-flamia-files-part-1.html" target="_blank">Flamia Files: Part 1</a><br /><a href="http://swordofhaqqislam.blogspot.com/2017/07/flamia-files-part-2.html" target="_blank">Flamia Files: Part 2</a> </span></span></span></h1>
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<span style="background-color: #ffd966; color: #274e13; font-size: x-large;">The Price Paid in War</span></h1>
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<span style="background-color: #ffd966; font-family: Helvetica, sans-serif;"><span style="color: #274e13; font-size: large;">+++The following account is taken from Lieutenant Fadi, the lone
survivor of a biotech virus attack on Tianxian perpetrated by a rogue element
within the Military Orders of PanOceania known as Xandis. This report has been
submitted to Hassassin Bahram for review to determine the threat posed by this
Xandis and what further action is to be taken. The account details of the final
moments of a squad in the Guardian Falcons of Qapu Khalqi. The command of the
Guardian Falcons belongs to one Envihon who was away in command of a different
squad forewarned about the attack thanks to a Lieutenant Garret surrendering to
his forces and warning Envihon. The account is as follows:+++<o:p></o:p></span></span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiVUGuf3_VFCGrXsHcd6GpdVAs0RMFfQ8R2YUjrJYuNQSRzM95qUyS-Ig3u3NZRYeJlNTA43ILScYyfxWmi4eDntrayfD9f0svivUrGwnjr86NhhP_PZxVBlPJ-3ZSiAQ7GYGp5VNmrMP8/s1600/image-1197-1024x768-w567.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="425" data-original-width="567" height="298" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiVUGuf3_VFCGrXsHcd6GpdVAs0RMFfQ8R2YUjrJYuNQSRzM95qUyS-Ig3u3NZRYeJlNTA43ILScYyfxWmi4eDntrayfD9f0svivUrGwnjr86NhhP_PZxVBlPJ-3ZSiAQ7GYGp5VNmrMP8/s400/image-1197-1024x768-w567.jpeg" width="400" /></a></div>
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<span style="background-color: #ffd966; font-family: Helvetica, sans-serif;"><span style="color: #274e13; font-size: large;">The attack happened fast and we weren’t prepared for it at all.
We were on a routine security patrol safe guarding the portions of Tianxian
that Haqqislam controlled when the sirens blasted about a coming blast but
these weren’t the usually bomb sirens. These were the ones that indicated a
biochemcial hazard release. I radioed my team to move into the safe zones
quickly. I coordinated with the Ghulam Doctor I was with…I forget her name now,
and it pains me to but as we were moving to position a sniper shot for a TO
Camoed Order Sergeant range out and shot her unconcious…there was nothing I
could do except take cover as best as I could.<o:p></o:p></span></span></div>
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<span style="background-color: #ffd966; font-family: Helvetica, sans-serif;"><span style="color: #274e13; font-size: large;">I ordered the Azra’il to move into position to take out the
sniper but he was having trouble locking down on the target and there was a
Father Knight as well that was giving them trouble. A Yuan yuan dropped down in
front of me but she was in the clear so I ordered her to hold. Her partner
moved up to provide smoke coverage and allow the others to move out of the
danger zones and then the Odalisques that were with us moved up in position.
They were taking constant fire but they made it to the safe area fine. The
fireteam with the Azra’il then took point and finally a lucky shot brought down
the sniper allowing me to join the Yuan Yuan in cover and out of the safe zone.
The Shihab, Kaplan Engineer and Ghulam along with the Yuan yuan moved up into
an exposed position but they were out of the danger zones. The Azra’il and
Hafzas took position along the wall waiting for the rest of the Military Order
forces to advance on them and advanced they did. The only causality to die of
the biotech virus was the Doctor since her body had to be left behind…<o:p></o:p></span></span></div>
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<span style="background-color: #ffd966; font-family: Helvetica, sans-serif;"><span style="color: #274e13; font-size: large;">From there, it was a slaughter…the Shihab remote tried to get
the Magisters as they left their backfield but it missed. A warrior woman
advanced on the Odalisque position and they shot tried to shoot but it just
didn’t work but the warrior woman found the Odalisques to be more of a match as
their i-Khol took the mysterious woman by surprise. The Husam Spec Ops was able
to hack one of the Magisters and stop them but it didn’t slow them down and
they began to slaughter the Hafzas. Our forces were brought into temporary
reprieve when the Military Orders Lieutenant died…I think maybe to the plague
they released but I am not sure in all the chaos…but it unleashed the Magisters
even more as they began advance. The chaos there was overwhelming that I don’t
remember it…shotgun blasts rang out and the Azra’il tried but it too was
brought down. The Kaplan tried to help but was taken down along with the
remote. There was nothing we could do. The Yuan yuan I was with eventually left
to go kill something but she was taken down by Fusilier gun fire.<o:p></o:p></span></span></div>
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<span style="background-color: #ffd966; font-family: Helvetica, sans-serif;"><span style="color: #274e13; font-size: large;">The Odalisques held their own against the warrior woman,
matching blow for blow with their pheromones disorientating their assailant. An
Odalisque stepped out and wounded a Magister but she was soon gunned down as well.
The woman took a wound but eventually landed a blow killing the Odalisque. That
was when the last Odalisque opened fire with shotgun finally killing the
warrior woman but she too died at the Magisters fury. At least they made them
pay for it…<o:p></o:p></span></span></div>
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<span style="background-color: #ffd966; font-family: Helvetica, sans-serif;"><span style="color: #274e13; font-size: large;">It was chaos…a massacre…there was nothing we could do…in the
aftermath, I was able to gather everyone’s cube but that didn’t make up for the
fact that we were utterly destroyed. This isn’t even counting all the civilians
who died because of the attack, hundreds…needlessly dead for what? Do we even
know?<o:p></o:p></span></span></div>
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<span style="background-color: #ffd966; font-family: Helvetica, sans-serif;"><span style="color: #274e13; font-size: large;">+++That is the end of the report. Lieutenant Fadi will be
entering a mental health program to treat him for his PTSD. Whether he returns
to active duty or not, only time and treatment will tell. It is a shame when a
good soldier like this is broken.+++<o:p></o:p></span></span></div>
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<span style="background-color: #ffd966; font-family: Helvetica, sans-serif;"><span style="color: #274e13; font-size: large;">***Envihon’s personal notes after reviewing the battle. To be
submitted to Hassassin Bahram along with mission report for further analysis***<br />
The intelligence received about this attack shows that this now infamous Xandis
was behind the attack. What drove him to perform such an act is still unclear.
The medical supplies coup was one thing, but the biotech virus release is quite
another. This is a dangerous individual. As I have stated before, his behavior
doesn’t match that of a typical PanOceanian, they are bullies for sure and will
throw their weight around but to release a biotech virus to complete his ends?
To have one victory? I have looked into it and it would seem that this battle
follows a string of losses at his command. He probably has been getting
desperate for some recognition that he finally broke. He decided that if his
tactics weren’t going to do it for him, might as well swing the odds in his
favor by doing something like killing hundreds of innocents and one of my
squads with a biotech virus. He’s now a mad dog without a leash and PanOceania
will eventually regret doing that. I actually feel bad for PanOceania.<o:p></o:p></span></span></div>
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<span style="background-color: #ffd966; font-family: Helvetica, sans-serif;"><span style="color: #274e13; font-size: large;">Even now, they try to say that we are the ones that released the
virus to some how save face. Luckily, people aren’t buying it. The people know
who protect them and won’t turn on Haqqislam, no matter how much libel
PanOceania spews. He needs to be stopped, either by our hands or another.<br />
***End of notes.***<o:p></o:p></span></span></div>
<div class="MsoNormal">
<br /></div>
<h1 align="center" style="text-align: center;">
<span style="background-color: #ffd966; color: #274e13; font-size: x-large;">In Pursuit of Justice</span></h1>
<div style="background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; margin: 0in 0in 4.75pt;">
<span style="background-color: #ffd966; font-family: Helvetica, sans-serif;"><span style="color: #274e13; font-size: large;">***Intelligence Communications Between a Hassassin Govad known
as Cerathian and the Qapu Khalqi commander known as Envihon***<o:p></o:p></span></span></div>
<div style="background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; margin: 0in 0in 4.75pt;">
<span style="background-color: #ffd966; font-family: Helvetica, sans-serif;"><span style="color: #274e13; font-size: large;">Cerathian (C): Commander Envihon, we have some new intelligence
on the enigmatic individual within the Military Orders known as Xandis. With
how your team has been affected by his actions, we thought you would personally
like to look into the matter.<o:p></o:p></span></span></div>
<div style="background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; margin: 0in 0in 4.75pt;">
<span style="background-color: #ffd966; font-family: Helvetica, sans-serif;"><span style="color: #274e13; font-size: large;">Envihon (E): Well, in that case, you have my attention. Who is
this Xandis and why did the PanOceania Lieutenant say he was hunting me? I want
to know if my actions did indeed lead to the horrors at Tianxian.<o:p></o:p></span></span></div>
<div style="background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; margin: 0in 0in 4.75pt;">
<span style="background-color: #ffd966; font-family: Helvetica, sans-serif;"><span style="color: #274e13; font-size: large;">C: Good, I was hoping to peak your interests. Your actions in
the field during the conflict of Flamia Island do seem to be connected to
Xandis. Your unit has come in contact with him before. During one of your
missions when they were protecting a medical transport that was delivering
medical supplies to Camp Antela, Military Order forces that Xandis was in
ambushed the convoy. It was during their offensive against Antela and they
didn’t like the fact that the medical supplies were destined to help Ariadnan
citizens not involved with conflict. PanOceania still took offense to this and
saw it as aiding the enemy…<o:p></o:p></span></span></div>
<div style="background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; margin: 0in 0in 4.75pt;">
<span style="background-color: #ffd966; font-family: Helvetica, sans-serif;"><span style="color: #274e13; font-size: large;">E: Those civilians didn’t ask for this war…<o:p></o:p></span></span></div>
<div style="background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; margin: 0in 0in 4.75pt;">
<span style="background-color: #ffd966; font-family: Helvetica, sans-serif;"><span style="color: #274e13; font-size: large;">C: Envihon, we know how you feel about this. We know how
arrogant the PanOceanians are. Any action that they don’t see as directly
beneficial to themselves is an act against them. We can’t fix this attitude so
regardless of the moral implications of the attack, the Military Order forces
still attacked your forces who were guarding the medical transports to prevent
the supplies from their intended destination. Fortunately, you used the
PanOceanian arrogance against themselves and they underestimated how the
Paradiso jungle can act like an enemy itself. You utterly annihilated them.
Xandis was an Indigo Spec Ops during the mission and was brought down swiftly
by a Djanbazan sniper. His cube was captured but then exchanged in a prisoner
swap. This is how we have this information. We downloaded all the information
before handing them back to the PanOceania forces. Apparently, he was then
resurrected and suppose to be discharged for his gross failure but he made a
deal with his command. Enter his radicalization and zealotry which spurned on a
vendetta against your forces. His continued losses made him select a most
extreme means to finally achieve victory…<o:p></o:p></span></span></div>
<div style="background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; margin: 0in 0in 4.75pt;">
<span style="background-color: #ffd966; font-family: Helvetica, sans-serif;"><span style="color: #274e13; font-size: large;">E: The Incident at TianXian…<o:p></o:p></span></span></div>
<div style="background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; margin: 0in 0in 4.75pt;">
<span style="background-color: #ffd966; font-family: Helvetica, sans-serif;"><span style="color: #274e13; font-size: large;">C: The incident at TianXian…yes, it was an attempt to remove you
and the Guardian Falcons from delivering the medical supplies once and for all.
The plan was to make it look like we have been smuggling weapons but the fail
safe was if they failed to release the biotech virus to ensure that the
Guardian Falcons were no more. Luckily that Lieutenant warned your forces but
the Falcons still took casualties and of course, the price the civilian
population paid. No cost was too high it would seem…the virus even killed
PanOceania forces but they still authorized it which is odd for PanOceania.
They want to win but they always had some honor in doing and if this was Yu
Jing, I wouldn’t be surprised but PanO…it’s just weird. Which is why it’s the
opinion of Hassassin Bahram that this Xandis is a rogue agent still under the
protection of PanOceania. His vengeance has made him reckless and dangerous. He
will stop at nothing until he makes amends for the loss at Antela. For this, he
is now a target for Hassassin Bahram to be eliminated.<o:p></o:p></span></span></div>
<div style="background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; margin: 0in 0in 4.75pt;">
<span style="background-color: #ffd966; font-family: Helvetica, sans-serif;"><span style="color: #274e13; font-size: large;">E: Okay, who are you sending in?<o:p></o:p></span></span></div>
<div style="background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; margin: 0in 0in 4.75pt;">
<span style="background-color: #ffd966; font-family: Helvetica, sans-serif;"><span style="color: #274e13; font-size: large;">C: You, we are taking you out of sleeper status. We felt it was
good for you to deal with this personally since you have been so passionate
about facing the PanOceania forces and Xandis himself.<o:p></o:p></span></span></div>
<div style="background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; margin: 0in 0in 4.75pt;">
<span style="background-color: #ffd966; font-family: Helvetica, sans-serif;"><span style="color: #274e13; font-size: large;">E: My unit will notice my absence.<o:p></o:p></span></span></div>
<div style="background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; margin: 0in 0in 4.75pt;">
<span style="background-color: #ffd966; font-family: Helvetica, sans-serif;"><span style="color: #274e13; font-size: large;">C: Already taken care of. They are being sent to Zhurong. They
already know of your leave of absence, it was unexpected but needed for the
major offensive. They understood, quite a team of loyal men you have.<o:p></o:p></span></span></div>
<div style="background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; margin: 0in 0in 4.75pt;">
<span style="background-color: #ffd966; font-family: Helvetica, sans-serif;"><span style="color: #274e13; font-size: large;">E: That is what happens when you are more than just a face or a
name to them. Well, time to dust off the old viral rifle.<o:p></o:p></span></span></div>
<div style="background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; margin: 0in 0in 4.75pt;">
<span style="background-color: #ffd966; font-family: Helvetica, sans-serif;"><span style="color: #274e13; font-size: large;">C: Good, a team is standing by for you in the field. We have
Xandis’ location but access to the facility is difficult. The mission is to
ambush PanOceania attacking Aranda. We have identified individuals who are
connected to Xandis and who would have access to the facility. Eliminate one of
those individuals and obtain their cube so that we may extract the information
we need.<o:p></o:p></span></span></div>
<div style="background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; margin: 0in 0in 4.75pt;">
<span style="background-color: #ffd966; font-family: Helvetica, sans-serif;"><span style="color: #274e13; font-size: large;">E: Isn’t PanOceania the main force that could take back Aranda
from the Combined Army and place it back into the hands of Humanity? To attack
them there would be in direct opposition of Haqqislam’s goal to help humanity…<o:p></o:p></span></span></div>
<div style="background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; margin: 0in 0in 4.75pt;">
<span style="background-color: #ffd966; font-family: Helvetica, sans-serif;"><span style="color: #274e13; font-size: large;">C: Negative Commander. Our reports show that the biotech virus
had a hand in eliminating the Nomad forces holding the city which allowed the
Combined Army to take Aranda in the first place. Finding and eliminating Xandis
is of the utmost importance before he does something else that helps the
Combined Army to get another foothold in Human Sphere territory. This small
infraction on PanOceania forces in Aranda is but a small price to pay for the
eventual elimination of the dangerous criminal known as Xandis. Good luck
brother.<br />
***End of Intelligence Communications***<o:p></o:p></span></span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiwZtCTQDbKU8Rg6ZUjAduv7XbwG9HmQsnPJAvMXZTIESX52XqSlNY7LEGLCwxaN5Q4K7uAjBBGunJz6pL1NekHWfzKyr8Wmao6Vp4itZk9SosRQNmaXAZHV-bvuXGthbYmSDSxIYqne1w/s1600/image-1781-1024x768-w567.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="425" data-original-width="567" height="298" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiwZtCTQDbKU8Rg6ZUjAduv7XbwG9HmQsnPJAvMXZTIESX52XqSlNY7LEGLCwxaN5Q4K7uAjBBGunJz6pL1NekHWfzKyr8Wmao6Vp4itZk9SosRQNmaXAZHV-bvuXGthbYmSDSxIYqne1w/s400/image-1781-1024x768-w567.jpeg" width="400" /></a></div>
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<span style="background-color: #ffd966; font-family: Helvetica, sans-serif;"><span style="color: #274e13; font-size: large;"><br /></span></span></div>
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<span style="background-color: #ffd966; font-family: Helvetica, sans-serif;"><span style="color: #274e13; font-size: large;">+++Top Secret Report from Hassassin Envihon+++<o:p></o:p></span></span></div>
<div style="background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; margin: 0in 0in 4.75pt;">
<span style="background-color: #ffd966; font-family: Helvetica, sans-serif;"><span style="color: #274e13; font-size: large;">The operation to Aranda didn’t go as well as planned but the
main objective was complete. For once, we were on the offensive. I attached
myself to a contingent of specially trained Ghulam unit that was hand picked
for this mission. Our early scouting showed that the PanOceania forces were
heavily entrenched. It wasn’t because they had detected us though, the fighting
for them had been hard against the Combined Army, in the distance you could
always hear distance gun fire and explosions. The Combined Army had hit hard
and PanOceania was doing everything they could do to make a dent in the
Combined Army forces. They were ready too, with a heavy defensive line
established. This defensive line would do a lot to stop our forces from doing
anything besides completing our mission.<o:p></o:p></span></span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiZsyq9LMqEfm6B13T-axBULfTVinYbtG_xMB4NNQLlo5dVNzvTBlNYKBaWlhCXguK4G0VUPrY9gDR0gujodcQXPspIkFvAziR8fFo0c2j4OuWYnwdTxqkGGJqWAQXJp38SW5YOkyMC8To/s1600/image-1780-1024x768-w567.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="425" data-original-width="567" height="298" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiZsyq9LMqEfm6B13T-axBULfTVinYbtG_xMB4NNQLlo5dVNzvTBlNYKBaWlhCXguK4G0VUPrY9gDR0gujodcQXPspIkFvAziR8fFo0c2j4OuWYnwdTxqkGGJqWAQXJp38SW5YOkyMC8To/s400/image-1780-1024x768-w567.jpeg" width="400" /></a></div>
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<span style="background-color: #ffd966; font-family: Helvetica, sans-serif;"><span style="color: #274e13; font-size: large;"><br /></span></span></div>
<div style="background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; margin: 0in 0in 4.75pt;">
<span style="background-color: #ffd966; font-family: Helvetica, sans-serif;"><span style="color: #274e13; font-size: large;">We had a Fiday who infiltrated their lines in order to get close
to their Fusilier Lieutenant. They didn’t suspect a thing as he ran a
distraction so we could get the rest of our forces set up to take the
offensive. We were able to establish a Shihab remote to cover any forward
advance. Our Muyib, Barid, Lasiq and Fiday operatives got into position as we
coordinated our strike. The first offensive maneuver was for the infiltrating
Fiday to eliminate their leadership at the start of the mission, which he
pulled off flawlessly, the Fusilier did not have any time to react but
unfortunately when his cover was revealed which resulted in the fate the awaits
many Fidays, death and honor in sacrifice for Haqqislam.<o:p></o:p></span></span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhBzHpmlL_wnM8gFUS_YluqjyG4rTztaXVwtIPwtx6h7kjQW7066SwL9y0M9T8d_LbNjuUMoTFi0xhxWJADc2pdteYbC9olnETwSpQKeTMF0AO7JRyhXJclmW6Gn9ksLrbexFtNiM5tGwc/s1600/image-1779-1024x768-w567.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="425" data-original-width="567" height="298" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhBzHpmlL_wnM8gFUS_YluqjyG4rTztaXVwtIPwtx6h7kjQW7066SwL9y0M9T8d_LbNjuUMoTFi0xhxWJADc2pdteYbC9olnETwSpQKeTMF0AO7JRyhXJclmW6Gn9ksLrbexFtNiM5tGwc/s400/image-1779-1024x768-w567.jpeg" width="400" /></a></div>
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<span style="background-color: #ffd966; font-family: Helvetica, sans-serif;"><span style="color: #274e13; font-size: large;"><br /></span></span></div>
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<span style="background-color: #ffd966; font-family: Helvetica, sans-serif;"><span style="color: #274e13; font-size: large;">The chaos that resulted from this allowed our Fiday on our lines
to put out several mines in order to stop any advance from the PanOceanian
forces while remaining secret. Our Muttawia’ah that we had also brought along
were able to sneak forward as the defensive lines were distracted. It was then
that our Muyib fired off several rockets at their defensive line to no avail,
they were heavily protected from their vantage point. The Lasiq then advanced
forward to get into an advantageous spot to lay down suppressive viral fire but
it never got the chance after what happened next.<o:p></o:p></span></span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgTpOVwjNt9znXRDx0slLYZ4J0GC8_Oe725S0_A3iMYKORH6SYQRzmpZM5qC2BItoqaa_lLZjHQrPkgmgXtDi8hLdXRO3JkM2WTTUrV_TGSnvqQKb-fTnhx7czjS98QLBz46Bw9_3nOuqI/s1600/image-1778-1024x768-w567.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="425" data-original-width="567" height="298" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgTpOVwjNt9znXRDx0slLYZ4J0GC8_Oe725S0_A3iMYKORH6SYQRzmpZM5qC2BItoqaa_lLZjHQrPkgmgXtDi8hLdXRO3JkM2WTTUrV_TGSnvqQKb-fTnhx7czjS98QLBz46Bw9_3nOuqI/s400/image-1778-1024x768-w567.jpeg" width="400" /></a></div>
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<span style="background-color: #ffd966; font-family: Helvetica, sans-serif;"><span style="color: #274e13; font-size: large;">The PanOceania forces reacted quickly by dropping two Crusaders
into out lines. The one from the right struck quickly to mow down the Barid
operative with HMG fire while the other dropped behind the Lasiq and gunned him
down. The Lasiq could do nothing to safe himself as the Crusader unloaded into
the unsuspecting Lasiq’s back, the Lasiq did not survive the Crusader’s well
timed attack. This allowed him to move further into our lines where the Shihab
opened fire but was ineffective in it’s mission and was also gunned down by the
wayward Crusader allowing him to take position to try and flank our Muyib that
was raining rockets down onto the defensive team.<o:p></o:p></span></span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgAhtbd4hs4nrHCGL1FwNac-HBtkTP0XyTwvffV3NeYLhgGkaYv2EA5eYhu48gfIMg4HKzn9DDlADuq-JW44xpqnwbOUusKl-psvuAps0tNUMyRB52bAgiGg7-PRAIfELEE7C22tVuXhSw/s1600/image-1777-1024x768-w567.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="425" data-original-width="567" height="298" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgAhtbd4hs4nrHCGL1FwNac-HBtkTP0XyTwvffV3NeYLhgGkaYv2EA5eYhu48gfIMg4HKzn9DDlADuq-JW44xpqnwbOUusKl-psvuAps0tNUMyRB52bAgiGg7-PRAIfELEE7C22tVuXhSw/s400/image-1777-1024x768-w567.jpeg" width="400" /></a></div>
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<span style="background-color: #ffd966; font-family: Helvetica, sans-serif;"><span style="color: #274e13; font-size: large;">This is when I called in the Ragiks to provide counter relief to
our forces. One with a spitfire landed behind the Crusader with the HMG where
he gunned him down avenging the Barid’s death. The second, landed beyond the
flanking Crusader but lost in a shotgun shootout. This is where the Muttawia’ah
moved in to isolate the Crusader and then using their chain rifles finally
bringing the Crusader down while sacrificing themselves for Haqqislam. The
unconscious Crusader finally presented itself with the opportunity we were
looking for to complete our mission. The surviving Fiday came under the second
group’s authority and moved under my orders to engage the Crusader. He took
back to his disguise to move with impunity. He stepped up to slit the
Crusader’s throat ending his life and providing the opportunity we needed to
extract his cube in order to gain the information we needed to get into the
PanOceania facility.<o:p></o:p></span></span></div>
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<span style="background-color: #ffd966; font-family: Helvetica, sans-serif;"><span style="color: #274e13; font-size: large;">We took heavy casualties but such is the way of the Hassassin
Bahram, sacrifice is needed for victory. We ended in a stalemate with the
opposing forces but we will win this war with Xandis as his days are now
numbered. In the end, we may have not achieved total victory, this Crusader
known as Angel is now under our control thanks to him giving us his cube on a
silver platter.<o:p></o:p></span></span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhQ8Pjer2TwlvRC-hQHmbN1vK7qIg-J1MRKa2tG02WLj46qQlbTZkFmbZ9SPsMHw1fMzoMJj-Ogk4MeZUlevKgl5dLT2clFEchgxictLJiOundxN-BWGTWQXRFgoKxGqVY6OA7AZRbXz6o/s1600/image-1776-1024x768-w567.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="425" data-original-width="567" height="298" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhQ8Pjer2TwlvRC-hQHmbN1vK7qIg-J1MRKa2tG02WLj46qQlbTZkFmbZ9SPsMHw1fMzoMJj-Ogk4MeZUlevKgl5dLT2clFEchgxictLJiOundxN-BWGTWQXRFgoKxGqVY6OA7AZRbXz6o/s400/image-1776-1024x768-w567.jpeg" width="400" /></a></div>
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<span style="background-color: #ffd966; font-family: Helvetica, sans-serif;"><span style="color: #274e13; font-size: large;">We move to extract…be ready for our signal.<o:p></o:p></span></span></div>
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<span style="font-family: Helvetica, sans-serif;"><span style="background-color: #ffd966; color: #274e13; font-size: large;">***Personal Remarks***<br />
The PanOceania forces are getting better. We weren’t expecting such a heavily
defended position and it definitely cost us some men. I did not know those that
gave their lives today, that is sacrifice of being Hassassin Bahram but I know
they died believing in what they fought for. People like Xandis must be brought
to justice and PanOceania has left us no other choice by to act through
Hassassin Bahram to achieve victory. Everyone answers for their crimes whether
in this world or the next, no one escapes judgement. I will personally ensure
that Xandis comes to terms with his crimes.<br />
+++End Report+++<br /><br />That is the end of Part 3, I hoped you enjoyed it. As always, my friend, until next time, continue to seek knowledge! Mashallah. </span></span></div>
Unknownnoreply@blogger.com3tag:blogger.com,1999:blog-8768304864947839053.post-50018932929757467022017-07-12T10:34:00.002-07:002017-07-12T10:35:37.922-07:00Flamia Files: Part 2<h1 style="text-align: left;">
<span style="color: #274e13; font-size: large;"><span style="background-color: #ffd966; font-weight: normal;">The Sword of Haqqislam is back once more with the second installment of the Flamia Files, a re-publishing of my old battle reports from Operation Flamestrike. I am only publishing two this time because my reports from here on out get a lot longer and reflect the detail that I continue to this day. They tell a more complete story.<br /><br />You will really get to see how my reports evolved over time as I found the style that I liked and how I wanted to voice the stories that my friend and I were producing. I started to really getting into shaping the story around the game taking place and Corvus Belli did a great job in helping with this by having mechanics reflect how the story would be shaped. You can tell the heart of roleplay in Infinity.</span></span></h1>
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<span style="color: #274e13; font-size: large;"><span style="background-color: #ffd966; font-weight: normal;">With Wotan soon to wind down, I will continue to do these but that should mean that I will be getting back to actual blogging than taking this lazy way out but without further delay, onto the Flamia Files!</span></span></h1>
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<span style="color: #274e13; font-size: large;"><span style="background-color: #ffd966; font-weight: normal;"><br />If you missed part one you can find it here: <a href="http://swordofhaqqislam.blogspot.com/2017/06/the-flamia-files-part-1.html" target="_blank">Flamia Files: Part 1</a></span></span></h1>
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<span style="background-color: #ffd966; color: #274e13;"><span style="font-size: x-large;"><u>In Defense Against the Dragon</u></span><span style="font-family: "helvetica" , sans-serif; line-height: 115%;"><br /><span style="font-size: large; font-weight: normal;">
**Haqqislam Intelligence Communications. Participants: Unknown, labeled as
Participant 1 and Participant 2**</span></span></span></h1>
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<span style="background-color: #ffd966; font-family: "helvetica" , sans-serif;"><span style="color: #274e13; font-size: large;">Participant 1 (P1): We have a contingent of Yu Jing forces
moving towards Tianxian Astroport city. It seems that it is a retaliation force
in response to the Nomads taking Zhurong. It seems that the Nomads have awoken
the dragon. They are being lead by a high profile Imperial Agent.<o:p></o:p></span></span></div>
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<span style="background-color: #ffd966; font-family: "helvetica" , sans-serif;"><span style="color: #274e13; font-size: large;">Participant 2 (P2): So why do we care? Yu Jing going after the
Nomads is beneficial to us taking back the city.<o:p></o:p></span></span></div>
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<span style="background-color: #ffd966; font-family: "helvetica" , sans-serif;"><span style="color: #274e13; font-size: large;">P1: It gets more complicated than that. This particular Imperial
Agent is wanted by Qapu Khalqi and Hassassin Bahram. It seems that he has
committed several crimes against Haqqislam including the destruction of several
Haqqislamite merchant ships, silk theft and the slaughter of innocents that get
in his way. Yu Jing has given him the mission of sabotaging a key area of the
Nomads to force a retreat back to Tianxian from Zhurong. With the amount of
explosives the Imperial Agent, it would certainly work but many civilians will
die in the attack, civilians that are still loyal to Haqqislam.<o:p></o:p></span></span></div>
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<span style="background-color: #ffd966; font-family: "helvetica" , sans-serif;"><span style="color: #274e13; font-size: large;">P2: You would think that if Yu Jing wanted the city back, they
would refrain from killing the civilians they want to eventually govern.<o:p></o:p></span></span></div>
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<span style="background-color: #ffd966; font-family: "helvetica" , sans-serif;"><span style="color: #274e13; font-size: large;">P1: Do you really think that they would make it look like Yu
Jing was responsible?<o:p></o:p></span></span></div>
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<span style="background-color: #ffd966; font-family: "helvetica" , sans-serif;"><span style="color: #274e13; font-size: large;">P2: That is true, okay, I can see why we are interested but from
the information you just sent, we don’t have any assets that could engage them
in time. The are headed into pure Nomad territory.<o:p></o:p></span></span></div>
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<span style="background-color: #ffd966; font-family: "helvetica" , sans-serif;"><span style="color: #274e13; font-size: large;">P1: We have one, the Guardian Falcons of Qapu Khalqi. They are
returning from an escort mission in Antela.<o:p></o:p></span></span></div>
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<span style="background-color: #ffd966; font-family: "helvetica" , sans-serif;"><span style="color: #274e13; font-size: large;">P2: Isn’t that Envihon’s forces? Well, he has been successful in
destroying PanOceania, Yu Jing shouldn’t be a problem. Send him in, make sure
he has an Azra’il on hand, let’s see the dragon bleed for their crimes.<br />
**End of Intelligence Briefing**<o:p></o:p></span></span></div>
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<span style="background-color: #ffd966; font-family: "helvetica" , sans-serif;"><span style="color: #274e13; font-size: large;">–Heavy opposition detected. Deploying Azra’il protocols.
Eliminate with extreme prejudice–<o:p></o:p></span></span></div>
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<span style="background-color: #ffd966; font-family: "helvetica" , sans-serif;"><span style="color: #274e13; font-size: large;">+++Incoming Transmission from Envihon Location: Tianxian+++<o:p></o:p></span></span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhhvnrZnvQPAKKcbl1jiU1Lof1jGicHmLmatX0NkQfuLZCASVf2yreiIjvsBiZWNwDc91XewTuynvsMpBtz0PvczPtWI0WUfWGzc6NqJJ3vKK0TSWvCpqDPkWBMWlHeIEudDXfH2ZGqnAU/s1600/image-1059-1024x768-w567.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="425" data-original-width="567" height="298" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhhvnrZnvQPAKKcbl1jiU1Lof1jGicHmLmatX0NkQfuLZCASVf2yreiIjvsBiZWNwDc91XewTuynvsMpBtz0PvczPtWI0WUfWGzc6NqJJ3vKK0TSWvCpqDPkWBMWlHeIEudDXfH2ZGqnAU/s400/image-1059-1024x768-w567.jpeg" width="400" /></a></div>
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<span style="background-color: #ffd966; font-family: "helvetica" , sans-serif;"><span style="color: #274e13; font-size: large;">Mission Report:<br />
We were on our way back from Antela when we got the order to divert ourselves
to head off a Yu Jing attack. At first, I questioned the decision to head off a
Yu Jing attack on the Nomads but then I read the profile of the target we were
suppose to eliminate. I wonder if command knew I wouldn’t mind taking an
assignment like this. A man like this makes my blood boil to the point I made a
decision that most in high command won’t like but I personally see to the ends
of men like this. I gave Lt Braxa full command over the mission while I would
be taking my place in the suit of Azra’il armor to be the spearhead of the
mission.<o:p></o:p></span></span></div>
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<span style="background-color: #ffd966; font-family: "helvetica" , sans-serif;"><span style="color: #274e13; font-size: large;">We had enough time to set up fire points before the Yu Jing
forces arrived. I set a Shihab Remote armed with a heavy machine gun and total
reaction capabilities in a tower to lock down the field. He had a little Nasmat
friend connected to a Kaplan Engineer to make sure he didn’t go down for very
long. Across from the remote, we had a Sekban Fireteam and a Djanbazan sniper.
These units were the safety to make sure that if the spearhead failed, the Yu
Jing forces wouldn’t get any further.<o:p></o:p></span></span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiBJ-_RPFMvSqU71W9TeIZE_fzF1EP1fkicxUw8NAfBfTVWDl86Tv2OquUAZQQb24tEf5YjPQnQzJL8WWOmD22w5IUbQCRdAQrhcuOaNKV158eGPjISU5h5YJaqPRf-1FT6ShdaU-7VCF4/s1600/image-1061-1024x768-w567.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="425" data-original-width="567" height="298" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiBJ-_RPFMvSqU71W9TeIZE_fzF1EP1fkicxUw8NAfBfTVWDl86Tv2OquUAZQQb24tEf5YjPQnQzJL8WWOmD22w5IUbQCRdAQrhcuOaNKV158eGPjISU5h5YJaqPRf-1FT6ShdaU-7VCF4/s400/image-1061-1024x768-w567.jpeg" width="400" /></a></div>
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<span style="background-color: #ffd966; font-family: "helvetica" , sans-serif;"><span style="color: #274e13; font-size: large;">Myself and 4 Hafzas along with the Kaplan set up point for
offensive maneuvers. I actually leant one of the Hafzas my viral sniper rifle,
I like to make sure that the enemies of Haqqislam knows what it means to cross
us. I was packing an AP HMG, there is nothing better than filling scum with
Teseum.<o:p></o:p></span></span></div>
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<span style="background-color: #ffd966; font-family: "helvetica" , sans-serif;"><span style="color: #274e13; font-size: large;">We barely had enough to get in place before Yu Jing started
their attack. If there is one thing I have respect when it comes to Yu Jing,
it’s their intelligence apparatus. They knew we were coming and wanted to get
the jump on us.<o:p></o:p></span></span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjc24u51fxLJGhIcLBSI7a9lDuzcMxvVplF3Q8Y37sp9hMyy4Yi3rx-i1BA4UD6OxDrMtoJz7Li1fi8jPw1r4vBJj4jHKRmqRe4H8k-ZIsqJq1fjRc_D9j0HNlH97urss6hO4R5q-hbFTU/s1600/image-1062-1024x768-w567.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="425" data-original-width="567" height="298" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjc24u51fxLJGhIcLBSI7a9lDuzcMxvVplF3Q8Y37sp9hMyy4Yi3rx-i1BA4UD6OxDrMtoJz7Li1fi8jPw1r4vBJj4jHKRmqRe4H8k-ZIsqJq1fjRc_D9j0HNlH97urss6hO4R5q-hbFTU/s400/image-1062-1024x768-w567.jpeg" width="400" /></a></div>
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<span style="background-color: #ffd966; font-family: "helvetica" , sans-serif;"><span style="color: #274e13; font-size: large;">The first thing I heard was the Shihab’s HMG ringing out. The Yu
Jing had brought Shaolin Monks in after us first but they were cut down as they
tried to deploy smoke. Unfortunately, they had brought more than just one who
eventually got a smoke grenade off with the lightening quick reflexes. Not all
were so lucky as another met its end to the Shihab. This did not sit well with
the Yu Jing as they sent their Raiden to destroy it but the reaction time of
the Shihab was a little too quick as it also died to the Remotes heavy machine
gun.<o:p></o:p></span></span></div>
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<span style="background-color: #ffd966; font-family: "helvetica" , sans-serif;"><span style="color: #274e13; font-size: large;">These were nothing but distractions unfortunately as a Tiger
Soldier descended on Lt Braxa, Yu Jing’s intelligence was more complete than we
ever could have thought. Something that we only realized as the Tiger Soldier
gunned down Lt Braxa.<o:p></o:p></span></span></div>
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<span style="background-color: #ffd966; font-family: "helvetica" , sans-serif;"><span style="color: #274e13; font-size: large;">We scrambled to re-group. The Sekban leader took point as
command but in the confusion a Bao Sniper had got into poisition to destroy
both remotes and gun down the Djanbazan sniper. It was finally our turn to
retaliate. A Yuan yuan defended on the Tiger Soldier that descended and gunned
him down in a similar fashion that he killed Lt Braxa.<o:p></o:p></span></span></div>
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<span style="background-color: #ffd966; font-family: "helvetica" , sans-serif;"><span style="color: #274e13; font-size: large;">First order of buiness was the Sekban Doctor who moved in on the
Djanbazan sniper. We had a new healing serum the Haqqislamite biotechnology
companies wanted field tests for it and this was the perfect time to use it.
The Sekban dispensed the syrum into the soldier and he was back to fighting
shape. It would seem the serum synergized with the Djanbazan regeneration to
get him back on his feet quickly so please forward those results to our
research division.<o:p></o:p></span></span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjIizaVOBLg92d97N87DjEzGvInC_jA7A89xWzOvybBiw-YeTzRXlxLmW0fOE1T2slHxGFL6tHhTEb5CYBQR-LgV7ykRX8C9oRe6NOiXuhj09pSueJvqHKYnG4-SuVcvjAzSMe8NNnvMUM/s1600/image-1064-1024x768-w567.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="425" data-original-width="567" height="298" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjIizaVOBLg92d97N87DjEzGvInC_jA7A89xWzOvybBiw-YeTzRXlxLmW0fOE1T2slHxGFL6tHhTEb5CYBQR-LgV7ykRX8C9oRe6NOiXuhj09pSueJvqHKYnG4-SuVcvjAzSMe8NNnvMUM/s400/image-1064-1024x768-w567.jpeg" width="400" /></a></div>
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<span style="background-color: #ffd966; font-family: "helvetica" , sans-serif;"><span style="color: #274e13; font-size: large;">We then moved in. I was the first to move into position when I
gunned down the rest of the Shaolin monks. They never stood a chance. I then
turned my attention to the Bao sniper that was giving us so much trouble
putting the HMG on full blast. The sniper got a lucky shot and wounded me but
different survive long to the continuous volleys of Teseum bullets.<o:p></o:p></span></span></div>
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<span style="background-color: #ffd966; font-family: "helvetica" , sans-serif;"><span style="color: #274e13; font-size: large;">All another distraction as yet another Tiger Soldier desceded
down. Luckily, a Yuan yuan was in place to kill him with a chain rifle but the
Tiger Soldier was able to get off two shotgun blasts that took out her and one
of the Hafzas from my team.<o:p></o:p></span></span></div>
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<span style="background-color: #ffd966; font-family: "helvetica" , sans-serif;"><span style="color: #274e13; font-size: large;">The Yu Jing offensive was in shambles at this point as we tried
to advance forward to bring the Imperial Agent to justice but they still had
one more trick up their sleeve. A Su Jian came sprinting forward in its beast
mode to stall our our advance. It was quickly in place and transformed into its
heavy infantry challenging us. My Husam Spec Ops partner was quick with hacking
skills to shut the robot heavy infantry down but it exposed him to an enemy
hacker’s repeater. He immobilized the Su Jian but took a brain blast that
knocked him unconscious. I ordered to the last Yuan yuan to take that last
hacker out which he did gleefully as he was knocked out himself from the
hacker’s gunfire.<o:p></o:p></span></span></div>
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<span style="background-color: #ffd966; font-family: "helvetica" , sans-serif;"><span style="color: #274e13; font-size: large;">It was enough time for the Su Jian to reset and move into
suppressive mode locking down the spearhead from advancing forward. The Sekban
Fireteam took iniative and advanced forward quickly to outflank the robot. They
heavily damaged the Su Jian but never put it down. It was only after it
deactivated did we realize that the forces of Yu Jing had fled, abadoning their
attack on the city.<o:p></o:p></span></span></div>
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<span style="background-color: #ffd966; font-family: "helvetica" , sans-serif;"><span style="color: #274e13; font-size: large;">We failed to apprehend or kill the Imperial Agent but the more
important thing is we stopped the needless destruction of the city at Yu Jing
hands. The lengths we now have been going to secure victory on Flamia Island is
starting to disturb me. Yu Jing thought the deaths of innocents was the right
cost to deal a blow against the Nomads. We can not abide by this. It is our
humanity to which we must preserve in such times and I will happily take it in
my hands to ensure this, even if it means strapping into a suit of Azra’il
armor and taking a bullet for them.<o:p></o:p></span></span></div>
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<span style="background-color: #ffd966; font-family: "helvetica" , sans-serif;"><span style="color: #274e13; font-size: large;">We are the Guardian Falcons. Our justice is swift. Our honor is
eternal. We are the protectors of the innocent.<o:p></o:p></span></span></div>
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<span style="background-color: #ffd966; font-family: "helvetica" , sans-serif;"><span style="color: #274e13; font-size: large;">+++End Transmission+++<o:p></o:p></span></span></div>
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<span style="background-color: #ffd966; color: #274e13; font-size: large;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiympjToKFofLtzQFTWgucvQZeyK2b_c0WSVzn7n-fhRlZFYgFs0d8LBd-cQHG57NfhcP_xrFqUT1kQN36uTW3Z3wzs0R3iEgN6-OZZrODfEX0NYq4yrlCX0XFTsjksDzw15FuIa48ZcI8/s1600/image-1060-1024x768-w567.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="425" data-original-width="567" height="298" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiympjToKFofLtzQFTWgucvQZeyK2b_c0WSVzn7n-fhRlZFYgFs0d8LBd-cQHG57NfhcP_xrFqUT1kQN36uTW3Z3wzs0R3iEgN6-OZZrODfEX0NYq4yrlCX0XFTsjksDzw15FuIa48ZcI8/s400/image-1060-1024x768-w567.jpeg" width="400" /></a></span></div>
<br />
<h1 align="center" style="text-align: center;">
<span style="color: #274e13; font-size: x-large;"><u style="background-color: #ffd966;">Securing the Future</u></span></h1>
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<span style="background-color: #ffd966; font-family: "helvetica" , sans-serif;"><span style="color: #274e13; font-size: large;">***Intelligence Communications Between Envihon and Hassassin
Bahram***<br />
Hassassin Bahram (HB): Commander, we have an intelligence report that may be of
some interest to you and your medical supply drops<o:p></o:p></span></span></div>
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<span style="background-color: #ffd966; font-family: "helvetica" , sans-serif;"><span style="color: #274e13; font-size: large;">Envihon (E): Let me guess, another PanOceania raid?<o:p></o:p></span></span></div>
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<span style="background-color: #ffd966; font-family: "helvetica" , sans-serif;"><span style="color: #274e13; font-size: large;">HB: Actually, that’s exactly what it is. This time they aren’t
acting for disruption though. They have a more nefarious plan at work.<o:p></o:p></span></span></div>
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<span style="background-color: #ffd966; font-family: "helvetica" , sans-serif;"><span style="color: #274e13; font-size: large;">E: What do you mean? PanOceania may be a bully but they have
never outright sabotaged things. They aren’t Yu Jing or Nomads.<o:p></o:p></span></span></div>
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<span style="background-color: #ffd966; font-family: "helvetica" , sans-serif;"><span style="color: #274e13; font-size: large;">HB: Well, it seems that they are angry at the fact you keep
dropping medical supplies to the enemy. They are wanting O-12 to step in to
stop it but they made it clear that we are not to stop bringing medical
supplies to those civilians affected by the war, whether they are ally or
enemy.<o:p></o:p></span></span></div>
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<span style="background-color: #ffd966; font-family: "helvetica" , sans-serif;"><span style="color: #274e13; font-size: large;">E: So how are they going to appeal to O-12 that we should stop
sending medical supplies to those that need when they just try to blow up those
medical supplies?<o:p></o:p></span></span></div>
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<span style="background-color: #ffd966; font-family: "helvetica" , sans-serif;"><span style="color: #274e13; font-size: large;">HB: They aren’t coming to destroy anything. They are coming to
place weapons in the medical supplies to make it look like we are smuggling
weapons to the enemy. Once in route, they plan to intercept the the shipments
with an O-12 representative and then show them that there are weapons in the
medical shipments thus giving them the leverage they need to have O-12 stop the
shipments entirely which means all the innocent civilians caught in the middle
of this stupid war will go without medical help.<o:p></o:p></span></span></div>
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<span style="background-color: #ffd966; font-family: "helvetica" , sans-serif;"><span style="color: #274e13; font-size: large;">E: So we have to intercept the shipments before PanOceania can
get to them. I will personally see that it’s done.<o:p></o:p></span></span></div>
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<span style="background-color: #ffd966; font-family: "helvetica" , sans-serif;"><span style="color: #274e13; font-size: large;">HB: Envihon, do not take the field. We need you alive. We have
intelligence about who has been behind these attacks the entire time but we
need more time before we can intercept. Send your troops in, get the supplies
and move out. Command them from the Haqqislam base in Tianxian. We need you for
that mission.<o:p></o:p></span></span></div>
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<span style="background-color: #ffd966; font-family: "helvetica" , sans-serif;"><span style="color: #274e13; font-size: large;">E: I never ask the Guardian Falcons to do what I wouldn’t do
myself. I am personally leading this mission. Envihon out.<br />
***End of Intelligence Communications***<o:p></o:p></span></span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj3xFmMFHfljEyQ80Tcwsm52ASSeWQmZD8z1mUBiIUys3PPVIP25uL-L2Mu9Wf_3pwqOIEqbq4hDNUC9gOAYqZAVjHDoQd5MugM3kw9kYzOrvazj934c64S6KFO3grn_GBxtvQnIjPNh0M/s1600/image-1205-1024x768-w567.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="425" data-original-width="567" height="298" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj3xFmMFHfljEyQ80Tcwsm52ASSeWQmZD8z1mUBiIUys3PPVIP25uL-L2Mu9Wf_3pwqOIEqbq4hDNUC9gOAYqZAVjHDoQd5MugM3kw9kYzOrvazj934c64S6KFO3grn_GBxtvQnIjPNh0M/s400/image-1205-1024x768-w567.jpeg" width="400" /></a></div>
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<span style="background-color: #ffd966; font-family: "helvetica" , sans-serif;"><span style="color: #274e13; font-size: large;">—Beginning Cube download. Cube download successful. Extracting
Cube…extraction successful. Storing Cube in safe location. Good luck Commander—<o:p></o:p></span></span></div>
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<span style="background-color: #ffd966; font-family: "helvetica" , sans-serif;"><span style="color: #274e13; font-size: large;">+++Incoming Transmission From Envihon Location: Tianxian+++<o:p></o:p></span></span></div>
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<span style="background-color: #ffd966; font-family: "helvetica" , sans-serif;"><span style="color: #274e13; font-size: large;">Mission Report:<br />
After receiving vital intelligence from HQ, I moved the Guardian Falcons to
intercept PanOceania attempting to plant weapons in our medical shipments as a
way of convincing O-12 that we were up to more than just providing medical
relief to civilians in the ongoing Flamia conflict. I have grown tired of these
many raids by PanOceania as they try to stop us from protecting those who never
asked for this conflict. To this, I took the field in my old Janissary armor,
the armor that helped me rise in the ranks of Qapu Khalqi. I extracted my cube
and placed it in safe keeping for the mission. I wasn’t going to do this half
asked but as a proper Janissary does, without a cube.<o:p></o:p></span></span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjrtl94mtwfaWXq1Yt_S9ki6UQtHeWLRwa3806rcGnUX9BLFdQfMFoV9ixE6p7Osnqf_DUapd2ljpXsVsBIZi0Ptg_oFrz_VyU_dybew6oXif4jDoDxN4O0WNEIKSLGaA44QgOKLLv3XRM/s1600/image-1204-1024x768-w567.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="425" data-original-width="567" height="298" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjrtl94mtwfaWXq1Yt_S9ki6UQtHeWLRwa3806rcGnUX9BLFdQfMFoV9ixE6p7Osnqf_DUapd2ljpXsVsBIZi0Ptg_oFrz_VyU_dybew6oXif4jDoDxN4O0WNEIKSLGaA44QgOKLLv3XRM/s400/image-1204-1024x768-w567.jpeg" width="400" /></a></div>
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<span style="background-color: #ffd966; font-family: "helvetica" , sans-serif;"><span style="color: #274e13; font-size: large;">I placed myself in a fireteam with an upcoming Janissary,
Janissary Asli with 3 Hafzas and we took forward point to get to the left most
supply box. I positioned an Al’Hawwa and Doctor to secure the right most supply
box with a Yuan Yuan to provide smoke in order to guarantee their safe passage
to the supply box. Then I established a defensive line of fire support with a
Sekban, Djanbazan and Shihab remote placed on elevated positions. The Shihab
even had an engineer to make sure that the Shihab locked it’s fire lane down
with HMG fire. The intelligence let us prepare a lot better for this battle,
the PanOceania forces never knew what hit them.<o:p></o:p></span></span></div>
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<span style="background-color: #ffd966; font-family: "helvetica" , sans-serif;"><span style="color: #274e13; font-size: large;">The first move they tried was they had a Hospitaler pop out from
the corner of a building to try and take Asli down. They managed to wound her
but the fire from her missile launcher proved too much so they fell back. They
then tried to remove the Djanbazan sniper from his nest but his pin point
precision was able to bring the remote down. What was unexpected was the Indigo
Spec Ops that repaired the remote to bring it back to full functioning. The
fireteam of Hospitalers advanced little as they continued to creep their way
forward towards the middle supply box.<o:p></o:p></span></span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhctoB1kAEyC84q50I3DEl4iKTmYvdk30Rck3zJ_82ZJ2IH_5gsdVEhFUA9li1dIk6oZSAmdNhO3hkJ9fT_1cjwof1t3_dgF_h3fpFImStc3Wr7MeeuHSlDbUScu_hJO943W64PmKRqYhs/s1600/image-1203-1024x768-w567.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="425" data-original-width="567" height="298" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhctoB1kAEyC84q50I3DEl4iKTmYvdk30Rck3zJ_82ZJ2IH_5gsdVEhFUA9li1dIk6oZSAmdNhO3hkJ9fT_1cjwof1t3_dgF_h3fpFImStc3Wr7MeeuHSlDbUScu_hJO943W64PmKRqYhs/s400/image-1203-1024x768-w567.jpeg" width="400" /></a></div>
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<span style="background-color: #ffd966; font-family: "helvetica" , sans-serif;"><span style="color: #274e13; font-size: large;">Our lone Yuan Yuan decided to go to work throwing down smoke
that the Djanbazan decided to use to put the remote down for good. After a
clear path was established, the Al’Hawwa ran forward to secure the medical
supplies and ran back to position while my fireteam ran up for the second. We
quickly recovered the medical supplies and ran back for cover as we heard our
vigilant Sekban fire his rocket launcher as a palbot on a roof top. The palbot
survived but you could here the screams of a burning Fusilier. The Yuan Yuan
eager to see PanOceania blood to be spilled ran towards the advancing
Hositalers.<o:p></o:p></span></span></div>
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<span style="background-color: #ffd966; font-family: "helvetica" , sans-serif;"><span style="color: #274e13; font-size: large;">When they moved into the open, the Shihab opened fired at full
blast, the Yuan Yuan saw fit to lay down smoke and a Djabazan sniper round
found it’s place in PanOceania flesh. The smoke prevented the Shihab from
taking anymore action but the Djanbazan continued to harass the team forcing
them to dodge or take wounds as the advanced on their target. Realizing that we
had already taken one of the crates, a hacker of theirs with a spitfire ran at
the team and opened fire killing the Hafza spec ops, and Hafza with a spitfire
as well as taking down Janissary Asli but our Sekban guardian proved to be our
savior as he launched a rocket launcher that met it’s target with a burned
another PanOceania figure alive. They also managed to take down the Shihab that
was quickly repaired by the KTS engineer that was sent to make sure the Shihab
stayed in good working order. During this fire confrontation a would-be
Fusilier with a missile launcher tried to fire at my forces but my Djanbazan
showed him no quarter with a head shot before the Fusilier could get his shot
off. The Yuan Yuan’s eagerness eventually got herself killed as she ran into
the open and was gunned down by the Hospitalers. The space pirates rarely
survive encounters it seems but they are too useful for me to stop having them
from signing up with the Guardian Falcons. They don’t like the restrictions I
put them on when they serve with my team but it would seem they never survive
long to complain.<o:p></o:p></span></span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgQkvqhwfqy2dekstrrxagVa67EzEFng2dblqEIEk6YuaKIQCcQqtFKkBYkSbjM8wMwigs-LtjctXtMx1E_30IMlaAUVZfbWe9bie0d682cX-nz5-_eX7-rtqKkszXk1nzT5ArcjEOuKcY/s1600/image-1202-1024x768-w567.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="425" data-original-width="567" height="298" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgQkvqhwfqy2dekstrrxagVa67EzEFng2dblqEIEk6YuaKIQCcQqtFKkBYkSbjM8wMwigs-LtjctXtMx1E_30IMlaAUVZfbWe9bie0d682cX-nz5-_eX7-rtqKkszXk1nzT5ArcjEOuKcY/s400/image-1202-1024x768-w567.jpeg" width="400" /></a></div>
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<span style="background-color: #ffd966; font-family: "helvetica" , sans-serif;"><span style="color: #274e13; font-size: large;">I took the iniative to grab the dropped supply box and revive
the fallen Asli but she was beyond saving, she bled out of her wounds as I got
up to her. She sacrificed herself so that others may live. I will honor her
memory for taking the path of the Janissary just as I had. Without a cube, she
made the greatest sacrifice. Something every Janissary faces in their time of
service. After watching her pass, I ran for cover with the package in tow. As I
took cover behind a building, I received this transmission from enemy
Lieutenant:<o:p></o:p></span></span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiTrhb_5h-ODWpmLfiu5ra-2vzOUpv29Syd6h-Z4u_DNuQxOemTow3UJtN7c3IWhmJZPDp7jPI0cCeOLgF6Zt8TrtvpbWVgeAu8UOkhI0HAoj3H3H0NJ1W5Qtit8H9g79iUdaCJCEP7hUY/s1600/image-1201-1024x768-w567.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="425" data-original-width="567" height="298" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiTrhb_5h-ODWpmLfiu5ra-2vzOUpv29Syd6h-Z4u_DNuQxOemTow3UJtN7c3IWhmJZPDp7jPI0cCeOLgF6Zt8TrtvpbWVgeAu8UOkhI0HAoj3H3H0NJ1W5Qtit8H9g79iUdaCJCEP7hUY/s400/image-1201-1024x768-w567.jpeg" width="400" /></a></div>
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<span style="background-color: #ffd966; font-family: "helvetica" , sans-serif;"><span style="color: #274e13; font-size: large;">Garret: “Hold fire! Hold fire! I am Fusilier-Lieutenant Garret,
and I urge you to hold and listen to my petition!”<o:p></o:p></span></span></div>
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<span style="background-color: #ffd966; font-family: "helvetica" , sans-serif;"><span style="color: #274e13; font-size: large;">Envihon: “And why, Fusilier-Lieutenant Garret, should I ever do
that? I know why you are here and what you are trying to do which is why I am
disinclined to do so. You stand here in direct opposition trying to make it
look like Haqqislam is smuggling weapons to the enemy when we are trying help
innocent civilians affected by this war. You don’t show them mercy, why should
I show you any?”<o:p></o:p></span></span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgTIugfpFGgOgSt0yttd6Opc_9vVyEpFdlvD1dr9A7wm8Vs0DLbPoVZm6yoe77yYHSGhTl4qMnBbJ6QjSJRsPJH15m0kswmmUzSjcyfXOnDucjgFnGnwiCXs_vBryBXX-TLJikpOmBIFl8/s1600/image-1200-1024x768-w567.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="425" data-original-width="567" height="298" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgTIugfpFGgOgSt0yttd6Opc_9vVyEpFdlvD1dr9A7wm8Vs0DLbPoVZm6yoe77yYHSGhTl4qMnBbJ6QjSJRsPJH15m0kswmmUzSjcyfXOnDucjgFnGnwiCXs_vBryBXX-TLJikpOmBIFl8/s400/image-1200-1024x768-w567.jpeg" width="400" /></a></div>
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<span style="background-color: #ffd966; font-family: "helvetica" , sans-serif;"><span style="color: #274e13; font-size: large;">G: “Haqqislam is renowned for their value on life, their
acceptance. I implore you to show us these traits. I promise my forces will
leave empty handed, just let us gather our Cubes and leave. Let us stop the
bloodshed.”<o:p></o:p></span></span></div>
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<span style="background-color: #ffd966; font-family: "helvetica" , sans-serif;"><span style="color: #274e13; font-size: large;">E: “Haven’t you heard? We lose our sense of humor when you
threaten civilians. You have shown no quarter in our mission to provide medical
support to those innocents that need it but now, after failing in your attempt
yet again to stop those shipments, you want mercy”<o:p></o:p></span></span></div>
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<span style="background-color: #ffd966; font-family: "helvetica" , sans-serif;"><span style="color: #274e13; font-size: large;">G: “Please, what can I offer to have you relent if the lives of
your soldiers aren’t enough?”<o:p></o:p></span></span></div>
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<span style="background-color: #ffd966; font-family: "helvetica" , sans-serif;"><span style="color: #274e13; font-size: large;">E: “The lives of my soldiers? I do believe I have you pinned
down and you have no footing to make such demands.”<o:p></o:p></span></span></div>
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<span style="background-color: #ffd966; font-family: "helvetica" , sans-serif;"><span style="color: #274e13; font-size: large;">G: “What about the identity of the one hunting you?”<o:p></o:p></span></span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEghLfCFUoSq-sGZE_ER8f5ptmFXSJaZvv5cM9YCY15LUBZdb2j6aD3pxDoFlPrnsuvvsdBtE6q7QEwQzxRz__lvbARX85AuoW2ltw7Xn5dw0A9eOTpEAy9gOYtlJaHWh7xuE0w2TZv7ojI/s1600/image-1199-1024x768-w567.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="425" data-original-width="567" height="298" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEghLfCFUoSq-sGZE_ER8f5ptmFXSJaZvv5cM9YCY15LUBZdb2j6aD3pxDoFlPrnsuvvsdBtE6q7QEwQzxRz__lvbARX85AuoW2ltw7Xn5dw0A9eOTpEAy9gOYtlJaHWh7xuE0w2TZv7ojI/s400/image-1199-1024x768-w567.jpeg" width="400" /></a></div>
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<span style="background-color: #ffd966; font-family: "helvetica" , sans-serif;"><span style="color: #274e13; font-size: large;">E: “So now I am being hunted? That bit of information would be
valuable. How about who and why this is happening? I have had too many clashed
against PanOceania is this conflict to think it’s all just coincidence.”<o:p></o:p></span></span></div>
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<span style="background-color: #ffd966; font-family: "helvetica" , sans-serif;"><span style="color: #274e13; font-size: large;">G: “His name is Xandis, now you must get out of here! He’s going
to unleash a plague, you mu-”<o:p></o:p></span></span></div>
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<span style="background-color: #ffd966; font-family: "helvetica" , sans-serif;"><span style="color: #274e13; font-size: large;">With his warning my forces were extracted in time…but the forces
else where in the city did not receive the retreat signal in time…<o:p></o:p></span></span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhA0dFjuuK-zXlct72g8vTKjshbIxICgfJVU5Pi9WfAIafizLXps14SAXDOz6WPzIj3jxUX5Zb8GdcjYemYyYXRrfWmO9wCIm4ngWTu9QJ2L-y5aojT0igGzFKQlYuvwVL3u5srqNy9kLg/s1600/image-1195-1024x768-w567.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="425" data-original-width="567" height="298" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhA0dFjuuK-zXlct72g8vTKjshbIxICgfJVU5Pi9WfAIafizLXps14SAXDOz6WPzIj3jxUX5Zb8GdcjYemYyYXRrfWmO9wCIm4ngWTu9QJ2L-y5aojT0igGzFKQlYuvwVL3u5srqNy9kLg/s400/image-1195-1024x768-w567.jpeg" width="400" /></a></div>
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<span style="font-family: "helvetica" , sans-serif;"><span style="background-color: #ffd966; color: #274e13; font-size: large;">Personal Note: This Xandis is of interest to me. These attacks
have gotten more frequent and savage as time has gone on. I will have to scour
our intelligent reports for information on him. It is quite clear that he is a
danger to not just Haqqislam but possibly the Human Sphere as a whole. I have
been blaming PanOceania for much of this but perhaps, I was wrong. These
attacks and strife might just be the work of a lone wolf in their ranks that
has been given too much power that he can’t handle. A preliminary look up shows
that Xandis is in the Military Orders. His zealotry is almost on par with
someone that I used to know…</span><span style="background-color: white; color: #333333; font-size: xx-small;"><o:p></o:p></span></span></div>
Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-8768304864947839053.post-23680566550743889042017-06-28T14:57:00.001-07:002017-06-28T14:58:52.233-07:00The Flamia Files: Part 1 <span style="background-color: #ffd966; color: #274e13; font-size: large;">So I wanted to apologize to my faithful readers for being absent for so long. This is my busiest time of the year because of Celtic Festival season so I don't get much time to anything else during my summers as I squeeze in Infinity games when I can. Add onto this the fact that we have the Wotan campaign going on from Beasts of War and all my writing time is taken up writing battle reports and diplomatic talks since I was elected to Haqqislam High Command instead of getting articles out for you fine people. </span><br />
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<span style="color: #274e13; font-size: large;"><span style="background-color: #ffd966; font-weight: normal;">Which gave me a good idea. I want to give my readers something to read as well preserve the battle reports that I have written because I do put a good amount of effort into them so I came up with this idea: publish my battle reports here so that my writing can be preserved. To start this off, I will be publishing my old battle reports from the Operation Flamestrike campaign that preceded Wotan. I am calling these the Flamia Files. I am going to publish a couple or so every week so everyone can find out where I, Commander Envihon, was up to during Flamestrike and then what I did during Wotan. I won't publish the Wotan ones until after Wotan has concluded so that the spirit of the campaign can be preserved, also, I want people to read my reports there and rate them while the campaign is still going on. </span></span>
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<span style="color: #274e13; font-size: large;"><span style="background-color: #ffd966; font-weight: normal;">As far as getting back to actually writing once again, I have an article that is about 2/3 of the way done about the Azra'il and Al Fasid, I just have to sit down and finish it but I want to make sure I get my reports out for Wotan because they have an actual time limit for when they are suppose to be done. I hope to have it out soon but with everything going on, I don't want to give an expectation that I can't deliver on. Once Wotan is done, I can give my full attention back to the blog and get you guys regular content. Thank you for your patience and support! Anyway, here is Part 1 of the Flamia Files: </span></span></div>
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<span style="background-color: #ffd966; color: #274e13; font-size: x-large;">The Narooma Incident </span></h1>
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<span style="background-color: #ffd966; font-family: "helvetica" , sans-serif;"><span style="color: #274e13; font-size: large;">+++Incoming Transmission from Narooma+++<o:p></o:p></span></span></div>
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<span style="background-color: #ffd966; font-family: "helvetica" , sans-serif;"><span style="color: #274e13; font-size: large;">An unfortunate incident occurred today at the Narooma Advanced
Hospital Complex after a Haqqislam convoy dropped off medical supplies to the
Tohaa facility. Soon after the convoy had unloaded, PanOceania forces were
detected in the vacinity. The Kaplan Tactical Services under the leadership of
a Husam Spec Ops with a detachment of Qapu Khalqi forces went to investigate
the intentions of these unexpected guests.<o:p></o:p></span></span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjdUuh7_z8o1Sk7OS7Dzl4zT38JQMUwhyphenhyphenIkhkd6c-jOOnenmUrSCO0RjsiH8gr9SQRyRsZRws3xiiFV8WL6Rg7BEZC2V1v662nhExgsU0NkDyBtW2cR9wOW9xVxlYkF6tSKCjj6ICm1RyU/s1600/image-124-1024x768-w567.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="425" data-original-width="567" height="298" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjdUuh7_z8o1Sk7OS7Dzl4zT38JQMUwhyphenhyphenIkhkd6c-jOOnenmUrSCO0RjsiH8gr9SQRyRsZRws3xiiFV8WL6Rg7BEZC2V1v662nhExgsU0NkDyBtW2cR9wOW9xVxlYkF6tSKCjj6ICm1RyU/s400/image-124-1024x768-w567.jpeg" width="400" /></a></div>
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<span style="background-color: #ffd966; font-family: "helvetica" , sans-serif;"><span style="color: #274e13; font-size: large;">It was a Military Orders strike group determined on raiding the
facility of valuable medical supplies. After assessing the situation quickly,
the Qapu Khalqi forces took it upon themselves to not let the Military Orders
get away with such a heinous act and formed a plan to secure the medical
supplies in order to deny the PanOceania forces such a boon.<o:p></o:p></span></span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgxUKamR-Ki5jw-cdYPw9semubYqYNIcOvSWQBKmR4pPYjKSaPkh7vuWrmHLZUSJHYic9gRAbmUEI76a4tUvGmhyphenhyphenepVcVoz2BDFuSAgovY3xiFh8mIIbXWUWoVfeCGDJcmXsdy6fT-f2Fo/s1600/image-125-1024x768-w567.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="425" data-original-width="567" height="298" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgxUKamR-Ki5jw-cdYPw9semubYqYNIcOvSWQBKmR4pPYjKSaPkh7vuWrmHLZUSJHYic9gRAbmUEI76a4tUvGmhyphenhyphenepVcVoz2BDFuSAgovY3xiFh8mIIbXWUWoVfeCGDJcmXsdy6fT-f2Fo/s400/image-125-1024x768-w567.jpeg" width="400" /></a></div>
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<span style="background-color: #ffd966; font-family: "helvetica" , sans-serif;"><span style="color: #274e13; font-size: large;">The Yuan Yuan Mercenaries were first into the fray laying down
clouds of smoke that allowed the Kaplan Tactical Services with the Husam to
move into the complex to secure the medical data. This was achieved efficiently
and swiftly with the team able to leave the complex and secure all the medical
data before the Military Orders even knew what happened. They secured all of
the medical data and then began to take defensive positions in order to keep
the Military Orders from accessing the consoles.<o:p></o:p></span></span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiLifY8jD-5fRYFmjRNxw1TA6SLCrEu1g2fE4DALR1t7iKQLjcFEtl35kC64JvPeBnYlQbKxgzDLGc5VLfWnNOD0ju3attrwHJLecGbjt7ZTavxvGAZmIiHC3YyycpMaODBUkTnnUxWEw0/s1600/image-126-1024x768-w567.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="425" data-original-width="567" height="298" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiLifY8jD-5fRYFmjRNxw1TA6SLCrEu1g2fE4DALR1t7iKQLjcFEtl35kC64JvPeBnYlQbKxgzDLGc5VLfWnNOD0ju3attrwHJLecGbjt7ZTavxvGAZmIiHC3YyycpMaODBUkTnnUxWEw0/s400/image-126-1024x768-w567.jpeg" width="400" /></a></div>
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<span style="background-color: #ffd966; font-family: "helvetica" , sans-serif;"><span style="color: #274e13; font-size: large;">They were successful in doing so but not without a few
casualties. A couple of the Kaplans were taken down in a fire fight as well as
a Ghulam solider and a Sekban. The Djanbazan sniper was well placed, sniping
several military orders including one of their valuable hackers. The Djanbazan
was also kept alive by one of our great Ghulam Doctors to continue to provide
harassment to the Military Orders forces.<o:p></o:p></span></span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjZMX4MWonSY0qHhFe34wL4zY67MHbOUoAH6LS8mGAK44gISVwwATcza9_PjZEcps3XtW-vS5uqFyxM7piC0krVYG3a_QXAA5f9G8_4mj_PLE4uXe4UUpAFaogPnztdvsTOKA4u_w9RhhA/s1600/image-127-1024x768-w567.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="425" data-original-width="567" height="298" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjZMX4MWonSY0qHhFe34wL4zY67MHbOUoAH6LS8mGAK44gISVwwATcza9_PjZEcps3XtW-vS5uqFyxM7piC0krVYG3a_QXAA5f9G8_4mj_PLE4uXe4UUpAFaogPnztdvsTOKA4u_w9RhhA/s400/image-127-1024x768-w567.jpeg" width="400" /></a></div>
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<span style="background-color: #ffd966; font-family: "helvetica" , sans-serif;"><span style="color: #274e13; font-size: large;">The Qapu Khalqi forces provided enough interference that the
Military Order were unsuccessful in retrieving what they wanted. They received
far less than what they wanted but I have a feeling they weren’t expecting a
full armed contingent of Haqqislam to be standing in their way when they got
there. The men were proud to have helped keep PanO from throwing their weight
around.<o:p></o:p></span></span></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEijOAP-PjvGjevJqVZeH6BeErAAb2FYDyhFD6j-GHTijoFlPwBljY8y42vbVR2Ke2xdcE-wcia2Z9VVcoHbivnTZy5rxtlrUn_ADVIB-3aIBc8lgGjiUShYJa6BsAx_L5psfV1AMJbMwjk/s1600/image-128-1024x768-w567.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="425" data-original-width="567" height="298" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEijOAP-PjvGjevJqVZeH6BeErAAb2FYDyhFD6j-GHTijoFlPwBljY8y42vbVR2Ke2xdcE-wcia2Z9VVcoHbivnTZy5rxtlrUn_ADVIB-3aIBc8lgGjiUShYJa6BsAx_L5psfV1AMJbMwjk/s400/image-128-1024x768-w567.jpeg" width="400" /></a></div>
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<span style="background-color: #ffd966; font-family: "helvetica" , sans-serif;"><span style="color: #274e13; font-size: large;"><br /></span></span></div>
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<span style="background-color: #ffd966; font-family: "helvetica" , sans-serif;"><span style="color: #274e13; font-size: large;">Personal Note: I can’t believe that PanO, let alone the Military
Orders would commit such an act against such a target. They went after a
hospital! How does this serve God at all? Taking precious medical supplies and
data from the innocent…it disgusts me and reminds me why I serve Allah. We can
not allow PanOceania to behave in such a manner. They may be a hyperpower but
that does not justify such actions. Stealing from the sick and the injured…I
still can’t believe it but we kept them from getting the medical data which is
all that matters. This war on this island is getting out of hand. I fear that
Haqqislam might be caught in a crossfire we did not wish for. No matter, we
will fight the enemies of Allah and bring honor to Haqqislam. The Silk must
flow after all.<o:p></o:p></span></span></div>
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<span style="background-color: #ffd966; font-family: "helvetica" , sans-serif;"><span style="color: #274e13; font-size: large;">+++End Transmission+++<o:p></o:p></span></span></div>
<div class="MsoNormal">
<br /></div>
<h1 align="center" style="text-align: center;">
<span style="background-color: #ffd966; color: #274e13; font-size: x-large;">In the Defense of a City</span></h1>
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<span style="background-color: #ffd966; font-family: "helvetica" , sans-serif;"><span style="color: #274e13; font-size: large;">+++Incoming Transmission from Tianxian+++<o:p></o:p></span></span></div>
<div style="background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; margin: 0in 0in 4.75pt;">
<span style="background-color: #ffd966; font-family: "helvetica" , sans-serif;"><span style="color: #274e13; font-size: large;">***Large force of Military Orders headed straight for Tianxian.
Deploy the Azra’il protocols. Eliminate with extreme prejudice. Defend the city
at all costs!***<o:p></o:p></span></span></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhQX68oLum5Lo-Ykm1e5ehyphenhyphenK4h9SPdDXgcyaIuhKtTifArzrSwsc29tdltZK0YaL_vd-l7Y7CxXxJKm2oQvY67tfrhKMzrthpI2kzvpR_ubzzNtVAGEzmdu8kMkhB4VTCTifcaqL8J8SHg/s1600/image-145-1024x768-w567.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="425" data-original-width="567" height="298" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhQX68oLum5Lo-Ykm1e5ehyphenhyphenK4h9SPdDXgcyaIuhKtTifArzrSwsc29tdltZK0YaL_vd-l7Y7CxXxJKm2oQvY67tfrhKMzrthpI2kzvpR_ubzzNtVAGEzmdu8kMkhB4VTCTifcaqL8J8SHg/s400/image-145-1024x768-w567.jpeg" width="400" /></a></div>
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<span style="background-color: #ffd966; font-family: "helvetica" , sans-serif;"><span style="color: #274e13; font-size: large;">The forces of Qapu Khalqi were tested again in the city of
Tianxian. The city has become nothing short of a war zone with Haqqislam
loosing territory quickly. When a large contingent of Military Orders was next
to try and take control of the city, Haqqislam was there to answer.<o:p></o:p></span></span></div>
<div style="background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; margin: 0in 0in 4.75pt;">
<span style="background-color: #ffd966; font-family: "helvetica" , sans-serif;"><span style="color: #274e13; font-size: large;">Command did not play around this time and deployed an Azra’il
with full fire support of a Husam and Hafza Fire Team. The Husam even thought
it well to bring his viral rifle with him. He had a vendetta to settle with the
Military Orders.<o:p></o:p></span></span></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjz_cGZ6IRyfdBrtEbO66qfIabeiD76i23fEvpTS4TDzNFJQg1DWHfKWyO1haGJiB0sArr2FQOMJonKyuTFNd9zF9cAsFEjTsinPOqeiIAlYyz7zV3PSf8WRLXLJCZuRl8IXZB32yC4wz0/s1600/image-146-1024x768-w567.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="425" data-original-width="567" height="298" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjz_cGZ6IRyfdBrtEbO66qfIabeiD76i23fEvpTS4TDzNFJQg1DWHfKWyO1haGJiB0sArr2FQOMJonKyuTFNd9zF9cAsFEjTsinPOqeiIAlYyz7zV3PSf8WRLXLJCZuRl8IXZB32yC4wz0/s400/image-146-1024x768-w567.jpeg" width="400" /></a></div>
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<span style="background-color: #ffd966; font-family: "helvetica" , sans-serif;"><span style="color: #274e13; font-size: large;">The Military Orders advanced quickly but the forces of Qapu
Khalqi gave them no quarter. Quickly the well place Djanbazan sniper made quick
work of several Magisters and Order Sergeants with a Shihab Remote laying
plenty of cover fire with its HMG. The forces of PanOceania was ripped apart by
the superior positioning of Haqqislam forces.<o:p></o:p></span></span></div>
<div style="background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; margin: 0in 0in 4.75pt;">
<span style="background-color: #ffd966; font-family: "helvetica" , sans-serif;"><span style="color: #274e13; font-size: large;">Sadly, when it was time for the Azra’il to answer back, a lucky
shot from a Magister Panzerfaust brought the walking tank down. The Hafzas and
Husam quickly re-grouped to return the favor with the Husam showing the Order
Sergeant and Indigo Spec Ops the potency of Haqqislam viral ammunition.<o:p></o:p></span></span></div>
<div style="background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; margin: 0in 0in 4.75pt;">
<span style="background-color: #ffd966; font-family: "helvetica" , sans-serif;"><span style="color: #274e13; font-size: large;">The Sekban Haris team moved forward to secure the advancement of
the Military Orders but the valiantly gave their lives as they faced a surprise
attack from a female Military Order unit. She was possibly Joan of Arc.<o:p></o:p></span></span></div>
<div style="background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; margin: 0in 0in 4.75pt;">
<span style="background-color: #ffd966; font-family: "helvetica" , sans-serif;"><span style="color: #274e13; font-size: large;">Even though we sustained great casualties, we far killed more of
them than they did us and in this bloody battle we won the day completely
denying PanOceania anymore territory within this city. Another victory for
Haqqislam and glory to Allah!<o:p></o:p></span></span></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjO4DeBcZQWd0fZGbWAqQnwkQmjcErC_E4i7h8pKMKW0z-YB_jLt12ApgSv97x4qDmdLqEdX2N6jRzDxErn4Q2E6JSNBWpjspgvP6D6vemxK_i_LW0QVaXYM8oDjKHqYkgIYBcHk1R0BRc/s1600/image-147-1024x768-w567.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="425" data-original-width="567" height="298" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjO4DeBcZQWd0fZGbWAqQnwkQmjcErC_E4i7h8pKMKW0z-YB_jLt12ApgSv97x4qDmdLqEdX2N6jRzDxErn4Q2E6JSNBWpjspgvP6D6vemxK_i_LW0QVaXYM8oDjKHqYkgIYBcHk1R0BRc/s400/image-147-1024x768-w567.jpeg" width="400" /></a></div>
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<span style="background-color: #ffd966; font-family: "helvetica" , sans-serif;"><span style="color: #274e13; font-size: large;"><br /></span></span></div>
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<span style="background-color: #ffd966; font-family: "helvetica" , sans-serif;"><span style="color: #274e13; font-size: large;">Personal Note: PanOceania…they feel themselves entitled to
everything. They do need not this city which we have ruled peacefully for quite
some time and yet they show up on our door step wanting it. Their insatiable
appetite for resources and land will be their undoing. They use this outbreak
of conflict to do as they please and now they know that their actions will not
go unpunished. The hubris that they have succumb to the same folly that lead to
their rise in the first place. We will show them what it means to meet the
Sword of Allah and the Men of the Gate!<o:p></o:p></span></span></div>
<br />
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<span style="background-color: #ffd966; font-family: "helvetica" , sans-serif;"><span style="color: #274e13;"><span style="font-size: large;">+++End Transmission+++</span><span style="font-size: xx-small;"><o:p></o:p></span></span></span></div>
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<h1 align="center" style="text-align: center;">
<span style="background-color: #ffd966; color: #274e13; font-size: x-large;">Ambushed at Antela</span></h1>
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<span style="background-color: #ffd966; font-family: "helvetica" , sans-serif;"><span style="color: #274e13; font-size: large;">+++Incoming Transmission from Camp Antela+++<o:p></o:p></span></span></div>
<div style="background-attachment: initial; background-clip: initial; background-image: initial; background-origin: initial; background-position: initial; background-repeat: initial; background-size: initial; margin: 0in 0in 4.75pt;">
<span style="background-color: #ffd966; font-family: "helvetica" , sans-serif;"><span style="color: #274e13; font-size: large;">The war PanOceania has been waging against Ariadna in Antela
finally has affected Haqqislam. Our medical transports dropping off much needed
medical supplies to the Ariadnan forces was ambushed by PanOceania forces, it
seems they are worried what our medtech could do for Ariadna at this hotly
contested for them. Thankfully, we have put heavy security in the form of Qapu
Khalqi Defense teams to escort these medical transports. In this case, it has
paid off to put such measures in place despite the constraints Haqqislam has
been under.<o:p></o:p></span></span></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEij44qMousX6UtKobVS4QpKtpBKWd-cHa5RvaekvWUxTckLxHn0o2Fx4G0X-rnj-FTKOc8YwVy87UoiN4-Bj21wOArfCNmDFNpQrdCDL9HRhr5vW1fplQ_byryMXwPUreZsPHmSN44ZuGg/s1600/image-886-1024x768-w567.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="425" data-original-width="567" height="298" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEij44qMousX6UtKobVS4QpKtpBKWd-cHa5RvaekvWUxTckLxHn0o2Fx4G0X-rnj-FTKOc8YwVy87UoiN4-Bj21wOArfCNmDFNpQrdCDL9HRhr5vW1fplQ_byryMXwPUreZsPHmSN44ZuGg/s400/image-886-1024x768-w567.jpeg" width="400" /></a></div>
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<span style="background-color: #ffd966; font-family: "helvetica" , sans-serif;"><span style="color: #274e13; font-size: large;">The attack from PanOceania came swift and sudden but the
discipline and training of our Haqqislamite soldiers won through as they
quickly deployed in defensive positions to weather the tide of PanO forces.
Despite the long arduous fights PanO has been fighting here recently, they were
slowed down by Paradiso’s jungle landscape giving enough time for the Djanbazan
Tactical Group, Shihab Remote and a Janissary packing a missile launcher to set
up while the small team of Odalisques took point.<o:p></o:p></span></span></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg_RQEbeyDqmjYBgqdY-yE593j8LaKzrH4TS_HPUU9jvCTQ3cJ888nyFE4RSRGuW85PSFeOGjbDY1suTeNGNooFLrNi5rtYZ6u8oECDNo0O6xHkIDlljdFGLQIm4sxagRdFX5CGKNCdfhk/s1600/image-885-1024x768-w567.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="425" data-original-width="567" height="298" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg_RQEbeyDqmjYBgqdY-yE593j8LaKzrH4TS_HPUU9jvCTQ3cJ888nyFE4RSRGuW85PSFeOGjbDY1suTeNGNooFLrNi5rtYZ6u8oECDNo0O6xHkIDlljdFGLQIm4sxagRdFX5CGKNCdfhk/s400/image-885-1024x768-w567.jpeg" width="400" /></a></div>
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<span style="background-color: #ffd966; font-family: "helvetica" , sans-serif;"><span style="color: #274e13; font-size: large;"><br /></span></span></div>
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<span style="background-color: #ffd966; font-family: "helvetica" , sans-serif;"><span style="color: #274e13; font-size: large;">It was just in time a Seraph came storming through the jungle
intent on the destruction of our Haqqislamite forces. The Seraph misjudged its
accuracy within the dense jungle as it fired on separate targets, missing
everyone as the munitions hit all the dense jungle growths. All the Djanbazans
could do was smirk as they returned fire, their multi spectrum visors giving them
an accuracy the PanO TAG couldn’t hope for. In a hail of gunfire from sniper
rifles and HMGs, the TAG was brought down in a blaze of glory. Seeing the crown
jewel of the PanOceania force brought down in such a manner, a team of
Magisters sprung from the backfield surging forward but they too were stopped
by Paradiso’s jungle and became sitting ducks for the Djanbazan Fire team and
the Shihab. As the Magisters were trying to leap from the barriers, the Shihab
brought down one of them with a hail of heavy machine gun fire. Another was
taken down by the Husam Spec Ops armed with a viral sniper rifle in command of
the Djanbazans, he forced the Magisters to watch as their fellow brother in
arms convulsed in fits of spams caused by a well place sniper shot with viral
ammunition. The Magisters eventually use the jungle to their advantage and take
cover in the dense undergrowth.<o:p></o:p></span></span></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjmMYSGmOqHPbW8vVJHwkG2_TJtD5t7CJsEifIOjhpdYhwobSYmcq8I-7Khn3d4e0iFLeGRTNgoEDFjxHEBvqEc0jlk71zfzjhqlbUcGwJgm64GtR0gQWp7l5JFAPda0F3ky6Mqv_p_PVQ/s1600/image-884-1024x768-w567.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="425" data-original-width="567" height="298" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjmMYSGmOqHPbW8vVJHwkG2_TJtD5t7CJsEifIOjhpdYhwobSYmcq8I-7Khn3d4e0iFLeGRTNgoEDFjxHEBvqEc0jlk71zfzjhqlbUcGwJgm64GtR0gQWp7l5JFAPda0F3ky6Mqv_p_PVQ/s400/image-884-1024x768-w567.jpeg" width="400" /></a></div>
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<span style="background-color: #ffd966; font-family: "helvetica" , sans-serif;"><span style="color: #274e13; font-size: large;"><br /></span></span></div>
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<span style="background-color: #ffd966; font-family: "helvetica" , sans-serif;"><span style="color: #274e13; font-size: large;">Two units of Yuan Yuans advanced forward laying down smoke to
cover the approach of the Bashi Bazouks. Both units advanced forward to bring
the fight to PanO in their backfield. They engaged them but the Teutonic Knight
took out them with ease providing some of the only casualties during the battle
but that was not before they took out a PanO remote with a Total Reaction HMG.<o:p></o:p></span></span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjMvbcizZvIs-hxrWVgLno11RslDL8XRsJZAre6idbufokOFYqkYv1ZfUBcxAmcrOurdumln3NeA93jvN3WmDiYRb8yIbaIAro2FHItoUKovoTSTx3UyMoJg3efcr9v10cKY204WmQkOAw/s1600/image-883-1024x768-w567.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="425" data-original-width="567" height="298" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjMvbcizZvIs-hxrWVgLno11RslDL8XRsJZAre6idbufokOFYqkYv1ZfUBcxAmcrOurdumln3NeA93jvN3WmDiYRb8yIbaIAro2FHItoUKovoTSTx3UyMoJg3efcr9v10cKY204WmQkOAw/s400/image-883-1024x768-w567.jpeg" width="400" /></a></div>
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<span style="background-color: #ffd966; font-family: "helvetica" , sans-serif;"><span style="color: #274e13; font-size: large;">The only other casualty was a Djanbazan that was taken out by
the advancing Magisters who fired a well placed shot from a Panzerfaust. They
had also wounded a Djanbazan but he was swiftly revived by the Djanbazan Doctor
on hand which almost resulted in another casualty as the Djanbazan flat lined
but the doctor was able to reboot the soldier’s cube to bring him back to
fighting capacity.<o:p></o:p></span></span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi_kcYcluAAA7ttl5_fJ_yxNi_9aoQ5u-Dx35grBpguONGZIUzD0QzQib_y_jEhGqFkWNVev1MwB12Cpdi9lne0gRgPPhypX4BaX5y591bEEQdncGL_W9ac6D0J7B6tIlYdL_-hivdC9NA/s1600/image-881-1024x768-w567.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="425" data-original-width="567" height="298" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi_kcYcluAAA7ttl5_fJ_yxNi_9aoQ5u-Dx35grBpguONGZIUzD0QzQib_y_jEhGqFkWNVev1MwB12Cpdi9lne0gRgPPhypX4BaX5y591bEEQdncGL_W9ac6D0J7B6tIlYdL_-hivdC9NA/s400/image-881-1024x768-w567.jpeg" width="400" /></a></div>
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<span style="background-color: #ffd966; font-family: "helvetica" , sans-serif;"><span style="color: #274e13; font-size: large;">An extra boon was acquired as an especially sneaky Rafiq remote
snuck around to spotlight the enemy’s high value target for extraction after
drawing two markers on the target, our transports were able to locate and
detain the target to be questioned for further intelligence on PanO movements.<o:p></o:p></span></span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg-zlPV4C4kZxjNJTZulo-Q3hNUGvPolZpFWljmjp2GEmUaG0NM3ZRx8eDdzMLKFu9WEPm_w79AZn1DzSlU-WZGZIPSkblc9T_gzZShURpxfTCW08pWxOFMYL4j9qQd_QQohGLCVH3bAE0/s1600/image-880-1024x768-w567.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="425" data-original-width="567" height="298" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg-zlPV4C4kZxjNJTZulo-Q3hNUGvPolZpFWljmjp2GEmUaG0NM3ZRx8eDdzMLKFu9WEPm_w79AZn1DzSlU-WZGZIPSkblc9T_gzZShURpxfTCW08pWxOFMYL4j9qQd_QQohGLCVH3bAE0/s400/image-880-1024x768-w567.jpeg" width="400" /></a></div>
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<span style="background-color: #ffd966; font-family: "helvetica" , sans-serif;"><span style="color: #274e13; font-size: large;">From there, it was a blood bath as the Odalisques advanced
forward to gun down the rest of the Magisters and a Father Knight that had
popped out to say hello. Other PanO forces attempted to fire on the Haqqislam
defensive line but it was too little, too late as the Djanbazan snipers and
Janissary missile launcher further wrecked havoc on the PanO forces. Not one
active unit survived this foolish ambush.<o:p></o:p></span></span></div>
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<span style="background-color: #ffd966; font-family: "helvetica" , sans-serif;"><span style="color: #274e13; font-size: large;">Personal Note: The PanOceania forces were overconfident in their
abilities and underestimated the power of the Paradiso jungle to work against a
force. It was clear that our forces were better disciplined and better prepared
for the fight on Paradiso. I wonder if PanO will ever realize that they are
fighting in a jungle and not the tech urban sprawl they are used to.<o:p></o:p></span></span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi8nH3PJU4wXDD4GClOuc0W90m70xITgpU5vGc0I_Zzbpp8ly9xfefcW953xoEUWcqMcBd1kLNbIKkUj5GRVngG3DBI16c73LPWuMpjOTPRze3_1jYNhCyRjdJGa1HFUBDKfzgSy3ktl9M/s1600/image-879-1024x768-w567.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="425" data-original-width="567" height="298" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi8nH3PJU4wXDD4GClOuc0W90m70xITgpU5vGc0I_Zzbpp8ly9xfefcW953xoEUWcqMcBd1kLNbIKkUj5GRVngG3DBI16c73LPWuMpjOTPRze3_1jYNhCyRjdJGa1HFUBDKfzgSy3ktl9M/s400/image-879-1024x768-w567.jpeg" width="400" /></a></div>
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<span style="background-color: #ffd966; font-family: "helvetica" , sans-serif;"><span style="color: #274e13; font-size: large;">There was a reason why I took an assignment that took me away
from this hellish planet we call Paradiso and this infernal conflict. Not even
one day back and I was dealing with the scum of PanOceania again! But Allah and
Haqqislam needs me here so I will continue to fight and my division of Qapu
Khalqi will be ever in your service. There are more medical supply runs to
guard, Envihon out.<o:p></o:p></span></span></div>
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<span style="font-family: "helvetica" , sans-serif;"><span style="background-color: #ffd966; color: #274e13; font-size: large;">+++End Transmission+++</span><span style="background-color: white; color: #333333; font-size: xx-small;"><o:p></o:p></span></span></div>
Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-8768304864947839053.post-26094951840352951922017-05-12T02:05:00.001-07:002017-05-12T02:05:05.201-07:00The Struggle Between Vanilla and Sectorials<div dir="ltr" style="line-height: 1.2; margin-bottom: 0pt; margin-top: 0pt;">
<span style="background-color: #ffd966; font-style: normal; font-variant-caps: normal; font-variant-ligatures: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"><span style="color: #274e13; font-family: inherit; font-size: large;">One of the biggest decisions that anyone makes when beginning any war game is what army to play. Infinity is unique because Corvus Belli has not only created the major factions in the game, but has further divided those factions into smaller, more focused armies known as Sectorials; each with their own benefits and tactics. This has sparked a debate about which is better: playing the generic faction lovingly called “vanilla” by the fan base, or Sectorials. Well, I am here to tell you that neither is better than the other and it depends on what your play style is, as well as what you are trying to get out of the army that would determine whether you should play vanilla or a Sectorial. This is the next subject we are going to dive into here on the Sword of Haqqislam - determining if you are a vanilla player, Sectorial player, or a Hybrid player. </span></span></div>
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<span style="background-color: #ffd966; font-style: normal; font-variant-caps: normal; font-variant-ligatures: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"><span style="color: #274e13; font-family: inherit; font-size: large;"><br /></span></span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhoDMoQnUl_YPgAQDYismBSgknWtq2iKm6AnDcZ93-LiN4tunY7zfIKGU5lxMVRlavHuZxO7rXGv_CMqEPRZmD4Be3U7mqljkvzaBEEDymUg1bQnQOcPEiwK_-PD9GndWn16TzPYGIiOjU/s1600/RedVeil.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhoDMoQnUl_YPgAQDYismBSgknWtq2iKm6AnDcZ93-LiN4tunY7zfIKGU5lxMVRlavHuZxO7rXGv_CMqEPRZmD4Be3U7mqljkvzaBEEDymUg1bQnQOcPEiwK_-PD9GndWn16TzPYGIiOjU/s320/RedVeil.jpg" width="320" /></a></div>
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<br /></div>
<b id="docs-internal-guid-80e1de87-fbd0-d432-4f6a-491f94eef28e" style="font-weight: normal;"><span style="background-color: #ffd966; color: #274e13; font-family: inherit; font-size: large;"><br /></span></b>
<div dir="ltr" style="line-height: 1.2; margin-bottom: 0pt; margin-top: 0pt;">
<span style="background-color: #ffd966; font-style: normal; font-variant-caps: normal; font-variant-ligatures: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"><span style="color: #274e13; font-family: inherit; font-size: large;">Determining which is best for you will take some self reflection, and evaluation of past performances to find out what works for you and what doesn't. People approach this game from different angles all the time, and how they utilize a faction or army might differ greatly compared to how you approach the same faction. What I want to do here, though, is go through the pros and cons of playing vanilla armies and the pros and cons of playing Sectorials to help you make this decision. I will say right off the bat, if I get asked by a new player whether they should go vanilla or Sectorial, I usually tell them to go with vanilla to learn the game even if they have an interest in a Sectorial. I usually tell them to buy that Sectorial starter and then play like you are playing vanilla until you get the basics down. Once you have the basics down and feel comfortable playing is when I would start evaluating where you stand whether to stick to vanilla or go to a Sectorial. </span></span></div>
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<span style="background-color: #ffd966; color: #274e13; font-family: inherit; font-size: large;"><span style="font-style: normal; font-variant-caps: normal; font-variant-ligatures: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"><br class="kix-line-break" /></span><span style="font-style: normal; font-variant-caps: normal; font-variant-ligatures: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">I am a hybrid player and I suspect many people are as well, but there is nothing wrong with being just a vanilla player or just a Sectorial player. The greatest thing about Infinity is the amount that you can customize and format your army to how you play. Sure, the factions have their strengths and weaknesses, but other than that, you can pretty much tackle any faction in the way you want, which might be completely different with how someone else approaches the same exact faction. Use this article to help you determine how you want to approach a faction. With that being said let's get into the meat of the article. </span></span></div>
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<span style="background-color: #ffd966; color: #274e13; font-family: inherit; font-size: large;"><span style="font-style: normal; font-variant-caps: normal; font-variant-ligatures: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"><br class="kix-line-break" /></span><span style="font-style: normal; font-variant-caps: normal; font-variant-ligatures: normal; font-weight: 700; text-decoration: underline; vertical-align: baseline; white-space: pre-wrap;">The Differences in List Building. </span></span></div>
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<span style="background-color: #ffd966; color: #274e13; font-family: inherit; font-size: large;"><span style="font-style: normal; font-variant-caps: normal; font-variant-ligatures: normal; font-weight: 700; text-decoration: underline; vertical-align: baseline; white-space: pre-wrap;"><br class="kix-line-break" /></span><span style="font-style: normal; font-variant-caps: normal; font-variant-ligatures: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">The first difference you have probably already noticed is the availability of units that in vanilla and Sectorials. Vanilla gets access to a much wider range and diverse unit selection than Sectorials do. Sectorials have access to a smaller variety of units, but can often take more of those units that belong to that Sectorial. This leads to different list building strategies and challenges for each. This alone can be a deciding factor for many people without even getting into the other differences between vanilla play and Sectorial play. </span></span></div>
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<span style="background-color: #ffd966; color: #274e13; font-family: inherit; font-size: large;"><span style="font-style: normal; font-variant-caps: normal; font-variant-ligatures: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"><br class="kix-line-break" /></span><span style="font-style: normal; font-variant-caps: normal; font-variant-ligatures: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">The main advantage of playing vanilla is the wide access to units of the entire faction. This might not be as immediate or flashy an advantage as fireteams are in Sectorials, but it is a huge advantage, one that I think people sometimes underestimate. I didn't fully appreciate this advantage until I had played Qapu Khalqi for over a year and then switched to vanilla. What the diversity in unit selection allows is the ability to easily capitalize on a factions advantages while being able to mitigate the weaknesses to a greater degree than Sectorials can. What I mean by this is that you can establish a synergy between units that you wouldn't otherwise be able to in a Sectorial since Sectorials restrict the diversity of a faction. </span></span></div>
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<span style="background-color: #ffd966; color: #274e13; font-family: inherit; font-size: large;"><span style="font-style: normal; font-variant-caps: normal; font-variant-ligatures: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"><br /></span></span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhsrMbIPaeFrj7FeSHG4GvHzezdGqJ-XukdccQ2A8K6hkxFnlhOGNRWwtsPxniTG9_M_L-GGeQlcQWkAmAqlFFMHQ-737OwX3wbhRg59BZqdDmMUjhh6zFLgjS6IuLulPV0YdZLulpPZto/s1600/Alhawwa.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="214" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhsrMbIPaeFrj7FeSHG4GvHzezdGqJ-XukdccQ2A8K6hkxFnlhOGNRWwtsPxniTG9_M_L-GGeQlcQWkAmAqlFFMHQ-737OwX3wbhRg59BZqdDmMUjhh6zFLgjS6IuLulPV0YdZLulpPZto/s320/Alhawwa.jpg" width="320" /></a></div>
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<span style="background-color: #ffd966; color: #274e13; font-family: inherit; font-size: large;"><span style="font-style: normal; font-variant-caps: normal; font-variant-ligatures: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"><br /></span></span></div>
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<span style="background-color: #ffd966; color: #274e13; font-family: inherit; font-size: large;"><span style="font-style: normal; font-variant-caps: normal; font-variant-ligatures: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"><br class="kix-line-break" /></span><span style="font-style: normal; font-variant-caps: normal; font-variant-ligatures: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">One of these synergies in Haqqislam is being able to take a better camouflage infiltration list. Al Hawwa are AVA 3 in QK and only AVA 1 in vanilla, but in vanilla, the Al Hawwa joins its fellow camouflage infiltrators like the Tuareg and Hunzakut, allowing for a greater diversity in list construction and allowing for these other infiltrators to cover the weaknesses of the Al Hawwa (Like the fact that Tuareg and Hunzakut specialists have mines and the Hawwa does not). It also lets you be more unpredictable to your opponent since, if you are playing QK, anyone who knows the army, knows that the only camouflage unit in QK is the Hawwa so they can start to make countermeasures. When you have a Hunzakut joining the Hawwa, then your opponent doesn't know which is which and needs to be more cautious when approaching those camo markers. </span></span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiwLFCz0xcfBEX1hp6GWxkhe8uqueq_B2HPnLLcoqmTOVASJXUc6KB5xU-Rp0l5mWRRhWrr0yu9Grhs5ptfTvTlVaw9H1JknIU453ekZrSlRh5y3Ql1fbBpSfataeiE4xHI-NngbQWj1Vs/s1600/hunzakut1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="179" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiwLFCz0xcfBEX1hp6GWxkhe8uqueq_B2HPnLLcoqmTOVASJXUc6KB5xU-Rp0l5mWRRhWrr0yu9Grhs5ptfTvTlVaw9H1JknIU453ekZrSlRh5y3Ql1fbBpSfataeiE4xHI-NngbQWj1Vs/s320/hunzakut1.jpg" width="320" /></a></div>
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<span style="background-color: #ffd966; color: #274e13; font-family: inherit; font-size: large;"><span style="font-style: normal; font-variant-caps: normal; font-variant-ligatures: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"><br /></span></span></div>
<b style="font-weight: normal;"><span style="background-color: #ffd966; color: #274e13; font-family: inherit; font-size: large;"><br /></span></b>
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<span style="background-color: #ffd966; font-style: normal; font-variant-caps: normal; font-variant-ligatures: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"><span style="color: #274e13; font-family: inherit; font-size: large;">For most unit profiles, AVA is higher in a Sectorial than in vanilla, allowing you to take more of a unit that you like. If you have a simple preference for a unit that you really like and you want an excuse to field more of them, the Sectorial gives you this option. This also ties into theme as well. Some armies like Caledonian Highlander Army or the Japanese Sectorial Army, have a theme around a certain culture that may interest you. These units may be available in vanilla but the theme gets diluted among the other units available in vanilla. I have even noticed that some players play better when they’re more excited about, and thus invested in, the army they have down on the table.</span></span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiQBgXS0HhGJHI9CilUka34U1UqBhXneRCedymWY0RtsWGU8i8hLYTAd-nqy5xISmK0WkMCOzD0mObvyu4UvTCYfZjfbWbuk0lxVoLOEBee8SWvQEwpAVU-gzolUa5Oo3u_MFLjfB_RBdA/s1600/caledonian-scots.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="192" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiQBgXS0HhGJHI9CilUka34U1UqBhXneRCedymWY0RtsWGU8i8hLYTAd-nqy5xISmK0WkMCOzD0mObvyu4UvTCYfZjfbWbuk0lxVoLOEBee8SWvQEwpAVU-gzolUa5Oo3u_MFLjfB_RBdA/s320/caledonian-scots.jpg" width="320" /></a></div>
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<span style="background-color: #ffd966; font-style: normal; font-variant-caps: normal; font-variant-ligatures: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"><span style="color: #274e13; font-family: inherit; font-size: large;"><br /></span></span></div>
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<span style="background-color: #ffd966; color: #274e13; font-family: inherit; font-size: large;"><span style="font-style: normal; font-variant-caps: normal; font-variant-ligatures: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">There is one place that Sectorials do have an edge on vanilla when it comes to a diverse unit selection and that is in having access to what I have called Sectorial Mercenaries. These are Mercenaries that are only available by playing a certain Sectorials. These include Mercenaries like McMurrough in Caledonia and Corregidor, Avicenna in Hassassin Bahram and Bakunin, and even the new Major Lunah for Imperial Secret Service. Generally, there are lore reasons for why these Mercenaries are so restricted. There are vanilla Mercenaries as well to consider, though, these are the Mercenaries that every faction has access to, units like the Krakot Renegade or Miranda Ashcroft but you will see these units pop up in certain Sectorials like the Krakot in the Morat Aggression Force or Miranda in Imperial Secret Service so they aren't exactly exclusive to vanilla like the Sectorial Mercenaries are.</span></span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgjadalFCfhaa8gjjNUm64wqfZ5krOzW15flfeoySRRf0VQrL2ZMNfeCbnTt0q_indNyclyy9vxkpeIAKN5OzpIIAS8NeCez3NJacI1ogoiOCK917xQXEdi9hGsBjy8tUUuXh55NBEuj2w/s1600/Avicenna.jpeg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="180" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgjadalFCfhaa8gjjNUm64wqfZ5krOzW15flfeoySRRf0VQrL2ZMNfeCbnTt0q_indNyclyy9vxkpeIAKN5OzpIIAS8NeCez3NJacI1ogoiOCK917xQXEdi9hGsBjy8tUUuXh55NBEuj2w/s320/Avicenna.jpeg" width="320" /></a></div>
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<span style="background-color: #ffd966; color: #274e13; font-family: inherit; font-size: large;"><span style="font-style: normal; font-variant-caps: normal; font-variant-ligatures: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"><br class="kix-line-break" /></span></span></div>
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<span style="background-color: #ffd966; font-style: normal; font-variant-caps: normal; font-variant-ligatures: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"><span style="color: #274e13; font-family: inherit; font-size: large;">This leads into the other point is that Sectorials have more obvious weaknesses than vanilla does due to their limited unit selection. When you cut down on the diversity of the list, you highlight the strengths of an army, but at the same time, you also accentuate the weaknesses. Every faction has its weaknesses, they need to in order to have balanced game play, but in vanilla, it's a little easier to mitigate these weaknesses by varying up the lists you take every time. Now, I am not saying that Sectorials can't cover their weaknesses, but the weaknesses of Sectorials can be more obvious and easier to exploit by a knowledgeable opponent since there is only so much variety you can take within a Sectorial. Sectorials only have a few ways to cover their weaknesses which may become predictable even from player to player.</span></span></div>
<b style="font-weight: normal;"><span style="background-color: #ffd966; color: #274e13; font-family: inherit; font-size: large;"><br /></span></b>
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<span style="background-color: #ffd966; font-style: normal; font-variant-caps: normal; font-variant-ligatures: normal; font-weight: 700; text-decoration: underline; vertical-align: baseline; white-space: pre-wrap;"><span style="color: #274e13; font-family: inherit; font-size: large;">Overshadowing</span></span></div>
<b style="font-weight: normal;"><span style="background-color: #ffd966; color: #274e13; font-family: inherit; font-size: large;"><br /></span></b>
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<span style="background-color: #ffd966; font-style: normal; font-variant-caps: normal; font-variant-ligatures: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"><span style="color: #274e13; font-family: inherit; font-size: large;">I hate to do this but it is a problem that has to be talked about because there is a downside to vanilla's diverse unit selection. This problem is overshadowing which occurs in two ways, one minor, and one major. </span></span></div>
<b style="font-weight: normal;"><span style="background-color: #ffd966; color: #274e13; font-family: inherit; font-size: large;"><br /></span></b>
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<span style="background-color: #ffd966; font-style: normal; font-variant-caps: normal; font-variant-ligatures: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"><span style="color: #274e13; font-family: inherit; font-size: large;">Minor overshadowing is when a unit only has a few useful profiles in vanilla and the only time you would use the other profiles is in the Sectorial when you have a restricted unit selection. A good example of this is the Djanbazan and its role within Haqqislam. The Djanbazan is a medium infantry with 4-2 movement, ARM 3, BTS 0 and most importantly comes with a Multi-Spectral Visor (MSV) Level 2 allowing it never have negative mods for Mimetism, ODD or Camo of any kind. It also can shoot through smoke which Haqqislam has in spades to help do that wonderful smoke trick. Djanbazan also have Multiterrain and Regeneration making them a great boon to both Haqqislam and Qapu Khalqi (QK), the two armies in which they are found. All this makes them the perfect hunters of any enemy troop which imposes negative mods towards BS. That preferred usage means their heavy machine gun (HMG), sniper rifle and shock marksman rifle are all put to use in both vanilla and QK, but the Djanbazan also has access to two specialists: a Doctor and a Hacker. They are good, survivable units, but vanilla has access to units that are suited better in those roles for a variety of reasons. There are just more efficient ways to use your points than putting them into a Djanbazan Doctor or Hacker when playing vanilla. Playing QK, on the other hand, you are way more likely to take a Djanbazan Doctor or Hacker because the Djanbazan have Fireteam: Core in that Sectorial. Using the Core Link, you now have a way to deliver your specialists to press buttons because they have the HMG and Sniper Rifle clearing the path, so you’re much more likely to use those specialist profiles.</span></span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEieKEjXYNz-O84NjBOIPy1wRUfGLxS_QFkx0wfPnxhloDjb0nYrbl6itAwAzTi-h8SGjeFtlYxk-Vw8OrmvVQ8REWun4oyc1hg5kG4A9OsLKlVJVfe5O8dOuRpGZXy1zHKOCPmmalsOXxg/s1600/Djanbazan.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="134" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEieKEjXYNz-O84NjBOIPy1wRUfGLxS_QFkx0wfPnxhloDjb0nYrbl6itAwAzTi-h8SGjeFtlYxk-Vw8OrmvVQ8REWun4oyc1hg5kG4A9OsLKlVJVfe5O8dOuRpGZXy1zHKOCPmmalsOXxg/s320/Djanbazan.jpg" width="320" /></a></div>
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<b style="font-weight: normal;"><span style="background-color: #ffd966; color: #274e13; font-family: inherit; font-size: large;"><br /></span></b>
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<span style="background-color: #ffd966; color: #274e13; font-family: inherit; font-size: large;"><span style="font-style: normal; font-variant-caps: normal; font-variant-ligatures: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">More significantly than individual profiles being less useful in vanilla, is you may find entire units less desirable while playing vanilla. For this example, I am actually going to venture out of Haqqislam and use my newly found allies of Caledonia and Ariadna. Caledonia is a great Sectorial filled with some awesome units that I absolutely love (Hence why it's the first army to take me away from Haqqislam...that and Tunguska isn't released yet as well as my love for Celtic stuff, yes I wear a kilt!) but many of its units are overshadowed in vanilla Ariadna, mostly by their Kazak comrades which just delights our friend over in <a href="http://www.prideofrodina.com/" target="_blank">Pride of Rodina</a></span><span style="font-style: normal; font-variant-caps: normal; font-variant-ligatures: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">. Many of the Kazak units fill the same role as the Caledonian units but do so better for the same, or a comparable amount, of points. The only reason to take a Scots Guard is for their heavy weapons in camouflage but why take them when you can take a Tank Hunter which does the same job but can cover a Classified Objective as well. The same goes for taking a SAS in vanilla when you have access to the Ariadna Scout who not only gets Markmanship level 1 but has D-charges with Mines and a better weapon for just 6 points over the SAS. The king of all overshadows though, is how much the Veteran Kazak overshadows all the heavy infantry except maybe for the Blackjack, especially one of my favored units because they look awesome, the Mormaer. All Ariadna HI are shock immune with one wound and this is where the Veteran Kazak outshines all them because the Kazak has No Wound Incapacitation thanks Veteran L2 along with things like Mimetism. The best my Caledonian HI can do is Dogged (And they are expensive to deal a guaranteed death sentence to, these aren't 5 point Mutts who you can just lose but 29+ point powerhouses that hurt to lose) but Kazaks have virtually the same load out and role in Ariadna and they simply outclass all the other HIs. If I would want a Heavy Infantry bad ass dealing death in vanilla Ariadna, it's either a Blackjack or Veteran Kazak. I wouldn't even give the others a second glance. To really enjoy Caledonia and what makes it awesome, I have to play the Sectorial. It isn't that Caledonia is full of bad units, they really aren't. They kick a lot of ass and I enjoy playing them a lot but there are just better choices in the Kazaks when playing vanilla Ariadna. Volunteers, for cheap orders and the Cateran are pretty much the only things that see much vanilla play time. </span></span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjev6UzYgPH6aEp7L4DF2TFPF1X1B4n41PFrHU00cinY4v1F8Mp6aB50-ekqnrOiOzd78rDAN0l0JhCsNIddIpyguVMeb8ex5AD-A0EpHYAkFYZRpZ8Biz2jqSlL7S4iRvfTL2q9VKBJzc/s1600/Veteran+Kazak.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="179" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjev6UzYgPH6aEp7L4DF2TFPF1X1B4n41PFrHU00cinY4v1F8Mp6aB50-ekqnrOiOzd78rDAN0l0JhCsNIddIpyguVMeb8ex5AD-A0EpHYAkFYZRpZ8Biz2jqSlL7S4iRvfTL2q9VKBJzc/s320/Veteran+Kazak.jpg" width="320" /></a></div>
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<span style="background-color: #ffd966; color: #274e13; font-family: inherit; font-size: large;"><span style="font-style: normal; font-variant-caps: normal; font-variant-ligatures: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"><br /></span></span></div>
<b style="font-weight: normal;"><span style="background-color: #ffd966; color: #274e13; font-family: inherit; font-size: large;"><br /></span></b>
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<span style="background-color: #ffd966; font-style: normal; font-variant-caps: normal; font-variant-ligatures: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"><span style="color: #274e13; font-family: inherit; font-size: large;">Is overshadowing a problem? Yes and no. There is certainly an argument that could be made for every unit, but it can be hard to choose the model you think looks cool over the one that’s probably better to do the same task. On the flip side, this is one of the reasons to take a Sectorial if you love certain aspects of a faction. I love all the units in Caledonia, so taking the Sectorial is an ideal choice for me. Another plus is my purchases are limited to Caledonian units, which is a concern for some players. </span></span></div>
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<span style="background-color: #ffd966; font-style: normal; font-variant-caps: normal; font-variant-ligatures: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"><span style="color: #274e13; font-family: inherit; font-size: large;"><br /></span></span></div>
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<span style="background-color: #ffd966; font-style: normal; font-variant-caps: normal; font-variant-ligatures: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"><span style="color: #274e13; font-family: inherit; font-size: large;"><br /></span></span></div>
<b style="font-weight: normal;"><span style="background-color: #ffd966; color: #274e13; font-family: inherit; font-size: large;"><br /></span></b>
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<span style="background-color: #ffd966; font-style: normal; font-variant-caps: normal; font-variant-ligatures: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"><span style="color: #274e13; font-family: inherit; font-size: large;">That being said, if you are a vanilla player who doesn't much care for Sectorials, play the units that you like. As I have said, the units that are overshadowed aren't bad units, there are just more efficient units to take in their stead if you are trying to best optimize your list. Taking those units means you might have to change something else in your list to help compensate for taking that unit that you like, and there is nothing wrong with that. The beauty of Infinity is adapting your army to your play style, and, as we have discussed this entire article, playing vanilla allows you to do this easily. Evaluating the concern about overshadowing in vanilla isn't meant to discourage people from using the units they like, but merely making people aware of the existence of overshadowing for those whose main focus is getting the most efficient point use within their armies. There is no net listing in Infinity and there is no one way to play a faction, so if you want to use Scots Guard instead of Tank Hunters, do it. Your list won't be bad because of it. Just make sure to cover all your bases when making the rest of your list.</span></span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgNjDAR2s8IKoQE9tKz0MoEJRdrWdNjq0SQBAZd7rBQd3nYxOkAGOVvIW-Q1H0VD0xNcSNDK0iKuP-xbk43xlqyW0wXqirg5kZvzjJsyVgxCMgyxMu8DK254m-OTYd-8dN-emU1rc57C24/s1600/CaledoniaActualStarter.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="173" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgNjDAR2s8IKoQE9tKz0MoEJRdrWdNjq0SQBAZd7rBQd3nYxOkAGOVvIW-Q1H0VD0xNcSNDK0iKuP-xbk43xlqyW0wXqirg5kZvzjJsyVgxCMgyxMu8DK254m-OTYd-8dN-emU1rc57C24/s320/CaledoniaActualStarter.jpg" width="320" /></a></div>
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<span style="background-color: #ffd966; font-style: normal; font-variant-caps: normal; font-variant-ligatures: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"><span style="color: #274e13; font-family: inherit; font-size: large;"> </span></span></div>
<b style="font-weight: normal;"><span style="background-color: #ffd966; color: #274e13; font-family: inherit; font-size: large;"><br /></span></b>
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<span style="background-color: #ffd966; font-style: normal; font-variant-caps: normal; font-variant-ligatures: normal; font-weight: 700; text-decoration: underline; vertical-align: baseline; white-space: pre-wrap;"><span style="color: #274e13; font-family: inherit; font-size: large;">Fireteams: The Main Advantage of Sectorials</span></span></div>
<b style="font-weight: normal;"><span style="background-color: #ffd966; color: #274e13; font-family: inherit; font-size: large;"><br /></span></b>
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<span style="background-color: #ffd966; font-style: normal; font-variant-caps: normal; font-variant-ligatures: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"><span style="color: #274e13; font-family: inherit; font-size: large;">The obvious reason to take Sectorials is the ability to form Fireteams. The fireteam bonuses are what gives Sectorials an edge over vanilla that is hard to ignore, especially for some new players. I preached about diversity, because there is a certain subtlety to that advantage that everyone might not realize at first. Fireteam bonuses, on the other hand, is something people immediately understand. Understandably, there are players that gravitate towards them once they find out about them. </span></span></div>
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<span style="background-color: #ffd966; font-style: normal; font-variant-caps: normal; font-variant-ligatures: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"><span style="color: #274e13; font-family: inherit; font-size: large;">Looking over the bonuses, you can definitely see why some become strict Sectorial players. For a three man fireteam, you get an extra burst to BS weapons even in ARO. Four man fireteam gets you access to Sixth Sense Level 2 and the five man fireteam you get +3 to BS Attack Rolls. This improves the ability of the units in a fireteam considerably to help them deal with challenges that would be overwhelming outside of a link. For example, +3 to BS rolls effectively cancels the camo without paying for a model with MSV1+. The added burst helps because extra dice to help defeat opposing rolls is never a bad thing, you can bury your opponent in dice during the active turn with high burst weapons, more effectively split fire or turn low burst weapons into formidable active turn weapons (Burst 2 Missile Launcher can be downright terrifying). Having 2 burst in ARO is also a powerful thing, especially if you have multiple fireteam members in line of sight to ARO. That can easily turn the tables in your favor in your inactive turn and will likely make your opponent think twice about taking the fireteam head on. Sixth Sense Level 2 also allows the members of the fireteam to never be caught off guard and be able to respond at their fullest capability, no getting shot in the back or -3 to dodge because you don't have line of sight. This makes it so that both offensive and defensive fireteams are really hard to deal with. If you don’t have any immediate way to match those bonuses, you have to have more creative solutions in order to deal with an entrenched fireteam.</span></span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhvyHoDtgAyy16g9ep1gC67mcl5Rgu6hubJeny26G8-U-3yM8eHHE7bpwCUEhKZd1IRXfAdN6Jrq4DnVBXbrdZG5TFMR-vUHK5JDa43QMbeBO0Zf9hI2oszVX1LtSvR7InG8YPOLC6vnS4/s1600/KTS.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="179" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhvyHoDtgAyy16g9ep1gC67mcl5Rgu6hubJeny26G8-U-3yM8eHHE7bpwCUEhKZd1IRXfAdN6Jrq4DnVBXbrdZG5TFMR-vUHK5JDa43QMbeBO0Zf9hI2oszVX1LtSvR7InG8YPOLC6vnS4/s320/KTS.jpg" width="320" /></a></div>
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<b style="font-weight: normal;"><span style="background-color: #ffd966; color: #274e13; font-family: inherit; font-size: large;"><br /></span></b>
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<span style="background-color: #ffd966; font-style: normal; font-variant-caps: normal; font-variant-ligatures: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"><span style="color: #274e13; font-family: inherit; font-size: large;">That's just the bonuses too, the other thing you get with Fireteams is order efficiency since you can move multiple units with one order, something that a vanilla player has to expend their precious command tokens in order to achieve. This also frees up the usage of command tokens some for Sectorial players, allowing them to move even more models up, faster. Since the fireteam moves with one order, it also means they only generate one ARO for everyone in the team, allowing for clever positioning and making your opponent think more about how they will respond with their ARO towards your Fireteam. This means delivering specialists to objectives as well as establishing a midfield presence to shut down enemy advances is easier for a Sectorial army than it is for a vanilla army since Sectorial armies can move multiple models with fewer orders and generate less ARO threats. With all the bonuses gained through Fireteams, a Sectorial really can make up for the lack of diverse units that vanilla has.</span></span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhXE0_PKs7x4E7ybXItzPLoue3MAro8K6p3L-SnX_SMdKu3pR3wgS1OS3ZsV6DyQpXO9qslKuL3vvHSgTkNy77lR2JyNz-SWc_O0w_Wed8t3IF5Gv57p26zt7p1bTRqz2XGTZRp7beTYuI/s1600/HassassinMuyibs.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="179" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhXE0_PKs7x4E7ybXItzPLoue3MAro8K6p3L-SnX_SMdKu3pR3wgS1OS3ZsV6DyQpXO9qslKuL3vvHSgTkNy77lR2JyNz-SWc_O0w_Wed8t3IF5Gv57p26zt7p1bTRqz2XGTZRp7beTYuI/s320/HassassinMuyibs.jpg" width="320" /></a></div>
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<span style="background-color: #ffd966; font-style: normal; font-variant-caps: normal; font-variant-ligatures: normal; font-weight: 700; text-decoration: underline; vertical-align: baseline; white-space: pre-wrap;"><span style="color: #274e13; font-family: inherit; font-size: large;">The Downfalls of Fireteams</span></span></div>
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<span style="background-color: #ffd966; font-style: normal; font-variant-caps: normal; font-variant-ligatures: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"><span style="color: #274e13; font-family: inherit; font-size: large;">Even with all these benefits, though, there are some downsides to taking fireteams. For one, the bonuses granted of fireteams can be taken away by an opponent breaking up the link by either killing or isolating members of the fireteam. If the member that has been taken out of the link for whatever reason is the link leader, the link is broken and you will have to spend a command token to reform the link with the remaining members. The bonuses will also begin to dwindle as the available team members are taken down. This means you have to take measures to keep your link team survivable or keep a pool of available members to replace their fallen comrades (which is possible especially if you are a person who favors line troops fireteams instead of the beefy more survivable fireteams). This does mean, though, that the Sectorial fireteam bonuses are finite during a mission and a skilled vanilla player can use their own tool box to level the playing field. </span></span></div>
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<span style="background-color: #ffd966; font-style: normal; font-variant-caps: normal; font-variant-ligatures: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"><span style="color: #274e13; font-family: inherit; font-size: large;">Another problem is that everyone in a fireteam has to do the same ARO. If you are facing off against an impact template, for example, and choose to shoot, any link members affected by the template, but not involved in the face-to-face, just have to eat the template. This is why many choose to have everyone dodge instead of firing back at the enemy to better keep their fireteam intact. This can be prevented by learning to keep your fireteam spread out so your opponent can't lay down a template over multiple units. It is something to keep in mind when you are moving your fireteam around the field of battle. </span></span></div>
<b style="font-weight: normal;"><span style="background-color: #ffd966; color: #274e13; font-family: inherit; font-size: large;"><br /></span></b>
<div dir="ltr" style="line-height: 1.2; margin-bottom: 0pt; margin-top: 0pt;">
<span style="background-color: #ffd966; font-style: normal; font-variant-caps: normal; font-variant-ligatures: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"><span style="color: #274e13; font-family: inherit; font-size: large;">Finally, taking fireteams also gives your opponent a place to focus their efforts on in order to help cripple your advance. Fireteams certainly come with all those wonderful bonuses, but at the same time that is a beacon to your opponent to destroy that fireteam to take away the advantages given by them. I know when I switched back to vanilla after playing QK for so long, one of the comments that my friend gave to me is that he had a hard time deciding what to go after since I didn't have a link team for him to focus his efforts on. This can be mitigated through proper deployment and movement to punish your opponent for coming after your fireteam, but nothing is ever foolproof, especially if you are facing an opponent that love their tricks or a relentless opponent who doesn't have to care so much about casualties and can constantly send threats to break your fireteam. Losing your fireteam early game can be crippling depending on how crucial that fireteam was to your overall strategy which is why you will hear that some players don't like investing a lot of points into their fireteams. It's too much of hanging a sign on those units saying "Come kill me and you win!". It all depends on your play style, and the capabilities of the fireteam you have taken, but losing your fireteam is an important thing to think about when taking a Sectorial and the strategies you plan. </span></span></div>
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<span style="background-color: #ffd966; font-style: normal; font-variant-caps: normal; font-variant-ligatures: normal; font-weight: 700; text-decoration: underline; vertical-align: baseline; white-space: pre-wrap;"><span style="color: #274e13; font-family: inherit; font-size: large;">In the End, It's Up to You</span></span></div>
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<span style="background-color: #ffd966; font-style: normal; font-variant-caps: normal; font-variant-ligatures: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"><span style="color: #274e13; font-family: inherit; font-size: large;">This was only a broad overview of the large compare and contrasts of playing vanilla vs. Sectorials. I know I didn't cover everything here because there are a lot of nuances between factions and their Sectorials that might not always fit in the broad strokes I just took in going over this. I am sure there are things I forgot, or could go into more detail about, but this is meant to be an introduction to serve as a beginning of whether you may want to play either vanilla or a Sectorial, or both. It was not meant to be comprehensive in anyway.</span></span></div>
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<span style="background-color: #ffd966; color: #274e13; font-family: inherit; font-size: large;"><br /><span style="vertical-align: baseline; white-space: pre-wrap;">I wanted to show that there are advantages and disadvantages to both, but neither is the right, or the wrong way to play. It really depends on you and who you are as a player. Finding out what works for you is what I love about Infinity; no one can tell you how to play. They can give you tips and tricks to help you get the most out of your army, but in the end, they can't tell you how to play your army and players interpret the same armies in different ways that may surprise you. There is no net listing in Infinity, because even if you look at someone else's list, the way they use that list and the way you may use the same list might be totally different. So get out there and explore your army, find out what works for you. Go forth and find out if you are a vanilla, Sectorial or Hybrid player. Make sure you have fun with that journey as well. As always, my friend, until next time, continue to seek knowledge!</span></span><br />
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Unknownnoreply@blogger.com3tag:blogger.com,1999:blog-8768304864947839053.post-56224626097903531702017-04-21T14:57:00.001-07:002017-04-21T15:11:28.846-07:00Broken Innocence <div dir="ltr" style="line-height: 1.2; margin-bottom: 0pt; margin-top: 0pt;">
<span style="background-color: #ffd966; font-style: normal; font-variant-caps: normal; font-variant-ligatures: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"><span style="color: #274e13; font-family: inherit; font-size: large;">Well, it has once more been a while since I published something. Sorry about that guys, life has been a little more turbulent than I thought it was going to be, but, things should be calming down now, so I should be able to post some more in the future once a regular schedule sets in... maybe... We will see how things work out. </span></span></div>
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<span style="background-color: #ffd966; color: #274e13; font-family: inherit; font-size: large;"><span style="font-style: normal; font-variant-caps: normal; font-variant-ligatures: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"><br class="kix-line-break" /></span><span style="font-style: normal; font-variant-caps: normal; font-variant-ligatures: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">We are going to change it up this time, though, because I like to write creatively from time to time, and I wanted to bring you a short story I wrote in the Infinity universe giving you a little more insight on who Envihon is and his duty to Haqqislam. </span></span></div>
<b id="docs-internal-guid-51515d73-927d-ffa3-f486-3a342da715cf" style="font-weight: normal;"><span style="background-color: #ffd966; color: #274e13; font-family: inherit; font-size: large;"><br /></span></b>
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<div dir="ltr" style="line-height: 1.2; margin-bottom: 0pt; margin-top: 0pt;">
<span style="background-color: #ffd966; font-style: normal; font-variant-caps: normal; font-variant-ligatures: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"><span style="color: #274e13; font-family: inherit; font-size: large;">So, without further delay, I bring to you. "Broken Innocence":</span></span></div>
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<span style="background-color: #ffd966; color: #274e13; font-family: inherit; font-size: large;"><span style="font-style: normal; font-variant-caps: normal; font-variant-ligatures: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"><br class="kix-line-break" /></span><span style="font-style: normal; font-variant-caps: normal; font-variant-ligatures: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">***The text that follows is the personal accounts of Hassassin Envihon within his service in the Sword of Allah, Haqqislamite Armed Forces. The information is deemed classified and any public distribution of these documents would yield a severe penalty. Use of these documents must be cleared with the Hassassin Society. This report was taken from Envihon on his reasons for joining the Hassassin Society as inspiration for new recruits.***</span></span></div>
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<span style="background-color: #ffd966; color: #274e13; font-family: inherit; font-size: large;"><span style="font-style: normal; font-variant-caps: normal; font-variant-ligatures: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"><br class="kix-line-break" /></span><span style="font-style: normal; font-variant-caps: normal; font-variant-ligatures: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">We all have our defining moments. Those things that will go on to shape who we are. Mine can be summed up with a single word: Terrorism. </span></span></div>
<b style="font-weight: normal;"><span style="background-color: #ffd966; color: #274e13; font-family: inherit; font-size: large;"><br /></span></b>
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<div dir="ltr" style="line-height: 1.2; margin-bottom: 0pt; margin-top: 0pt;">
<span style="background-color: #ffd966; font-style: normal; font-variant-caps: normal; font-variant-ligatures: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"><span style="color: #274e13; font-family: inherit; font-size: large;">I was only a child when I learned that the Human Sphere isn't what it seems, and the image that O-12 likes to paint for us is just something they cook up to keep mass panic down. It isn't even the aliens you have to worry about, but the shadow war that engulfs the Human Sphere. We like to make it seem like the Combined Army is our biggest threat but one just has to look back at human history to see that we do a good enough job of wiping ourselves out. Humans need things like the Hassassin Society to keep our darkness at bay, to save us from our selfishness. </span></span></div>
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<span style="background-color: #ffd966; color: #274e13; font-family: inherit; font-size: large;"><span style="font-style: normal; font-variant-caps: normal; font-variant-ligatures: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"><br class="kix-line-break" /></span><span style="font-style: normal; font-variant-caps: normal; font-variant-ligatures: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">I'm sorry, I know what this must sound like. I try not to be this pessimistic, but, when I think about this event in my childhood, I go to a dark place. One doesn't live through something like this and come out thinking that the galaxy is unicorns and rainbows. It leaves a scar, and no matter how much I talk about it, or get help for it, the scar is still there. It's a constant reminder of why I do what I do. Why I chose to go beyond just my service to the Sword of Allah, why I became a shadow guardian to humanity. It was this event that would light my path to become a part of the Hassassin Society. We must stand against the darkness, we must be the light, so that humanity can stand once again in a golden age. This incident didn't bring me down, it merely knocked me down. I stood back up, emboldened to become a protector of humanity. To protect the Search for Knowledge is the most noble pursuit a Haqqislamite can undertake. </span></span></div>
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<span style="background-color: #ffd966; color: #274e13; font-family: inherit; font-size: large;"><span style="font-style: normal; font-variant-caps: normal; font-variant-ligatures: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"><br class="kix-line-break" /></span><span style="font-style: normal; font-variant-caps: normal; font-variant-ligatures: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">Now, I am getting ahead of myself again. Apologies. If you look into my record, you will see that I am of American descent. My family was a part of the American refugees from NASA when Haqqislam petitioned them to help find what we now know as Bourak and then to help Haqqislam get off Earth to settle there. Now my family are loyal and grateful citizens of Haqqislam. With what they did for American refugees after the collapse of the United States, how couldn't we be? Everyone was just trying to feed off the carcass of the U.S. and the Haqqislamite government were the only ones to extend a helping hand. </span></span></div>
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<span style="background-color: #ffd966; font-style: normal; font-variant-caps: normal; font-variant-ligatures: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"><span style="color: #274e13; font-family: inherit; font-size: large;">Though, this wasn't enough for them to convert to Islam, we had friends that did it but my family held onto the traditions they had from America. This is the reason why I am the only Muslim in my family. The reason why I eventually converted to Haqqislam lies in what happened on Acontecimento which is the real subject of this report.</span></span></div>
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<span style="color: #274e13; font-family: inherit; font-size: large;"><span style="font-style: normal; font-variant-caps: normal; font-variant-ligatures: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"><span style="background-color: #ffd966;"><br class="kix-line-break" /></span></span></span></div>
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<span style="color: #274e13; font-family: inherit; font-size: large;"><span style="background-color: #ffd966;">My father is a Planetologist for the Bourak Academy of Planetology and he is extremely passionate about it. This is why he planned a vacation for us and another American family, that we were close friends with, to Acontecimento. If only I could express in words how much my father marveled Acontecimento. Even though it was a PanOceanian planet, you could not understand how important this trip was to him. He loves knowledge and the chance to visit the great jungle planet to understand it more was something my father could not resist. It took some convincing, but my mother finally gave in as long as my father made it an actual vacation and not just about my father's work. Something easier said than done for my father, but he reluctantly agreed to the terms. </span></span></div>
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<span style="background-color: #ffd966; color: #274e13; font-family: inherit; font-size: large;"><span style="font-style: normal; font-variant-caps: normal; font-variant-ligatures: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;"><br class="kix-line-break" /></span><span style="font-style: normal; font-variant-caps: normal; font-variant-ligatures: normal; font-weight: 400; text-decoration: none; vertical-align: baseline; white-space: pre-wrap;">In the wake of the Commercial Conflicts, though, and since technically, my father would be on official business, our plans were slightly altered. The Bureau of International Relations on Bourak contacted Qapu Khalqi and had two Janissary bodyguards assigned to my family. We all thought that they were overkill, but there was no way for us to refuse, the Human Sphere was on an the edge of a knife even back then and the government did not want to risk it. </span></span></div>
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<span style="background-color: #ffd966; color: #274e13; font-family: inherit; font-size: large;">As we boarded the space elevator, Janissary Haluk and Janissary Sila flanked us; ever vigilant even though we hadn't even left Bourak. I marveled at them back then, their gleaming green power armor shining in the Bourak sun as we rode the elevator to the space docks. No cubes to speak of, willing to die for my family, for Haqqislam. To a child like me, they were awe inspiring. Many of them weren't even Haqqislamite... being either Delivered or Donated... it let a dhimmi like myself dream of being like them, but I knew my parents would never give me up to be the Donated. Too much pride in our American traditions. So I sat there staring at them. Sila noticed my gaze and she gave me a reassuring nod before resuming her vigilance. <br /><br />There isn't much to say about the trip to Acontecimento. We took in many of the amenities that my father's position allowed and it was an uneventful journey. Our body guards even opened up a little. Haluk, we found out, was one of the Orphaned, his parents had died in the Silk Revolts. He wouldn't go into details but he mentioned that they were a part of the Sekban volunteers before they had been reformed into the elite unit they are now. It was only fitting that he served as well. Sila was a Donated American refugee and chose the assignment when their command asked for volunteers. She may have fully converted to Haqqislam but she liked the thought of protecting fellow American descendants. Her family wasn't as well off as ours when they sought asylum with Haqqislam, so this was one way for her family to show their loyalty, as well as her chance at a better life. My family was more than delighted to have her protecting us, myself especially. I almost felt that I was a burden to her with how much I hung around her. If I was, she never let on, indeed, I felt that she almost encouraged me. <br /><br />When I wasn't acting like Sila's shadow, I spent time with my friend, Alex, who was the son of the other family we were traveling with. Like most ethnic groups, we were from the same neighborhood on Bourak, and our families had been friends for quite a while, so my father asked them if they wanted to join us on our venture, since it would give my mother something to do while my father was on official business. They weren't with the government so they didn't have any bodyguards like we did, but my father was able to at least get them a room at the embassy with us. Alex and I were quite excited for the prospect of an adventure to a foreign world since this would be our first time off world. For the first decade of our lives, we only knew Bourak, despite our fathers’ careers taking them off world many times. <br /><br />I won't bore you with the details of our trip to Acontecimento. Now that I travel quite frequently, I know it was a fairly mundane transit even if it was the most exciting thing to happen to me at the time. Things didn't get strange until we arrived at the planet when I remember my father talking of heightened security measures for PanOceania and its only in hindsight that I really ever took notice of it. On our arrival to the planet's surface, we were picked up by official vehicles and taken to the Haqqislam Embassy on Acontecimento. Every so often when PanOceania finally decided to humble themselves, they like to collaborate with Haqqislamite universities on studying the ecology of Acontecimento, an opportunity that neither my father nor Haqqislam would take for granted. <br /><br />Luckily though, my father booked our arrival for a weekend so that he could at least spend a couple of days with his family on the vacation part of our trip before starting his work during the week. Despite what happened, I remember that weekend quite fondly. Acontecimento was certainly a beautiful planet from their great forests to the blue oceans. We never saw the great agricultural expanses or the vast industrial complexes that were on the planet in our time there, only the touristy beautiful places that you would see on a travel vid. It was still stunning, I can see why there are groups dedicated to preserving the forests of Acontecimento. That weekend was wonderful, a false pretense to an event that would shatter my world and send me on a journey I could never have expected. <br /><br />The week began with my father departing to do his work while we, along with Alex's family, had a day in the city planned. It was a sunny calm day as we went to a local park to have breakfast before we set out for the day’s activities. Our Janissary body guards were close by but they were no longer wearing their power armor since we were on foreign soil during an already tense time. Instead they wore concealed body armor and weapons. Vigilant as they had always been, I don't even think they were ready for what happened that morning. <br /><br />I remember that Alex and I were running around the park and he had run near the park entrance across from the bakery where we had purchased our breakfast when a series of loud booms went off that made us all freeze. Then there was smoke in the street, people were screaming and chaos was erupting. Our parents were shouting for us when another series of blasts went off. I looked towards Alex only to see him swallowed in smoke from the next blast. The concussive force knocked me to the ground as debris from the blast hit me. I remember the ringing in my ears as I lay there on the ground. Disoriented, I started to move and I propped myself up on one arm to see what seemed like a shadow moving in the smoke towards me. I could make it out that it looked like a person, but I couldn't make out a distinct figure. The world was spinning and my ears were still ringing from the blast as the figure in thermo-optic camouflage crept closer. <br /><br />I was looking around for my parents, for Alex, for the Janissary but I kept going back to that figure that was even closer now fixated on me. I felt the fear well up in me as I tried to get up, but my limbs just wouldn't function correctly. I desperately tried to get to my feet but before I could I was knocked down again by a swift kick to my back. I hit the ground hard, bruising my arm. I managed to turn around to see the figure standing over me. I could see it better now that it was closer as the light bent around the figure to make it almost completely invisible. It tilted its head before I heard the sound of it unsheathing its blade. It raised it up as if to strike, but before it could, I heard another blast from behind me. <br /><br />It was from a shotgun, specifically from Sila's shotgun. She had come looking for me as Haluk secured our parents in a safe location. The blast hit the figure and knocked it to the ground. The force of the blast and impact from the BBs disrupted the TO camo of what I now know as a ninja, Yu Jing operatives that aren't supposed to even exist, or so the Yu Jing government would say. The ninja was badly injured, but not dead as Sila walked over to it, face twisted in anger. She picked the ninja up by the neck and I distinctly remember her yelling into the face of the operative "You would dare harm an innocent child?!"<br /><br />My ear piece translator brought me the ninja’s simply reply: "Anything for the Emperor.” Sila threw the operative back to the ground before ending the life of the ninja with a final fatal blast from her shotgun.<br /><br />She turned to me "Come Envihon, time to get you out of here, and back to your parents." She came and scooped me up in her arms, and carried me to where Haluk waited. It was a small alcove near the park untouched by the blasts. Haluk was on look out as PanOceanian Emergency Response teams were descending on the scene. I even got to see the Montessa Knights deploy to take control of the scene helping with evacuation as well as provide security for any lingering Yu Jing terrorists. Sila and I had barely arrived before our Haqqislamite state vehicles arrived to usher us back to the embassy. My mom held me tight as Alex's parents begged and pleaded with them to go look for Alex but we no longer could interfere now that PanOceanian forces had arrived. All we could do was go back to the embassy and wait to hear anything about Alex. <br /><br />Except we would never hear anything about Alex. He was assumed to have died in the blasts. We were put on an express ship back to Bourak in the wake of the tragedy before we could find anything out. His parents were devastated. We eventually had a memorial service without a body to bury. I had lost my childhood friend to a shadow war I never knew anything about, nor asked to be a part of. We lost touch with Alex's family afterwards, they were destroyed by the loss of their son and eventually moved away to start a new life without the reminders of their late son. <br /><br />Later through my military service, I would learn from Haqqislam intelligence that the attack was perpetrated by Yu Jing's Imperial Secret Service in retaliation to the ongoing aggressions between Yu Jing and PanOceania. We had been innocent bystanders caught between their rivalry, and paid the price for something we had nothing to do with. It was this incident that would spark a fire in me, that would build a resentment for Yu Jing's disregard for humanity in its pursuit for power. It would be this incident that would eventually make me break my family's traditions and become one of the Donated. I know my brother would especially resent me for it, but the rest of my family understood why I did it. My father was the most accepting, knowing exactly the reasons why I decided to serve. Sila's act of heroism convinced me that I didn't only want to serve a nation that had given my family so much, but I also wanted to protect humanity from those who would do harm to the innocent.<br /><br />It was during my service as a Janissary, that I learned that Alex had survived that day, but not in a way I could ever imagine. That is a tale for another day...<br /><br />***Audio file recovered from Aconciemento Incident. Conversation between two Montessa Knights combing through the rubble***<br /><br />"Father Knight! You should come see this, I found something!"<br /><br />"Oh my... good work my son. God clearly has smiled upon this child! I wonder where his parents are..."<br /><br />---------------------------------------------------------------------------------<br /><br /> So I hoped you guys enjoyed that and if you liked it, I will certainly do more. With that though, just one more addendum to add to this....<br /><br />--------------------------------------------------------------------------------<br /><br />In a caravansary near the planet Dawn, a Caledonian intelligence officer meets with a shadowy figure wearing a face shield and hood in a private room in the many secret spaces found within the Haqqislamite space station. <br /><br />"Always so secretive, can't even show your face in a private room. How am I suppose to trust someone when I can't even see their face?"<br /><br />A muffled chuckled comes from the Hassassin operative. "It is through these means that the Hassassin Society is able to perform the services it provides, like the one we have done for you."<br /><br />"Ha! And what have you done for Caledonia or Ariadna for that matter? We don't take part in your secretive services" the intelligence officer snidely said. <br /><br />"Don't you?" the Hassasssin replies as he pushes forward a holo-vid depicting the death of the MagnaObra CEO, the corporation who was ultimately responsible for the slaughter of innocent civilians at the hands of the Druze and Scarface, the mercenaries MagnaObra hired to destabilize Caledonia and break up the Ariadna Federation. <br /><br />The Caledonian lets out an impatient sigh "Yeah, the bitch had it coming, we could have done it ourselves if we wanted."<br /><br />"Could you now? You may have been able to find out that the Druze were only proxy soldiers and MagnaObra a willing puppet of the PanOceania but could you have gotten close to her to do the job? You have the tools and training to be everywhere and nowhere like we can? I have heard that Caledonia is boastful, but I didn't expect this level of cockiness."<br /><br />Now the Caledonian was losing his patience "What do you want then? I thought this was just what you people did to protect humanity or whatever you say you do, why come to me about this?” <br /><br />"Yes, that is why we do this but we can't do it without the support of other nations" the Hassassin replied smoothly and calmly. <br /><br /> "What the fuck do you want then?! Money... resources, Teaseum? What are you playing at?" yelled the Caledonian, his temper on the edge of control. <br /><br />"We want nothing so crass, and calm down, my friend. We just want to know that Caledonia will be there to help when Haqqislam calls for aid."<br /><br />The Caledonian stared at the Hassassin agent, his temper cooling a bit at his response. He breathed deep before answering the agent "Ah, so that's your game, politics... I see, well, I will take this and show the Clans... I can't guarantee all of their support, some may even take this as an insult, but I will see what I can do... we do appreciate this, it won't bring back those lives but... at least those bastards see that they aren't untouchable... We'll help yah stick it to those Hyperpower pricks."<br /><br />---------------------------------------------------------------------------------<br /><br />That is my announcement that I have taken up the mantle of Caledonia. That's right, I finally break my one faction loyalty to finally start something that isn't Haqqislam. Haqqislam still will be my main focus but I may have from time to time insight on this Ariadnan Sectorial that I have looked at for some time, and thought about starting. It's something to break up and give me something different, plus I have always loved the Dog Faces and Wulvers, and need an outlet for that. Don't worry, this is just an Alliance. My loyalty is first and foremost to Haqqislam. I am the Sword of Haqqislam, after all. <br /><br />If you enjoyed this, let me know and I will see what I can do about more short stories. If you want me to continue to do just things game related and historical context for units, tell me that to. I live to serve you, my audience. Until next time, my friend, continue to seek knowledge. </span>Unknownnoreply@blogger.com4tag:blogger.com,1999:blog-8768304864947839053.post-49076754498623171822017-04-05T16:37:00.003-07:002017-04-21T15:13:20.654-07:00Guest Writer: Ayyar You Ready For Some Tactics?!<span style="background-color: #ffd966; color: #274e13; font-size: large;"><br /></span>
<span style="background-color: #ffd966; color: #274e13; font-size: large;">Welcome, friends and Comrades! I know I have been silent these past couple of weeks but I promise I have something special in the works, it's just taking some time to get everything right. In the mean time though, our wonderful Comrade in Arms over at <a href="http://www.prideofrodina.com/">Pride of Rodina </a> has graciously helped out by guest writing for the Sword of Haqqislam! This is what I hope to be as furthering diplomatic ties between Haqqislam and Ariadna! It seems that there are a few Russians operatives for the Hassassin as Pride of Rodina has written about the awesome, the mysterious Hassassin Ayyar! Without further delay, my friends! </span><br />
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<span style="background-color: #ffd966; color: #274e13; font-size: large;"><b><u>Ayyar You Ready For Some Tactics?!</u></b></span><br />
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<span style="background-color: #ffd966; color: #274e13; font-size: large;">Ayyars are one of those criminally underrated troops that perform exceptionally well in both their respective sectorial and in Vanilla. They are master killers, while still possessing the ability to dupe your opponent, and claim objectives.</span><br />
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General Tactics</span></h3>
<span style="background-color: #ffd966; color: #274e13; font-size: large;">We'll break down the skills first, before we get too carried away:</span><br />
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<li><span style="background-color: #ffd966; color: #274e13; font-size: large;">Specialist Operative - Always counts as a specialist, for mission purposes. </span></li>
<li><span style="background-color: #ffd966; color: #274e13; font-size: large;">Religious Troops - Never runs away from the fight or cowers (actually requires a Guts check to even duck in cover).</span></li>
<li><span style="background-color: #ffd966; color: #274e13; font-size: large;">Free Agent - Does not require a Command Token to switch Order Pools.</span></li>
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<span style="background-color: #ffd966; color: #274e13; font-size: large;">The one thing that REALLY makes the Ayyar shine is their Holoprojector Lv. 2. This piece of tech is superb and has a wide range of uses. The absolutely key part about the Holoprojector is its ability to throw up Holoechoes and regenerate them in the Reactive Turn. These Holoechoes give you a few things; the ability to hide your Ayyar (which one is the real one), a way to protect them (can't kill what you can't find, plus 'echoes can preliminary destroy mines) allows them to benefit from Surprise Shot (sometimes even Lv. 2, depending on which loadout you're using), and, sometimes, even extra movement.</span><br />
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<span style="background-color: #ffd966; color: #274e13; font-size: large;">I won't go into the full semantics of the Ayyar's Holoprojector (like the shenenagins of mixing Lv. 2 and Lv. 1, I'll leave these for another article), but the best way to play with the 'echoes is to fool your opponent to shoot at the wrong one. There's a few different ways you can get this done, but usually keeping your 'echoes in a triangle is the best way. It allows you to split up them up without creating a 'head', and avoids having all three hit by most template weapons (should still be concerned with big template weapons, like heavy flamethrowers). This also makes it a bit harder to figure out which is the real one, since it helps create the illusion of not having preference of one 'echo over the others. Having an indifference towards all of them is critical to maintaining the illusion, but, of course, don't willy nilly throw the actual Ayyar into trouble. That's just silly.</span><br />
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<span style="background-color: #ffd966; color: #274e13; font-size: large;">The other perk of the Ayyar is the fact that they're a HI with BS 13, WIP 14, ARM 3, and BTS 3. They can easily outgun opponents, cap objectives, and they're somewhat resilient (especially with 2 wounds). They are excellent harassers, assassins, and objective-grabbers. They're the kind of troops you send out on a flank by themselves and take that side of the table on, by themselves. You will rarely need to support them, as they contain almost all of the tools they'll need to support themselves. They have the ability to easily stack mods, allow for unopposed shots, clear mines, can engage targets at varying ranges (thanks to their twin viral pistols), eliminate most targets with ease, secure and objective, and hold it. Even the ability to switch groups easily, to maximize the use of your Orders between groups, helps accent their 'lone wolf' role. Their only weakness is being hacked. Try to avoid those hacking nets, as much as possible!</span><br />
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Rifle + E/Mitter (37, 0)</span></h3>
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<span style="background-color: #ffd966; color: #274e13; font-size: large;">This rascal packs a bit of a diverse package. It's got a rifle, E/Mitter, and D.E.P. to engage a wide range of targets. The rifle helps give it a reliable, short-ranged weapon, the E/Mitter for all of the fun of completely shutting down any electronic targets, and the D.E.P. to help it crack any armored targets it comes across. While most of the weapons are pretty close-ranged and low burst, the Surprise Shot Lv. 2 and BS 13 of the Ayyar will help it hit any targets. Plus, if you use your Holoechoes correctly, you could even get an unopposed shot off. The real advantage is the twin viral pistols. Since this Ayyar already wants to get up close and person, those pistols will really shine as a counter-measure and backup offensive choice, when the rest of the kit fails. Burst 3 viral with a +3 for range and a -6 on the opponent for Surprise Shot Lv. 2 is DEADLY. </span></div>
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<span style="background-color: #ffd966; color: #274e13; font-size: large;">If you just want a versatile HI Specialist to take an objective and hold it, this loadout is for you. Its specialty isn't killing targets, but scaring them away and holding zones, especially with Suppressive Fire, while your bigger, scarier pieces take out the threats.</span></div>
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<span style="background-color: #ffd966; color: #274e13; font-size: large;">The Shock marksman rifle turns your Ayyar into a tricky, Houdini-esque, HI, into a deadly threat to most MI and LI. The marksman rifle allows them to out-range most common weapons, and stacking a -6 from Surprise Shot Lv. 2, like the Rifle+E/Mitter loadout. It also allows this Ayyar to tackle most heavy weapons and take them out with ease, except for TAGs and HI. This loadout prefers to go hunting and flanking enemy positions and take objectives, especially those protected by any light targets that aren't immune to Shock. It easily works as another front line aggressor/pusher without using any SWC and can sit on an objective when the time comes, in Suppressive Fire too!</span></div>
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<span style="background-color: #ffd966; color: #274e13; font-size: large;">This loadout is an excellent killer/hunter and objective grabber, since it can hold most objectives with ease and can deter most other Specialists, besides HI. Worse case scenario, get up close and use those twin viral pistols!</span></div>
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<span style="background-color: #ffd966; color: #274e13; font-size: large;">I'd argue that this is probably the least impressive of the loadouts, since Hassassins and Vanilla Haqqislam have a lot of better snipers, but it's definitely an interesting choice. The ability to use Holoprojector Lv. 1 and Lv. 2 is really an interesting choice on this loadout. It's arguably useful on the other two, as they're already aggressive and moving about, but since this loadout is more likely to lay low for a bit, you can get the most out of the little ruse. Also, it makes for an excellent late turn objective grabber, it excels at securing objectives near your Delpoyment Zone, and it also works well at securing your DZ, too, thanks to the twin viral pistols. The most disappointing thing is the lack of Surprise Shot Lv. 2 on this loadout, like the others, it only has Surprise Shot Lv. 1 (granted by Holoprojector).</span><br />
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<span style="background-color: #ffd966; color: #274e13; font-size: large;">Thanks again to the Pride of Rodina for sharing his knowledge with the Sword of Haqqislam! As always, my friends, continue to seek knowledge!</span></div>
Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-8768304864947839053.post-27517289104799273642017-03-01T03:03:00.001-08:002017-03-01T14:14:31.104-08:00Captain Haqqislam: Lore and Tactics of Tarik Mansuri<span style="color: #274e13; font-size: medium;"><span style="background-color: #ffd966; font-size: large;">So before we get into the main article about Captain Haqqislam, just wanted to say that there may be a slow down in how quickly I get these articles out and that is because the Sword of Haqqislam now has a wonderful editor who you may know as Terrordactyl over on the forums. I am a fallible human and I know my grammar isn't the greatest so you may have noticed that my last article was a bit more polished than the others and that is thanks to Haqqislamite Commander Terrordactyl so wanted to take this time to thank him for making the Sword of Haqqislam even better. Without further delay, let's meet Captain Haqqislm! - Envihon</span></span><br />
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<span style="background-color: #ffd966; color: #274e13; font-family: "times new roman"; vertical-align: baseline; white-space: pre-wrap;"><span style="font-size: large;">Tarik Mansuri, Khawarij Amir, is one unit I hear a lot of people ask about, which is why I thought to write this article on the man who I have come to call Captain Haqqislam. The model itself is still one of the best Haqqislam models out there even with the newer stuff Corvus Belli has produced and he does have a great stat line on top of the awesome lore that makes him a compelling character within the Infinity universe. Just reading through the Haqqislam section of the N3 book, you stumble over a lot of his quotes that help characterize what Haqqislam is and how they make war. It is no wonder that a lot of people want to know how to use him on the table. He is an expensive unit but he puts those points to use. Now, let's dive into who Tarik is and why he is so important to Haqqislam. </span></span></div>
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<span style="background-color: #ffd966; color: #274e13; font-family: "times new roman"; vertical-align: baseline; white-space: pre-wrap;"><span style="font-size: large;">The similarities between Captain America (one of my favorite super heroes, by the way) and Tarik Mansuri isn't just in the fact that they both are super soliders and that both got huge after their transformation. Just like Captain America embodies the ideals of America in his character, Tarik does the same for Haqqislam. Just like Captain America, Tarik has become a symbol to his people, becoming something that everyone within the nation strives to be. The way he is characterized in the N3 Core Book from his description, and the couple of quotes found in it, he carries the Haqqislamite emphasis on the power of humanity over the reliance of machines and technology. To Tarik, the only way to truly win a war is through the courage and willpower of humanity. One quote attributed to him conveys the sentiment that you may have all the technology in the world, but if you don't have the courage and willpower of humanity, you don't have what it takes to truly win the war, which may or may not be a subtle jab at the Hyperpowers over-reliance on technology to do the work for them. Either way, just like Haqqislam, Tarik sees technology as useful tool for humanity to use, bu,t becoming too reliant on it can have a number of consequences, like laziness, and a lack of drive to actually fight. Tarik even goes so far as to lament the innovation of plastic weapons, because you lose the ability to properly bash an enemy in close quarters and, when you try to, you will more than likely shatter the weapon in the process. Although, that may just be something Tarik has to deal with because of his super strength. </span></span><br />
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<span style="background-color: #ffd966; color: #274e13; font-family: "times new roman"; vertical-align: baseline; white-space: pre-wrap;"><span style="font-size: large;">By reading further into the N3 core book you will find that Tarik was one of the earliest participants of the Runihura program. He is also one of the most successful because the program turned him into the hulking beast of a man that he became. Prior to the procedure, Tarik was already quite well suited to receive the Runihura, because we are told that Tarik was not only in peak physical condition, but he also already had a superior metabolism, so he was seen as the ideal candidate. Tarik's results have never been repeated and from the way it is written, no one has quite figured out why. All that they know is that the process interacted uniquely with Tarik's body to produce the results that it did. Whether this has to do with Tarik's pre-conditions or something else is never disclosed, and with Tarik being the only one who responded as well as he did to the treatment, it's hard to nail down why Tarik's body reacted so well that it made him into a hulk of a man, able to stare down Ajax as a fellow S5 human without the benefit of power armor. The Runihura didn't just make Tarik into a colossus of a man either, it has also slowed down his aging and allowed him to stay in peak physical condition. He is an agile warrior, able to dispatch enemies quickly and efficiently. </span></span></div>
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<span style="background-color: #ffd966; color: #274e13; font-family: "times new roman"; vertical-align: baseline; white-space: pre-wrap;"><span style="font-size: large;">Tarik's strengths don't just lie in his superior physical attributes either. Just like his fellow Khawarij, Tarik is well learned and a brilliant tactician. The Runihura, in addition to enhancing his physical abilities, was able to focus his mind as well. He is able to maintain a clear mind even in the most dire of situations and his senses are honed, allowing him to be an asset in the field and in the command tent. Between deployments, Tarik is often seen as an instructor for Haqqislam military training since he is the best that they have to offer. To say that Tarik is the most successful soldier of the Runihura is an understatement. </span></span></div>
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<span style="background-color: #ffd966; color: #274e13; font-family: "times new roman"; vertical-align: baseline; white-space: pre-wrap;"><span style="font-size: large;">With a long list of accolades like that, you have to wonder if he performs that well in the actual game. Short answer? Yes. I often see many people asking how best to use Tarik in game. He's got an awesome model and an awesome stat line but people still sometimes come off confused exactly where he sits in the grand scheme of things, and whether the amount of points he takes is actually worth it. To start this off you have to realize one thing: Tarik is not actually Light Infantry. I know, you are going to say but Army lists him as Light Infantry! Yeah, and Army is lying to you. Look at his stat line and then compare it to other light infantry but then go take a look at Haqqislamite Heavy Infantry. You will discover that Tarik has way more in common with Heavy Infantry, despite what his Type is listed as. This is my first piece of advice for anyone wanting to use Tarik: Stop thinking of him as Light Infantry and start thinking of him as Non-Hackable Heavy Infantry because that is what he truly is. With that, let's jump into his stats and then break down the loadouts Tarik gets.</span></span></div>
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<span style="background-color: #ffd966; color: #274e13; font-family: "times new roman"; vertical-align: baseline; white-space: pre-wrap;"><span style="font-size: large;">So, Tarik may be expensive, but at least you get a lot of good stuff for all those points. To start off, Tarik's statline is this: 6-4 MOV, CC 23, BS 13, PH 14, WIP 15, ARM 3, BTS 3, W 2, S 5 along with Martial Arts Level 1, Bioimmunity, Kinematika 1, Super Jump, Religious Troop and Poison. Before getting into the various weapon sets that Tarik has available let's just unpack everything right here first. </span></span></div>
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<span style="background-color: #ffd966; color: #274e13; font-family: "times new roman"; vertical-align: baseline; white-space: pre-wrap;"><span style="font-size: large;">Right off the bat, that 6-4 movement is huge when it comes to moving Tarik up the board and getting him in range to do what Tarik does best, which is eliminating enemy opposition. In addition, it gives him a 6 inch cautious movement so it's a lot easier to get him up the board without taking AROs. Combine this with the fact that Martial Arts gives you Stealth along with all that and Tarik becomes quite scary for your opponent indeed. The biggest thing to watch about moving Tarik around the board though is his S5 profile. Be mindful of this so that you don't take unexpected AROs due to the bigger profile. It will take some practice in judging what gives full cover to Tarik, but once you get used to using him, his mobility is great at getting reliably into Tarik's threat range. Combine this with super jump (See my article on the <a href="http://swordofhaqqislam.blogspot.com/2017/01/the-case-for-khawarij.html">Khawarij </a> for super jump tips. Tarik has even better use of super jump because of stealth as well so take advantage of that!) and Tarik is one of the most mobile units in Infinity. If you take a reliable source of smoke, Tarik becomes quite dangerous to your opponent. (Mutts, Muyib and Al Fasid are all great options. The Al Fasid is my favorite to take with Tarik because of the hammer and anvil concept but it is expensive and the Muyib would save you on both points and SWC. Just remember though, this is for vanilla. Right now, the only smoke we know of in the Ramah Taskforce is the Al Fasid. The two in combo is expensive, but it is also a pain train.</span></span></div>
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<span style="background-color: #ffd966; color: #274e13; font-family: "times new roman"; vertical-align: baseline; white-space: pre-wrap;"><span style="font-size: large;">Tarik's BS skill lines up with his fellow Khawarij so we know that he can hit what he shoots with that BS 13. Where Tarik gets better than your average Khawarij is that that he actually gets Martial Arts Level 1 along with a better CC of 23. Martial Arts adds +1 damage to Tarik's already impressive PH of 14 so when Tarik hits, he hits like a truck at damage 15, and that goes for his Poison as well. Add onto this that every profile of Tarik comes with a DA CCW. That means that if you are facing an enemy with wounds, they have to take a double hit to their armor but also a hit on the BTS all at damage 15...that is brutal. Tarik in close combat is a terror to behold and he can get there. I would not get stuck on only trying to get him into close combat, though, because he can shoot well enough and hit what he is shooting, but if the opportunity presents itself, do it and make your opponent pay for allowing him to get so close.</span></span><br />
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<span style="background-color: #ffd966; color: #274e13; font-family: "times new roman"; vertical-align: baseline; white-space: pre-wrap;"><span style="font-size: large;">Unfortunately, Tarik doesn't get as much out of Bioimmunity as his smaller counterparts since he is both ARM and BTS 3 with 2 wounds but hey, only having to make one roll for viral ammunition is still pretty awesome. Kinematica 1 is nice for getting him up the board on your Reactive turn or getting him into safer places and having a PH 14, Tarik dodges pretty well when you need him to. Religious Troop is kind of invalidated by having Courage through Martial Arts but hey, it fits with the lore. Tarik also has a high WIP of 15 which only really comes in use if you decide to have Tarik as your LT. And that's it, Tarik has a lot to use just in his stats which is why I said he's not really Light Infantry, he has all the benefits of Heavy Infantry with none of the drawbacks like being Hackable. </span></span></div>
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<span style="background-color: #ffd966; color: #274e13; font-family: "times new roman"; vertical-align: baseline; white-space: pre-wrap;"><span style="font-size: large;">In Army, it will show that Tarik has four different loadouts, but there are only two differences between the four. There are two different main weapons Tarik can take: AP Rifle + Light Shotgun, and a Spitfire. Each of those has an LT option, making the four loadouts. If you take the AP Rifle + Light Shotgun as an LT, you get +1 SWC which off the cuff may seem really useful, but Haqqislam has cheaper SWC costs compared to other armies. Not Ariadna cheap, but definitely not any reason to feel pressured to take this option. Honestly, I don't like taking Tarik as an LT option unless I have a Farzan with Chain of Command along too. Tarik is a high risk unit and if your opponent wants to take him down, they can. It’s not worth Loss of LT. I prefer the Spitfire version because it greatly extends the threat range of Tarik allowing you to use him as a toolbox of death to either shoot at a distance or take an enemy out in close quarters depending on how the match is going and Tarik's placement on the board. The only time I would take the AP Rifle version is for the LT version to get +1 SWC, but I have never felt the need for more SWC so Tarik is usually rocking a Spitfire. The AP Rifle is 0 SWC and 2 points less than the Spitfire, but if you are taking Tarik, he is there for one reason. </span></span></div>
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<span style="background-color: #ffd966; color: #274e13; font-family: "times new roman"; vertical-align: baseline; white-space: pre-wrap;"><span style="font-size: large;">With the main weapon, Tarik gets a Nanopulser, Grenades, a Pistol and. as I pointed out before. a DA CCW. We already went over how devastating Tarik is at close combat. but what you need to remember are his Nanopulser and Grenades. With a PH 14, Tarik can reliably speculative fire grenades to take out units you can't see around corners. The Nanopulser is nice to help make your opponent make hard decisions by making them decide between wanting to shoot back or dodge if you confront an enemy in the range of the Nanopulser. </span></span></div>
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<span style="background-color: #ffd966; color: #274e13; font-family: "times new roman"; vertical-align: baseline; white-space: pre-wrap;"><span style="font-size: large;">There is a lot that Tarik brings to the table and his job is the same as his fellow Khawarij; he is a hunter. As a hunter, he has tons of things that help him complete his job of hunting down pesky units that you want eliminated. To me, he is well worth his points and I have never regretted taking him. He lives up to his legend that is presented in the lore, Tarik "the Man" Mansuri is a badass who will terrorize your enemy because he is a durable unit with unbelievable killing power. If you haven't, take Captain Haqqislam out for a spin. Have him be that elite unit that you build a list around. I promise you won't be disappointed. Until next time, my friend, continue to seek knowledge. </span></span></div>
Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-8768304864947839053.post-10032710674751654012017-02-14T18:15:00.001-08:002017-02-15T08:11:01.832-08:00Under the Red Turban: The History and Inspiration of the Khawarij <span style="color: #274e13; font-size: large;"><span style="background-color: #ffd966;">I have been quiet for a few weeks due to some things coming up but now the Sword of Haqqislam is back with something that I promised back in the tactics of the Khawarij, the lore and history behind the Red Turbans of Haqqislam. This post took a little longer due to the extensive history behind the Khawarij, including the historical Khawarij, the history behind the Mu'tazilah movement (the sect of Islam that the Khawarij of Infinity follow) and the fact that who the Khawarij are in Haqqislam is tied to the background of the faction because of the reformation that Islam went through to become Haqqislam in the Infinity universe. Without further delay, let's dive into the rich history and lore of the Khawarij. </span></span><br />
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<span style="color: #274e13; font-size: large;"><span style="background-color: #ffd966;"><b><u>The Historical Khawarij</u></b></span></span><br />
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<span style="color: #274e13; font-size: large;"><span style="background-color: #ffd966;">I thought we would first start with the actual history because t</span></span><span style="background-color: #ffd966; color: #274e13; font-size: large;">o understand who the Khawarij are now in Infinity, it's important to look back at who the Khawarij were in history and see how Corvus Belli took this concept and made it into the super soldier badasses of humanism we know. The origins of the Khawarij actually goes back to almost the beginnings of Islam. They formed after the death of the Prophet when it came to deciding who would lead Islam now that the Prophet had passed on. Those familiar with this time period will know that this is where the main divide of Sunni and Shi'ite happens within Islam which revolves around mainly about who was to succeed the Prophet as the leader of Islam. The Sunni believing that the Prophet never designated an actual successor and a successor should then be chosen by the people while the Shi'ite believing that the Prophet appointed his son-in-law to succeed him as Imam. The group that would become know as the Khawarij agreed with the Sunni but disagreed in the way that the leader should be chosen. </span><br />
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<span style="color: #274e13; font-size: large;"><span style="background-color: #ffd966;">The Sunni wanted to choose the successor through arbitration, a method that the Khawarij opposed and they opposed it violently because through arbitration its the people who decide the successor, a decision that the Khawarij believed only God could make. How did they think God chose a successor? Through the outcome of a battle since it was God who would choose the victor. They believed that anyone could be an Imam and lead a community as long as he stayed pious and infallible because if they sinned, it was the duty of the Muslims in the community to rise up and dispose of them in favor of a new Imam. These beliefs made them more violent than other sects which lead to assassination attempts in their history. They also invoked takfir, a form of excommunication where a Muslim declares another self-described Muslim as a non-believer. Some said that any sin made one a non-believer while others said that it had to be a major sin. </span></span><br />
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<span style="color: #274e13; font-size: large;"><span style="background-color: #ffd966;">As we can see the historical Khawarij practiced an extreme version of Islam that wasn't well received by the other sects at the time. Their willingness to invoke takfir has actually lead some modern radical elements to have some of these doctrines rise again. Any fan of Infinity lore will know that this vision of the Khawarij greatly contrasts not only the humanistic ideals of Haqqislam but also the brotherhood of the red turbans. The fictional reformation of Islam into Haqqislam is a big part of this but the Khawarij isn't just this historical Khawarij because Corvus Belli did a clever thing by taking this historical account and combining it with another piece of Islamic history: the Mu'tazilah movement. The Khawaij of Infinity are not just warriors but they are scholars as well. </span></span><br />
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<span style="color: #274e13; font-size: large;"><span style="background-color: #ffd966;"><b><u>Mu'tazilah: Logic and Reasoning Become Moral Pillars</u></b></span></span><br />
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<span style="color: #274e13; font-size: large;"><span style="background-color: #ffd966;">The Mu'tazilah is a Sunni school of theology in which those who ascribed to it gave more weight to philosophy allowing logic and reasoning to determine morality instead of the rigid Hadith and Shariah. This movement had its rise around the 8th century but then declined into obscurity around the 10th century due to its radical and what many conservative scholars saw as heretical, beliefs. </span></span><br />
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<span style="color: #274e13; font-size: large;"><span style="background-color: #ffd966;">The Mu'tazilites had a preoccupation with the concepts of divine justice and divine unity.</span><span style="background-color: #ffd966;"> </span></span><span style="background-color: #ffd966; color: #274e13; font-size: large;">Traditionally, Islam not only draws its morality from the Qu'ran but also from the Hadith and the Shariah, from which many of the concepts of divine justice and, thus divine unity derive themselves in Islamic society. The Mu'tazilites' outright rejected this thought process. They believed that good and evil were not to be determined through scripture or divine revelation. In Islam, knowledge is considered divine and this is where the Mu'tazilites drew their belief that morality, concepts of good and evil, divine justice, etc could be determined through unaided reason. Since knowledge is derived from reason itself, reasoning should be the final say when determining whether something is morally good or morally evil. Their school of Kalam (Islamic theological school) put forth that God's authority could be reached through rational thought alone and not the sacred scriptures of the Hadith and Shariah which, to the Mu'tazilites, were not verifiable as true hence why they were critical of them. The obligations and what is just in a religion should be determined through logic and reasoning because it is the most effective means to do so under this precedent. </span><br />
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<span style="background-color: #ffd966; color: #274e13; font-size: large;">As you may see though, this is what drew anger from many of the conservative religious scholars and Imams of the time. Such thought threatened their power and they actively spoke out against it. This would eventually lead to the decline of the Mu'tazilah school of Kalam in the 10th century and many of their writings were destroyed to prevent any others from ever resurrecting the school. Many of the modern reformist movements occurring currently, however, draw from much of the same ideas that the Mu'tazilites put forward during this time, and so those thoughts are slowly coming back as modernist movements try to reform Islam. Many of them have not identified themselves as Mu'tazilite but their ideas no less align with this Kalam school. There are a few though who consider themselves neo-Mu'tazilite and are actively trying to use this reforming to resurrect the school. It is from here that we transition from our historical account to the lore of Infinity because it is these ideas of reformation and the resurrection of Mu'tazilah that lay the foundation of Haqqislam itself. </span><br />
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<span style="background-color: #ffd966; color: #274e13; font-size: large;">Before we go on though, I would like to say that there is a rich history for both these subjects that I could in no way cover in a blog post. If these piqued your interest, I would suggest researching them. For me, it has lead down a rabbit hole of intrigue. For my Mu'tazilah studies, the book that has been most influential is: <a href="https://www.amazon.com/Defenders-Reason-Islam-Mutazililism-Medieval/dp/1851681477">The Defenders of Reason in Islam</a> which is a fascinating book that tells not only the history, core beliefs but also the modern movements surrounding the Mu'tazilah school of thought. Now after that little aside, on with Infinity. </span><br />
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<span style="background-color: #ffd966; color: #274e13; font-size: large;"><b><u>The Rise of Haqqislam</u></b></span><br />
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<span style="background-color: #ffd966; color: #274e13; font-size: large;">To understand who the Khawarij are in Infinity, we first have to understand the rise of Haqqislam because as our historical depiction suggests, the Khawarij in Infinity certainly are a long way from the Khawarij of history. This is because with the rise of Haqqislam came a fundamental shift in Islamic thinking. Taking a look at the entry within the Infinity N3 Corebook, we learn that Farhad Khadivar, the founder of Haqqislam, expressly rejected all the former foundations of Islamic law, the Hadith, the Shariah, etc, </span><br />
<span style="color: #274e13; font-size: large;"><span style="background-color: #ffd966;">to create a form of Islam that focused more on Knowledge as the precedent for Islam. He thought that they did not fit with the Qu'ran's humanistic values and allowed for corrupt individuals to seize power by abusing these laws in order for them to take control for themselves. </span></span><br />
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<span style="color: #274e13; font-size: large;"><span style="background-color: #ffd966;">As we now know, this sparks a fire within the Islamic world and Khadivar's ideas take root as people start to champion his cause. Eventually a new movement under these new ideals emerges: HaqqMu'tazilah. The HaqqMu'tazilites speak out against the conservative ideas that have wrecked so much havoc putting forth their rationalist ideals are more suited for the modern times. Conservative regimes fight back against this rising tide and even succeed in eventually assassinating Khadivar but all this does is create a bigger push back until they are defeated and the Islamic world unites under the banner of Haqqislam to become a global power on Earth thus allowing for a new Golden Age of Islam to emerge again. This is the environment from which new Khawarij emerges and the ideals that these warrior scholars will champion. </span></span><br />
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<span style="color: #274e13; font-size: large;"><span style="background-color: #ffd966;"><b><u>The New Khawarij</u></b></span></span><br />
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<span style="color: #274e13; font-size: large;"><span style="background-color: #ffd966;">Instead of violent extremists fighting for their strict view of Islam, these neo, Haqq if you will, Khawarij were founded by HaqqMu'tazilite Sages who were looking for a protective force to protect Haqqislam from not only foreign powers trying to destabilize the budding nation but also from those within who wish to reverse the Haqqislam movement. These sages created warrior scholars who strictly adhere to the principles of the HaqqMu'tazilah to form the Khawarij. To be selected to become a Red Turban, one must show their dedication to Haqqislam and their willingness to defend it to the death, a feat that is not easily done because they are highly selective in who gets this honor. After selected, they go through the Runihura program to become super soldiers augmenting their already considerable combat training. These aren't merely front line soldiers though. They are some of the best versed scholars in Haqqislam who study as much as they fight making themselves valuable not only in combat operations but also as leaders and advisers. They have a strict honor code bound in the ideals of HaqqMu'tazilah and will not violate these under any circumstance because they believe that as long as one does not stray from the Word of Allah, Haqqislam can not fall. This is how people have come to look up to them in the highest regard for their scholarly insights as well as their formidable fighting prowess. </span></span><br />
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<span style="color: #274e13; font-size: large;"><span style="background-color: #ffd966;">This is how we see the merging of the historical Khawarij with the historical Mu'tazilah movement to create an awesome unit within Infinity. Corvus Belli took a sect of Islam that doesn't have the best past in Islamic history to make it into an honorable warrior who is a champion of humanistic ideals, an aggressor into a defender something that I extremely admire which makes delving into the historical inspiration for these units so fulfilling. The Khawarij are one of my favorite units when it comes to their lore and background which is why I wrote a post finding ways to use them in game. A unit that has an awesome background like this deserves to be used, and shown off, to show why Haqqislam is awesome and why you don't want to mess with it's defenders. Until next time, my friend, continue to seek knowledge. </span></span>
<span style="color: #274e13; font-size: large;"><span style="background-color: #ffd966;"><br /></span></span>Unknownnoreply@blogger.com3tag:blogger.com,1999:blog-8768304864947839053.post-19330952637235825372017-01-15T19:58:00.000-08:002017-01-15T19:58:45.952-08:00Leila Sharif, the dread Dire Foe Tool Box <span style="color: #274e13; font-size: large;"><span style="background-color: #ffd966;">If there is one thing that I love when it comes to the units I use, it is when they have multiple uses. It just makes list building easier and it also makes having redundancy in a list easier. This is exemplified in dual specialists that some factions have (I am quite envious of Doctor Worm, the Sophotect and Kumotail Bioengineers. Haqqislam needs access to a Spec Ops to get the same versatility) but can be found in other places especially in Haqqislam when you have non-specialist Muyibs bringing D-charges to complete Classified Objectives without being Specialists. Even rarer though is a Specialist that can complete multiple Classified Objectives and can also be a dangerous killing machine as well. Enter the newest Dire Foe given to Haqqislam: Leila Sharif. </span></span><br />
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<span style="color: #274e13; font-size: large;"><span style="background-color: #ffd966;">I can not express enough how much I love using Leila Sharif. She is a unit that can do so much for her 20 points and no SWC cost. I was actually quite surprised how much I liked her when I first used her. When she was first announced and we got a look at her stat line, I will admit it, I was hesitant about how much I would actually like her. This was before I have used the Shock Marksman Rifle (SMR) and before I got to really explore the uses of the Killer Hacking Device. I compared her to her Yu Jing counterpart and instantly thought that Yu Jing was the won who made it out with the better Dire Foe. After several games using her though, I actually think that Haqqislam made out like a bandit when it comes to the two Dire Foes. She is a diamond in the rough and she can do a lot if you know how to use her.</span></span><br />
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<span style="color: #274e13; font-size: large;"><span style="background-color: #ffd966;"><b><u>Leila's Stats</u></b></span></span><br />
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<span style="color: #274e13; font-size: large;"><span style="background-color: #ffd966;">If you look at Leila's stats, at first she just seems like a standard Ghulam. She has one better BS skill than a Ghulam and actually has BTS 3 which is nice since she is a hacker and is under threat of hacking herself. Other than those to things though, she isn't much different than a standard Ghulam but that helps keep her cost at 20 points which puts her on par with the most expensive Ghulam. This makes it easy to fit her in a list whether in a vanilla or the Sectorials of Haqqislam. Since she is linkable in with both Ghulams and Muyibs, she helps to bring a lot to both links. For one thing, Hassassin Bahram players can rejoice because they can finally have a 5 man Core Link of Ghulams as well as cut costs in a Muyib link so it's a complete win for HB. Leila opens up a lot of possibilities within HB and might provide enough of a reason for HB players to maybe not always take Muyibs as their Core. Qapu Khalqi players still get an awesome unit to stick in their Ghulam links, something that will become clearer down below, but also, QK finally gets a named Haqqislam unit in their Sectorial (Scarface doesn't count! He's a merc and not a Haqqislam unit, despite QK being the original Sectorial that Scarface appeared in). One thing that I really love about Leila is that since she is a Ghulam, every army of Haqqislam benefited from her release. I like Yasbir, don't get me wrong but only vanilla Haqqislam and HB players get to use him. I am now really hoping that Ghulams show up in the Ramah Taskforce so I can continue to use her. The Halqa probably will prevent us from seeing Leila in the Khanate though since they are really the Ghulams of the Khanate. </span></span><br />
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<span style="color: #274e13; font-size: large;"><span style="background-color: #ffd966;"><b><u>Leila's Weapons</u></b> </span></span><br />
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<span style="color: #274e13; font-size: large;"><span style="background-color: #ffd966;">This is where Leila really distinguishes herself, her weapon selection. Her main weapon I have already sung praises for and it's part why she is so good. The Shock Marksman Rifle was a new weapon introduced in HSN3 and is a weapon only found in Haqqislam. It's actually such a unique weapon that only three units have one right now even in Haqqislam: Hassassin Ayyar, Djanbazan and Leila Sharif. It was a weapon I was skeptical of. You are basically trading in the 0 modifier from 0-8 inches for an extended +3 modifier allowing the rifle to have a +3 range band from 8 inches all the way out to 24 inches which is good but the damage is still 13 and even though it had shock ammo, I didn't think it would be that good. Yeah...I was proven wrong. First time I used it I was shocked, pun intended, about how good it was especially on the units that they gave it too. Each unit that has this weapon definitely can use it quite effectively and Leila is no exception to that. It gives her seriously killing power against other units especially when you consider the fact that a lot of other specialists are one wound models. She is able to assassinate other specialists while she is on her way to press buttons herself. I know a lot of Haqqislam players have a problem taking ALEPH, seriously, take Leila and a Djanbazan with SMR (for pesky ODD) to shut down ALEPH and their No Wound In-capitation. As much as I love the SMR, it isn't a universal solving problems weapon like a HMG is. It doesn't take on heavy armor that well and you lose the shock effect on multiple wound units, units with STR or stuff immune to shock so you don't want to be using Leila to just kill everything. Single out targets that it is useful against, and hunt them down. Smart use of the SMR will make your opponent hate the weapon. </span></span><br />
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<span style="color: #274e13; font-size: large;"><span style="background-color: #ffd966;">The SMR isn't the only thing available to Leila either. She doesn't have the standard shotgun like a lot of units in Haqqislam but what she does have instead is a Breaker Pistol which helps her deal with multiple problems. I love Breaker ammo because it can be used to kill something without BTS and if they have BTS, it's halved so Breaker ammo is a problem solver so you can use it to take care of things that the SMR can't or if they get into 0-8 inch range, it gives you a nice solution to deal with close threats. Now it is just a pistol so it has a short range but Leila has tricks that can put you into this range if you want to use it. I wouldn't go hunting with the Breaker Pistol like I do with the SMR but it is nice to have in case Leila finds herself in a close quarters fire fight or even has the threat of CC. </span></span><br />
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<span style="color: #274e13; font-size: large;"><span style="background-color: #ffd966;">The final weapon she has is D-charges. One complaint about the Killer Hacking Device, which Leila has as her hacking device, is that it takes away being able to do Telemetry and HVT: Designation and this takes away from the versatility that Hackers have. Besides being a specialist to press buttons their one purpose is to kill other hackers. Leila solves this by having D-charges and that may only replace one classified but let's be real, HVT: Designation is hard to complete with Spotlight. It's also useful to have on that off chance that you might get into close combat with someone, and even if the chance is low, it's fun to stick a D-charge on someone and blow it up in their face. When you finally get to do that and if it's on a close combat monster, like an Oniwaban, you will understand the satisfaction of it.</span></span><br />
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<span style="color: #274e13; font-size: large;"><span style="background-color: #ffd966;"><b><u>Leila's Killer Hacking Device (KHD) </u></b></span></span><br />
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<span style="color: #274e13; font-size: large;"><span style="background-color: #ffd966;">I wanted this to have it's own section because it's an important aspect that helps to make Leila as an attractive unit that she is because it's the final piece of her profile that when put together with everything else she has makes her the dreaded tool box. It does more than make her a specialist because killer hacker's have an important program that can put Leila's weapons and specialist nature to good use. Now, she is a fine hacker to be used to go and kill all of your opponent's hackers but what if you are facing an army like Ariadna who doesn't have hackers or your opponent just didn't bring hackers? Well, that's when you take advantage of Cybermask. I wasn't a big fan of the KHD in Haqqislam. The other KHD in Haqqislam don't bring much to the table besides the device so they suffer from the one trick pony that is the KHD...except for the Barid who gets the Lightening Upgrade which just wrecks enemy hackers. Leila, on the other hand, stands out among the rest because she has something the others don't: The Shock Marksman Rifle which makes all the difference. She can still go around and use all the advantages of the KHD and with BTS 3, she's on par with all the defensive capabilities of the other KHD but she can make the best use of the Cybermask program. You can use that program to move up the field with anyone but since Leila is packing a SMR, she can make long range Surprise Shots up to 24 inches. Cybermask does take a roll to get off but it is worth if there is a unit that Leila can take off the board with her set of skills and weapons. It was the combo of Cybermask and SMR that cemented her in my lists and why she is the one KHD unit I make sure to take.</span></span><br />
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<span style="color: #274e13; font-size: large;"><span style="background-color: #ffd966;">Leila Sharif, Husam Spec Ops badass, is what I want in an ideal unit. She is a specialist that can complete multiple classifieds and can also hunt and kill things. It makes her useful in most if not all missions for this reason. Direct Action, Joint Ops or Spec Ops, Leila Sharif is built to take it all on and I am quite glad we got her. Doesn't matter what army you play within Haqqislam, she is worth taking in a list and for me has become an auto-include. If you play Haqqislam and you haven't got her yet, it's the one unit that I would implore you to pick up. Find a Yu Jing player to split the box if you must because you don't want to miss out on her. She won't make or break games and she is still just a light infantry so she isn't invincible but you get her to do her job, she will do it well. Until next time, my friend, continue to seek knowledge. </span></span>Unknownnoreply@blogger.com3tag:blogger.com,1999:blog-8768304864947839053.post-5873711578944753672017-01-10T13:38:00.001-08:002017-02-15T08:38:11.336-08:00The Case For the Khawarij<span style="color: #274e13; font-size: large;"><span style="background-color: #ffd966;">So before I get into the proper post, just some information on where I want to take this blog. In addition to doing tactics and strategy as well as the occasional battle report, I am going to include some historical background on Haqqislam, where the units get their names from and the history behind that as well as how Corvus Belli has incorporated them into Infinity. The historical inspiration for the behind Haqqislam is why I have stayed in love with this faction and haven't started another one. I came for the Dune references and stayed for the history, it's inspired me to do a lot of reading into actual history so I thought I would share my scholarly research with everyone. It's something to say when a table top inspires you to do real world research to enjoy it better. I hope you find it as fascinating as I do but without further delay, to the actual post!</span></span><br />
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<span style="color: #274e13; font-size: large;"><span style="background-color: #ffd966;"><b><u>The Case for the Khawarij</u></b></span></span><br />
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<span style="background-color: #ffd966; color: #274e13; font-size: large;">The Khawarij is sort of an enigma within vanilla Haqqislam. It's not a bad unit but it's hard to find where they belong within a vanilla Haqqislam list. They are the definition of elite light infantry but unlike Tohaa, don't get extra wounds so you have to make sure that you get the most out of the unit despite having an expensive point cost, the cheapest Khawarij is 27 points which a lot people can't justify paying for a light infantry unit despite everything that a Khawarij can do, they are super soldiers after all. </span><br />
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<span style="background-color: #ffd966; color: #274e13; font-size: large;">It's quite clear that the Khawarij will be a big unit once the Ramah Taskforce goes live either when the new book drops or maybe...hopefully will do an USAriadna and be released before the book. I mean, they just came out with it's starter so it's possibility right? One can hope, anyway, the Khawarij are definitely lined up to be one of the possible links in RTF (Ramah Taskforce) which would take away a lot of the head scratching people do when they look at the Khawarij especially when/if they allow them to be linked with Tarik, super jumping scholar warriors of death fireteam with Captain Haqqislam leading them...oh yeah, I can't wait. We are also still waiting on a new profile to be released. Based on the dossier for the Khawarij, they are suppose to get a heavy rocket launcher because we know how much Haqqislam love their heavy rocket launchers so it's only fitting the Khawarij get one too, right? I think the Khawarij will become more attractive once the rocket launcher profile is released as well, the chance to surprise people with super jump and rockets is way too appealing. </span><br />
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<span style="background-color: #ffd966; color: #274e13; font-size: large;">That doesn't solve how they fit in vanilla right now so let's unpack what the Khawarij bring to the table:</span><br />
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<span style="background-color: #ffd966; color: #274e13; font-size: large;"><b><u>Khawarij Stats</u></b></span><br />
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<span style="background-color: #ffd966;"><span style="color: #274e13; font-size: large;">They have standard 4-4 movement; CC 20 which is quite interesting but no Martial Arts (Except for Tarik); BS 13 quite good for an army who mainly dwells in BS 11 or 12 except for elite units especially a light infantry unit; PH 13 so if they hit you, it is going to hurt a bit especially with that CC stat; WIP 14, standard Haqqislam so nothing special there; ARM 1 is to be expected on a light infantry unit; BTS 3 which is something uncommon to see on Haqqislam unit adding to it's ability to survive but still only one wound with a Silhouette of 2. That's the base stat line, additional perks are Bioimmunity, so Shock and Viral become normal ammo as well as being able to use that BTS to tank both of them; Super-jump which I will get into later; Religious Troop so they stay regular during Retreat and always pass their Guts Roll; and finally Poison which means that a unit with wounds needs to take an extra BTS roll in addition to the ARM roll for every successful CC hit.</span></span><br />
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<span style="background-color: #ffd966;"><span style="color: #274e13; font-size: large;">With this quick run down, the Khawarij can do a lot especially since every single one brings an AP CCW with their pistol. Without even going through the different load outs available to the Khawarij, the job that it does is quite clear: The Khawarij is a hunter. With responsible uses of super jump, you have a mobile unit that can get to what he needs to kill and efficiently dispatch their target either through shooting it or if you want, through close combat since the Khawarij can't fail it's CC roll, although, you might have a harder time with units that actually have CC skills like Martial Arts or Berserk since they can negatively affect the Khawarij's CC but they can't do anything back. Besides that, a Khawarij is equipped to dispatch a lot since it has an array of weaponry to kill things, the Khawarij has a tool of box of death. To use one effectively, it will need to be an active unit using super jump effectively to get your opponent caught at vulnerable angles to shoot at or perhaps engaging a sniper in their nest. Heck, one way to deal with mimetism, camo or ODD is to use the Khawarij to get up close and personal in order to make those modifiers useless in CC...as long as the Camo unit isn't a Ninja/Oniwaban, those I would still engage with a Djanbazan HMG for reasons detailed above. </span></span><br />
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<span style="background-color: #ffd966; color: #274e13; font-size: large;"><b><u>Super-Jump</u></b></span><br />
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<span style="background-color: #ffd966; color: #274e13; font-size: large;">The signature move of a Khawarij and it's what makes the Khawarij a reason to be feared. A lot of people have looked down upon this skill because if done in the open it will be a shooting gallery for your opponent and most likely a dead Khawarij but the key here is to not super-jump in the open. Effective uses of super-jump can turn a situation in your favor and actually make your opponent hate the skill. So what can you do in order to make the best uses of super jump? </span><br />
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<span style="background-color: #ffd966; color: #274e13; font-size: large;">One way of creating ideal situations to use super jump is by applying smoke in the right place and vanilla Haqqislam has tons of access to smoke from cheap sources to expensive sources, there are tons of places to get it. I won't go into every unit that can partner up with the Khawarij but there are a few preferred sources. The most common source of it for most people at the current moment are the Muttawi'ah aka Mutts since they are an auto-include in most vanilla and HB players since they are 5 points a piece. The only problem is that they are quite squishy so the smoke might not be there by the end of the match plus they are smoke grenades so you are taking more of a risk if you need to extend beyond 8 inches. This is why I like using a smoke grenade launcher to help the Khawarij out. Allows more to help cover the Khawarij better as the Khawarij moves forward. Cheapest source would be the Kum Bikers who actually do double duty providing both smoke grenades and smoke grenade launchers but just like the Mutts, they are still squishy and still impetuous so still a bit erratic depending on how the game goes on. My favorite partner for the Khawarij when it comes to smoke? That lovable power armored badass that comes with him in the Red Veil, the Al Fasid with HMG and light smoke grenade launcher. A durable unit that can do a lot. I know, I know, it's expensive too but that investment will go far. The Al Fasid is the Anvil that your Khawarij hammer strikes against. If you want a cheaper unit to do it, there is the Muyib with light grenade launcher but it can't do as much as the Al Fasid can. </span><br />
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<span style="color: #274e13; font-size: large;"><span style="background-color: #ffd966;">Laying down smoke on the Khawarij's path will let it super-jump to it's heart content without drawing AROs which is good if there is a place you want to take your Khawarij that your opponent has heavily defended. It's a good way to get a Khawarij on a roof top and into suppression so that you can lock down a midfield position. </span></span><br />
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<span style="color: #274e13; font-size: large;"><span style="background-color: #ffd966;">The other way to use super jump takes mostly practice in getting the Khawarij into proper placement for super jump. Making super jump work without smoke requires making sure that you are limiting your AROs because you won't always get the ideal shot set up to shoot someone in the back but with enough practice and experience it comes. Unfortunately, to detail this part of super-jump is harder to put it into text than setting up on the table top and showing someone the ideal times to super-jump. Taking advantage of height is important aspect because you can put your opponent's units off guard, as long as you slice the pie and avoid being caught with your pants down. The Khawarij isn't a unit that you bum rush your opponent like you do Scarface but with careful movement, the Khawarij can have the same effect. </span></span><br />
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<span style="color: #274e13; font-size: large;"><span style="background-color: #ffd966;">The Khawarij is an expensive unit so deciding which profiled to take is important. This will be different once the Khawarij get their Heavy Rocket Launcher profile but for now we have these to work with:</span></span><br />
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<span style="color: #274e13; font-size: large;"><span style="background-color: #ffd966;">This is the base profile for the Khawarij, their standard load out and the only one available to purchase model wise. There isn't much to say about this one because it is standard Haqqislam except for the grenades and at a PH 13, it is something that the Khawarij can effectively take advantage of even when using speculative fire to lob grenades where the Khawarij can't see and do it within 8 inches, you will only be taking a -3 mod so you need to make 10s or below, which isn't bad especially if you have a cluster of enemy troops that throwing the grenade would really mess with like pesky fireteams or a sneaky camo marker trying to get in close. Honestly, I think the grenades make this profile worth taking because it gives more options despite having just a Rifle + light shotgun. Given the Khawarij's mobility, you can also bet that it will get the most out of that light shotgun too. Also, you can get on a roof top midfield and lock down certain parts of the board using suppression fire. It is certainly not a bad choice especially if you don't have the SWC or trying to squeeze something else in to take this profile at 27 points. </span></span><br />
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<span style="color: #274e13; font-size: large;"><span style="background-color: #ffd966;"><b><u>Boarding shotgun, panzerfaust:</u></b></span></span><br />
<span style="color: #274e13; font-size: large;"><span style="background-color: #ffd966;">This is an interesting profile to say the least and this one I think would make more sense once the Khawarij is allowed to take a Fireteam in Ramah Taskforce. You get a panzerfaust instead of grenades which is a good ARO weapon if the Khawarij gets caught off guard but you can also use it actively to eliminate a heavy infantry unit. What I don't like about this profile is that it only gets a boarding shotgun. Don't get me wrong, I love boarding shotguns, when in good range they shred whatever you are shooting at but typically on units that either infiltrate or drop in because you don't have to spend as many orders to get them in but even on a unit like the Khawarij, you will have to spend more orders and put it in more risky situations to get the most out of it. Plus, unlike the base profile, you can't go into suppression to help take a more defensive posture. I would revisit this one though once the Khawarij get a link team because a panzerfaust as an ARO can make an opponent pay for trying to take a shot at them. The high dodge though gives the Khawarij some survivability to get into range with that shotgun though, still probably prefer the above profile to take though.</span></span><br />
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<span style="color: #274e13; font-size: large;"><span style="background-color: #ffd966;"><b><u>Spitfire:</u></b></span></span><br />
<span style="color: #274e13; font-size: large;"><span style="background-color: #ffd966;">Probably my favorite profile out of everything for vanilla Haqqislam. You don't get grenades but a spitfire in the hands of a Khawarij is just downright dangerous and I love using it. It has the best range out of all the profiles so finding fire solutions is a better than the others and with the BS 13, it is a good chance you will hit your target. This unit is what defines the Khawarij as a hunter and I am looking forward to finally getting the model for it. Leaping rooftops to rain bullets down on your enemy has not been as much fun and this is the profile I was mainly talking about when I talked about partnering the Al Fasid with the Khawarij. The Al Fasid protects the backfield as the Khawarij rushes forward to eliminate enemies. Once you get the handle on how to super jump, you will love this unit especially playing peek-a-boo spitfire with pesky roof top snipers. It's a good way to get into people's bad range bands and pop up taking shots at them. </span></span><br />
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<span style="color: #274e13; font-size: large;"><span style="background-color: #ffd966;"><b><u>Doctor Plus with Boarding Shotgun, grenades:</u></b></span></span><br />
<span style="color: #274e13; font-size: large;"><span style="background-color: #ffd966;">Right now this is the only specialist available to the Khawarij and one that you will be definitely taking once the fireteam is available but what about vanilla? While I would prefer to have the rifle + light shotgun on this guy, it's not a bad investment. It's a highly mobile specialist able to get to the objectives more directly than other specialists. The grenades provide a different way to solve problems like getting an enemy specialist or fireteam off of an objective without needing line of sight and the boarding shotgun can shred things should you want a fire fight. It is 30 points though which is the downfall of it and the reason why you don't see this unit more. For three more points, you can get a Tuareg Doctor Plus which seems like the better investment but the Khawarij Doctor is far from bad. The other thing I like about this doctor though is it can get to hard to reach places should one of your snipers go down or one of your advanced units on a building. The durability of the Khawarij Doctor in place of others is also a plus among the other doctors when facing things that hit against BTS so you might consider it for missions like Biotechvore. The Khawarij Doctor is certainly useful in missions with an exclusion zone that would hamstring your infiltrators and AD troops. Unlike other of the boarding shotgun doctors in Haqqislam, this one can get where it's going without trouble and I like this better than the panzerfaust profile because grenades in the hands of the Khawarij aren't wasted unless you don't throw them.</span></span><br />
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<span style="color: #274e13; font-size: large;"><span style="background-color: #ffd966;">I wish that I would be discussing the Khawarij Rocket Launcher here but it's not released (I want it so bad!) because as much fun as I like peek-a-boo spitfire, I will love the thought of peek-a-boo rockets even more. The Khawarij does have LT options that come in the Rifle + light shotgun and spitfire profiles but unless a Farzan is on the board and I want to fake out my opponent, I typically don't take a high risk LT like the Khawarij. A Khawarij needs to be used in order to make those points worth it and being an LT sitting in the backfield isn't where the Khawarij wants to be but it's not a bad option if you want to shake things up. If you are taking a LT Khawarij though, you might as well shell out the points to take Captain Haqqislam himself, Tarik "the man" Mansuri. I was going to include him here but he is getting his own spotlight because I love using him that much and this post has already gotten too long. </span></span><br />
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<span style="color: #274e13; font-size: large;"><span style="background-color: #ffd966;">Hopefully this inspires you to try the Khawarij out. The Khawarij may be a lot of points but when used right, those points are put to use in good ways. Also, if he doesn't pan out the first time, don't give up on him quite yet because there is definitely a learning curve to putting a Khawarij to work but once you get past that, they become totally worth it. Until next time, my friend, continue to seek knowledge. </span></span><br />
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Unknownnoreply@blogger.com1tag:blogger.com,1999:blog-8768304864947839053.post-87676237702280037982017-01-03T11:29:00.000-08:002017-02-15T08:37:35.534-08:00The Journey Back Home, Back to Vanilla <span style="color: #38761d;"><span style="background-color: #ffd966; color: #274e13; font-size: large;">Starting this blog actually came at a good time because I have recently made the decision to return back to the roots of Haqqislam to play vanilla after playing Qapu Khalqi for about a year now. I sing the praises of QK as loud as I can, it is my favorite Sectorial, my bread and butter that I can go back to whenever I need to for some comfort but I knew if I wanted to master Haqqislam in it's entirety that it was time to move on so I return back to the roots of the faction, it's time to tackle vanilla Haqqislam!</span></span><br />
<span style="color: #6aa84f; font-size: large;"><span style="color: #38761d;"><span style="background-color: black;"><br /></span></span><span style="color: #38761d;"><span style="background-color: #ffd966; color: #274e13;"><span style="text-align: center;">Which is why for the first post on this blog, I wanted to cover my experience of switching from playing a Sectorial for so long and what's it like to return to vanilla after relying so long on those awe</span>some mechanics that playing a Sectorial provides. Honestly, when I first decided this I was actually a bit nervous when I made this decision because the thought of losing the benefits of Sectorials; being able to move multiple models with a single order, and all the bonuses that fireteams get, was a bit intimidating. I will admit that in the year that I played QK that I became a little too dependent on those mechanics that make Sectorials worth taking that I wanted to challenge myself which is why I chose to go back to vanilla instead of moving onto Hassassin Bahram right away. It felt almost like a return to basics. Also, Red Veil hit this year which contains a lot of units only available in vanilla. They will be available eventually in the Ramah Taskforce but we don't know when that will be released so for now, you want to rock an Al Fasid or Zhayeden, you will be playing vanilla Haqqislam.<span style="color: #38761d;"> </span></span></span></span><br />
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<span style="color: #38761d;"><span style="background-color: #ffd966; color: #274e13;">My anxiety turned to excitement as I re-discovered why it is worth taking vanilla over a Sectorial. I have been having a lot of fun playing vanilla lists lately and any anxiety I have had, completely gone. I think the benefits of vanilla are sometimes overlooked because of the obvious benefits that the Sectorials have. Here are just a few things that I have enjoyed over the past 2 months of playing vanilla. </span></span></span><br />
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<span style="color: #38761d;"><span style="background-color: black;"><span style="background-color: #ffd966; color: #38761d;"> </span><b><u style="background-color: #ffd966;"><span style="color: #274e13;">Toolbox of Choices:</span></u></b></span></span></span><br />
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<span style="color: #38761d;"><span style="background-color: #ffd966; color: #274e13;">The first thing I noticed when I went back to vanilla was the choices and this is the most obvious benefit but I didn't realize how much I missed having access to all the units in Haqqislam. It has been really refreshing, there are so many units I missed using. List building has been more fun and interesting as I have all my toys to play with than just a certain selection of them, one of these toys being my favorite model in the whole entire game: the indomitable Maghariba Guard, liked the old model but I am completely in love with the new one but more on him later. Here is just a sampling of things that I love having access to in vanilla. </span></span></span><br />
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<span style="color: #38761d;"><span style="background-color: #ffd966; color: #274e13;">The most striking thing that hit me was the camouflage infiltrators that Haqqislam gets which is a lot more than you might expect. Haqqislam may only have a few but they are ones that will make your list consistently. Other factions may have Forward Observer and Hacker ones but Haqqislam is the only one with a Chain of Command Infilitrator in the Hassassin Farzan, helpful in Capture and Protect but also has a WIP 15 Doctor Plus Infilitrator in the Tuareg, a model I use quite frequently to not only press buttons but to get units that have been taken down midfield. Not only does it save on orders but it also helps to have TO when trying to heal soliders. Also, the Tuaregs have mines which means, after pressing that button, lay down a little surprise to discourage your opponent from going after that objective. The Al Hawwa was already a frequent flyer in my lists, a specialist plus D-charges that can start close to what you want blown up is a huge advantage for Classifieds and QK does have the advantage of being able to take three but with all the other camo infilitrators that can come join the party, I don't actually notice. The last camo infilitrator which ends up in my lists a lot is the Hunzakut and I know a lot of people hesitate with this unit because it may come cheap at 18 points but that Irregular order sometimes scares people off. The thing is as long as you are using the unit every turn, that Irregular order doesn't matter and the Hunzakut is a unit you will be using especially the Forward Observer one because of not only being a specialist but the ability to drop mines and deployable repeaters to help have board control either dealing with light infantry (mines) or heavy infantry (deployable repeaters), the Hunzakut can take on a lot of jobs for just being 18 points along with the other profiles. You might not have the vast amount of camo infiltrators that Ariadna does but the ones you do have are quite useful and should be taken. </span></span></span><br />
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<span style="color: #38761d;"><span style="background-color: #ffd966; color: #274e13;">Saladin is the another unit that can only be taken in vanilla and even though he is planned to show up in Ramah Taskforce, he really shines in vanilla because the amount of unit combinations that compliment the use of Saladin that can only really be done in vanilla. When you take Saladin, you are going to take him as your LT, the unfortunate side effect of this is that your opponent will know who your LT is at that point because of Strategos Level 3 because you will have an extra regular order in the pool he is in but more importantly, you will force your opponent to put down all their units and you get to hold back 2 in the deployment phase. This is already a power effect when partnered with units like the Fiday and Al Djabel allowing you to put those units where they can do the most damage but now your opponent knows who the kill to put you into loss of lieutenant. Fortunately, there are ways in vanilla to help discourage and prevent this from happening. The first one is the double Saladin trick because vanilla has access to a unit from my favored Sectorial of QK: the Hafza. With the power of Holoprojector Level 1, the Hafza can disguise himself as Saladin and force your opponent to play the shell game about which the right Saladin is if they want to go LT hunting which will force them to waste orders into this endeavor which might be enough to discourage them from doing it at all. The other way of protecting against this is the use of our friend the Hassassin Farzan, that lovely camo infilitrator mentioned above. If used in conjunction with the Hafza even if your opponent does guess correctly, they will be lamenting it once they realize that you aren't going into LoL after all. Saladin is well worth his 36 point price tag and the ways to protect him that actually don't cost that many additional points but can only be done in vanilla since the Hafza is QK and the Farzan is HB. </span></span></span></span><br />
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<span style="color: #38761d;"><span style="background-color: #ffd966; color: #274e13;">For our third and final highlight for this article is as you might have guessed the Maghariba Guard. It is another unit that will be in the Ramah Taskforce but is currently exclusive to vanilla. Not only do I like the new re-design of this unit but honestly, to me it's one of the best for it's cost TAGs in Infinity which is saying a lot when we are in an ITS season that is promoting the use of TAGs. I have never used the 360 visor version of the Maghariba Guard, I will admit. To me paying 20 points for access to it is a little steep so I keep mostly to the 78 point version. The only downside to the unit really is the size, it has the biggest silhouette in the game since it is the only S8 unit currently available but that is something that you can mitigate through proper placement of the unit which comes with practice. Other than that for 78 points, you get a ARM 8 BTS 6 STR6 with BS 14 firing a MULTI HMG, to call the Maghariba Guard a tank is an under statement. It's a pain to try and take it down but at the same time, your opponent will pay if they ignore it. The Maghariba Guard is a unit that would make me start playing Haqqislam if I wasn't already so there might be a little bias there. Still, a solid unit and well worth taking a vanilla list for even before ITS switched to try and get people to play TAGs. I could understand why people didn't take TAGs except for a hand full of ones that were cheap and effective, the Maghariba Guard being one of these.</span></span></span><br />
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<span style="color: #38761d;"><span style="background-color: black; color: #274e13;"><b><u style="background-color: #ffd966;">Adaptability, Versatility and Splitting Up Your Power Base</u></b></span></span></span><br />
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<span style="color: #38761d;"><span style="background-color: #ffd966; color: #274e13;">An often overlooked advantage of vanilla is the ability to make more versatile and adatable lists. Now every faction has strengths and weaknesses otherwise there wouldn't be a reason to take to take different factions but these strengths and weaknesses are more prominent in Sectorials because Sectorials are a specialized part of that faction. QK and HB both might be Haqqislam but their strengths and weaknesses are lessened or heightened in certain aspects of the spectrum within the faction to make them differ and be unique. When playing Sectorials you have to be more conscious of how to use the strenghts of the Sectorial while making up with more glaring weaknesses. Taking vanilla might mean that you don't have certain strengths accentuated but it gives you a lot more tools to help cover your weaknesses more effectively. This allows for a more diverse list selection and it also means that if you constantly play the same people, it will allow you to change things up on them a lot easier than when playing a Sectorial since you are so limited on the units you can take in a Sectorial. Preparing for certain missions won't pigeon hole you into a certain strategy and you can try multiple ways to solve a problem. One thing I absolutely love about vanilla lists is that I can effectively prepare for certain ITS missions but make lists to take on certain armies. For example, I might make two lists that are great for Direct Action missions but one list might be for armies that like to take camo, or have mimetism/ODD while another list would be better for a more heavy infantry army. The tools are there and I will get more into vanilla list building with future articles because there are many different ways you can use vanilla Haqqislam that would make this a lot longer in an already long blog post. </span></span></span><br />
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<span style="color: #38761d;"><span style="background-color: #ffd966; color: #274e13;">Another advantage that I didn't notice until my opponent said something was splitting up your power base, something that I did without intention in an attempt to cover fire lanes. When taking fireteams, you are putting your power base in one place to take advantage of every benefit that a fireteam gives (the exception being Steel Phalanx and Tohaa since they can take multiple fireteams but this is for Haqqislam so this argument stands for them at least) even if you take both a Core and Haris, you are still putting your two power bases for your opponent to attack in order to help dismantle your strategy essentially painting targets on their backs. This isn't something that vanilla has to worry about too much if you have deployed in an effective manner. You spread out your heavy hitters with your specialists which forces your opponent you make a choice about which they want to go after and you want to always make it the wrong choice. With an evenly spread power base, it make your opponent's job to dismantle your strategy that much harder because you have taken away their focus.</span><span style="background-color: #ffd966; color: #38761d;"> </span></span></span><br />
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<span style="background-color: black; color: #274e13;"><b><u style="background-color: #ffd966;">My One Dislike</u></b></span></span><br />
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<span style="background-color: #ffd966; color: #274e13;">Even with being head over heels for vanilla currently, there is one glaring thing I don't like: the tendency to use the same profile of a certain unit as well as some units getting overshadowed by other units thus making them unappealing to take in vanilla. The former is a little harder to mitigate than the latter because its sometimes the result of people overlooking the advantages of certain units. This is actually a subject I wish to cover in later posts, there are some who think what's the point of taking a Govad when you have Djanbazans or what's the point of the Azra'il when you have the Al Faid? Well, those units do have a lot of advantages over the ones that overshadow them but as I said, that's for another time, probably soon. </span></span><br />
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<span style="background-color: black;"><span style="background-color: #ffd966; color: #274e13;">This leaves the fact that when I take a certain unit, I usually am only using that unit for a certain profile. Take the Djanbazan who has not only two kinds of specialists, a hacker and a doctor but also HMG, sniper rifle, and shock marksmanship rifle. If I am playing QK, I will more than likely use all those profiles in a Djanbazan fireteam but vanilla, not so much. In vanilla with orders needing to be used in a more efficient manner, I am not going to spend the points a Djanbazan Doctor or Hacker when I have a lot better choices for the same amount or even less points (Like Tuareg for example) but what I will take a Djanbazan in vanilla for is their HMG, sniper rifle or shock marksmanshipe rifle. With access to tons of smoke and the Djanbazan MSV 2, it makes the Djanbazan a hunter especially for problem units that are using camo or ODD. If I take a Kaplan in my vanilla list, it won't be for anything else except for the Kaplan Engineer and maybe the spitfire. With only having AVA 2 in vanilla, I am going to be more selective with which Kaplan I take and the Kaplan Engineer is one of the best Engineers in the game while the Kaplan MULTI Sniper isn't as attractive to use as say the Lasiq Sniper is. That isn't to say that you can't find uses for the other profiles but some units just have more attractive profiles for certain things than others, a better use for the points that you would spend on them. This is a minor chink in the vanilla armor but I thought it should be noted anyway. I mean, it's good that you are using the unit but it just won't show up in all the flavors like it would in a Sectorial. </span></span></span><br />
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<span style="background-color: black;"><span style="color: #38761d; font-size: large;"><span style="background-color: #ffd966; color: #38761d;"> </span><b><u style="background-color: #ffd966;"><span style="color: #274e13;">The Final Say</span></u></b></span></span><br />
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</span><span style="color: #38761d;"><span style="background-color: #ffd966; color: #274e13;"><span style="font-size: large;">I really could go on and on about this subject but that would make for quite a long article. I am going to break down more of the nuances of playing vanilla Haqqislam, this was just an overview of my experience so far, one that Haqqislam players and other faction players can take as a reason why to play vanilla if they haven't ever considered it. I do urge any new players to Infinity, whether they are a Haqqislamite citizen or not, to try vanilla of the faction that you want before delving into the Sectorials especially if you like a certain faction but don't know which Sectorial you would want. I started in vanilla Haqqislam when I first started and it helped me decide that QK was the Sectorial I wanted to try first before HB because it was the one that fit my play style the most right off the bat coming from 40k. This return back to vanilla does feel like a return home, one that has been really fun. I hope I have inspired others to try out vanilla Haqqislam but I don't think that many need much persuasion with Red Veil and the Maghariba Guard coming out this past year but for those stubborn QK and HB players or stubborn Sectorial players in general, it might be worth coming and party with the whole family. You might be surprised by how much fun you can have. Until next time, my friends, seek knowledge and wisdom on your path to happiness. </span> </span></span></span><br />
<br />Unknownnoreply@blogger.com2tag:blogger.com,1999:blog-8768304864947839053.post-57957230216443314812016-12-30T19:34:00.000-08:002017-02-15T08:37:28.344-08:00Welcome to the Sword of Haqqislam<span style="background-color: black;"><span style="color: #6aa84f; font-family: "arial" , sans-serif; font-size: 13.3333px;"><br /></span></span><span style="background-color: black;"><span style="background-color: #ffd966; color: #274e13; font-family: "arial" , sans-serif; font-size: large;">Welcome, my friend, to the Sword of Haqqislam. I know you have come seeking knowledge about the nation known as Haqqislam and how best to utilize the tactics of the Sword of Allah, the armed forces of Haqqislam but first some introductions are in order. </span></span><br />
<span style="background-color: black;"><span style="color: #274e13; font-family: "arial" , sans-serif; font-size: 13.3333px;"><br /></span></span><span style="background-color: black;"><span style="background-color: #ffd966; color: #274e13; font-family: "arial" , sans-serif; font-size: large;">I have been a gamer for a good while now and like many, I started in the grim dark future we know as Warhammer 40k but after some realizations that lead me to part ways with Warhammer 40k and GW in general, I sought out another tabletop to better occupy my time. Eventually, in my searching, I found Corvus Belli and their awesome g</span></span><span style="background-color: #ffd966; color: #274e13; font-family: "arial" , sans-serif; font-size: large;">ame known as Infinity. After some hesitation to fully commit, I finally dove in head first and haven't looked back. </span><br />
<span style="background-color: black;"><span style="color: #6aa84f; font-family: "arial" , sans-serif; font-size: 13.3333px;"><br /></span></span><span style="background-color: black;"><span style="background-color: #ffd966; color: #274e13; font-family: "arial" , sans-serif; font-size: large;">I originally wasn't going to become a citizen of Haqqislam. In 40k, I played the power armored armies known as the Grey Knights and Imperial Fists preferring their defensive tactics with high armored units which lead me first to look at the hyperpowers PanOceania and Yu Jing but in my heart, I am a gamer that enjoys his lore and fluff so I needed an army I could stand behind. Once I read about the humanistic philosopher soldiers of Haqqislam, my interests were piqued but then when I discovered the many parallels with my favorite book, Dune and Haqqislam was sealed as my faction of choice. </span></span><br />
<span style="background-color: #ffd966;"><span style="color: #274e13; font-size: large;"><span style="background-color: black;"><span style="color: #6aa84f; font-family: "arial" , sans-serif; font-size: 13.3333px;"><br /></span></span></span></span><span style="background-color: #ffd966; color: #274e13; font-size: large;"><span style="background-color: #ffd966; font-family: "arial" , sans-serif;">It has been a big departure from my typical play-style but when playing an awesome faction like Haqqislam, that doesn't matter, you will find ways to adapt and overcome. I enjoy playing Haqqislam so much that I don't play any other faction in Infinity. I only collect and play units available to vanilla Haqqislam or it's Sectorials Qapu Khalqi and Hassassin Bahram.So please, come with me my friend. I am here to help on your Pursuit of Knowledge, a most divine path for any Haqqislamite commander. I am Commander Envihon and I will be your guide to the Sword of Allah.<span style="font-size: 13.3333px;"> </span></span></span><br />
<span style="background-color: black;"><span style="color: #6aa84f; font-family: "arial" , sans-serif; font-size: 13.3333px;"><br /></span></span><span style="color: #6aa84f; font-family: "arial" , sans-serif;"><span style="background-color: #ffd966; color: #274e13; font-size: large;">The Sword of Haqqislam is also associated with the <a href="https://www.facebook.com/Haqqislam-High-Command-1050786031626421/">Haqqislam High Command</a> over on Facebook. It was started as a part of Operation Flamestrike but my fellow Haqqislamite Commanders and I thought to repurpose it in as a place to share wisdom and insight into playing Haqqislam. </span></span>Unknownnoreply@blogger.com2